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Can we get a BioWare person to explian wtf is going on?


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#201
deuce985

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Fast Jimmy wrote...

^

Why would anyone post on the BSN forums... when there's Twitter?! The PREFERRED method of communication with the fans!


I don't like Twitter personally. It's hard to express more than a few lines of thought because you're limited on characters.

#202
finalcabbage

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I remember reading somewhere that the devs realized at some point that they didn't have time to implement n7 missions in ME3. Then someone figured out that the multiplayer maps could be used for those missions. The reason why it wasn't immediately obvious is because they had a completely separate team working on multiplayer so it wouldn't draw resources from the rest of the game.

#203
ianvillan

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I dont want multi-player in DA3 to me it just doesnt belong.

I thought the multi-player in ME3 took away from the game and the single player game was designed with how it could work for the multi-player game.

I did notice that there was one good feature of the MP game being added to ME3, that was the gun customisation, Bioware removed this feature for ME2 because it said that it was too complicated and they didnt want an inventory, but with the inclusion of MP they added the customisation back in so that they could sell packs to players.

#204
Dragoonlordz

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devSin wrote...

Dragoonlordz wrote...

Being some open and some being more linear does not indicate one or the other being designed MP or SP. All their games have some with wider areas and some with more narrow linear parts. This is no different in ME3. Did you forget ME2 had many larger open areas yet had no MP?

You may not have much experience with other multiplayer games, but the fake N7 mission maps were unmistakable in their layout.

It was crystal clear that their design had one purpose only—mutliplayer arena.

Spamming horde mode in single-player with the thinnest patina of story is not very satisfying; it was a bad idea, only digestible because the likelihood is they would have simply removed that content from the single-player game entirely (there probably was never a chance of getting honest single-player maps created for the N7 missions, with the time and resource constraints they had, in addition to the multiplayer mandate).


I think you will find my experience with multiplayer is truly vast, look at that magical thing in my sig called a link which lists my gaming experience in a brief manner. Again you have only assumption, it is also possible to assume the MP maps were chosen from some maps already present in SP due to how large they were then added to MP. You have provided me with no proof of maps not being designed with SP in mind.

Hence why I said just because they are large maps does not mean they were made for MP then put in SP. They could just have easily chosen large maps from SP and adapted to MP. The linearity of previous games maps was one of the things people did not like. So naturally there was always going to be larger maps in SP if they agreed with that feedback.

If you want the more reasonable assumption it is fair to say there was probably a mix and match of both from many SP maps created which had in mind the desire to be as open as possible for adding to MP later and some MP maps designed with SP impact in mind. What remains is the fact being just because they are large maps does not mean all those large maps were designed with MP in mind. Larger maps was a desire from many of the fanbase for SP regardless of even knowing about future MP aspect.

Modifié par Dragoonlordz, 06 septembre 2012 - 09:46 .


#205
devSin

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If that's what you wish to believe, I certainly won't stop you.

#206
FedericoV

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finalcabbage wrote...

I remember reading somewhere that the devs realized at some point that they didn't have time to implement n7 missions in ME3. Then someone figured out that the multiplayer maps could be used for those missions. The reason why it wasn't immediately obvious is because they had a completely separate team working on multiplayer so it wouldn't draw resources from the rest of the game.


You seem pretty informed and honest. Do you know if the kinect team was a separeted team too? Of all the odd things Bioware has done in the last few years, ME's kinect is what baffles me most. I can get the MP, I can get the N7 MP maps, I can even get the ending debacle, the reason being lack of resources, economics and rushed development.

But Kinect? Really don't get it. Who wants kinect in ME?

Modifié par FedericoV, 06 septembre 2012 - 09:44 .


#207
TEWR

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David Gaider wrote...

Wulfram wrote...
And I think the way a lot of people would like it to be done is "not at all".


Yet Mike and Mark have already said it will happen, in some form. So if what someone wants is "no multiplayer component at all", then they are categorically not getting what they want. Time to move on.


Correct me if I'm wrong -- maybe you and the other Bioware guys have talked about this more then us fans have seen you talk about it at panels -- but didn't Mike say that if MP was going to be done, they'd try and go for a co-op route?

That's not saying it will happen, but that if it was ever going to be done that'd be the preferred method.

Like I said though, this is based on what I know of the topic. Perhaps Mike Laidlaw, Mark Darrah, and all of you other guys and gals at Bioware talked about more then we the fans have seen.

#208
David Gaider

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The Ethereal Writer Redux wrote...
Like I said though, this is based on what I know of the topic. Perhaps Mike Laidlaw, Mark Darrah, and all of you other guys and gals at Bioware talked about more then we the fans have seen.


Mike and Mark will talk about this-- and everything else-- when they've something to show. So while I know you'd like clarification, none is going to come at present. That shouldn't stop you from expressing an opinion, but I wouldn't jump to conclusions about it is all.

And I think I've contributed about all I can to the topic without just prompting people to ask more questions I can't answer. So I'll withdraw. Like I said previously, feedback (keeping in mind that it's based on very little at present) is always welcome.

Modifié par David Gaider, 06 septembre 2012 - 09:55 .


#209
Dragoonlordz

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devSin wrote...

If that's what you wish to believe, I certainly won't stop you.


One last thig just thought about is why are some of you even complaining about how wide the maps are, how big they are? Many including myself prior to ME3 was complaining about how small they were and how they needed bigger maps with multiple routes to take to increase the level of exploration and feel less like corridor a to corridor b to corridor c.

So even if I agreed which i don't regarding MP brought in with it larger maps with multiple routes through the level then should be grateful for MP if that was the case. It gave what many players were asking for to be present in SP game. Being merely a corridor shooter was detrimental to the enjoyment for many so if MP ever was the reason to get away from that and open up larger areas to allow for exploration then I and many others are glad. MP in that case made the SP game better if that was the case.

Modifié par Dragoonlordz, 06 septembre 2012 - 09:58 .


#210
AbsoluteApril

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FedericoV wrote...

But Kinect? Really don't get it. Who wants kinect in ME?


*raises hand*
I like the Kinect features in ME3, especially 'quick save'.


Along the lines of EA 'all will have MP' didn't they say all xbox releases would have Kinect capability at E3?
*looks for source*
oops nvm - I guess they only said that for the sports titles (source http://www.kinectaku...support_in_2012)

Modifié par AbsoluteApril, 06 septembre 2012 - 10:34 .


#211
Realmzmaster

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[quote]FedericoV wrote...

[quote]finalcabbage wrote...



But Kinect? Really don't get it. Who wants kinect in ME?

[/quote]

Maybe because Kinect's voice recognition can allow for more accessibility like Madden13 which has a 6000 input word vocabulary. Like AbsoluteApril said you can say quick save and it gets done. The possibilities for use in games to aid the physically challenged and for others is something to look into.

Modifié par Realmzmaster, 06 septembre 2012 - 10:21 .


#212
TEWR

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David Gaider wrote...

Mike and Mark will talk about this-- and everything else-- when they've something to show. So while I know you'd like clarification, none is going to come at present. That shouldn't stop you from expressing an opinion, but I wouldn't jump to conclusions about it is all.


I personally have no qualms with MP so long as SP doesn't suffer as a result. I've played some co-op games as well as online MP games -- though how online MP would work in a game like DA short of making an MMO is something I'm unsure about -- and I enjoyed it.

If SP hasn't suffered from the inclusion of MP, then that's fine with me. I can enjoy both.

Really, I was just curious as to whether Mike or Mark said some new information regarding the prospect of MP that I was unaware of, seeing as how at... PAX -- or some other panel that had you, Mike, Mark, that artist guy (can't recall his name), and Jessice Merizan IIRC answering questions from the fans -- Mike said if it was going to be done, not that it was going to be done.

Ah well, more will come eventually.

And I think I've contributed about all I can to the topic without just prompting people to ask more questions I can't answer. So I'll withdraw. Like I said previously, feedback (keeping in mind that it's based on very little at present) is always welcome.


Farewell, Messere Gaider.

#213
FedericoV

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Realmzmaster wrote...

Maybe because Kinect's voice recognition can allow for more accessibility like Madden13 which has a 6000 input word vocabulary. Like AbsoluteApril said you can say quick save and it gets done. The possibilities for use in games to aid the physically challenged and for others is something to look into.


Thanks for the explanation to you both. I have not thought about the phisically challanged and that's really an angle worth any money they want to spend. Personally, I think that I will never switch to motion controll but that has a lot to do with old habits.

#214
Emzamination

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FedericoV wrote...


What's the point of an online pass? If that's to fight piracy we allready know that it's not going to work (finally Ubisoft realized it). C'mon, they stated it loud and clear why they want MP in their games. There's a ton of quotes and interview to be found of the net about micro-transactions, MP and online gaming being the way of the future. I'm not supporting a conspiracy theory: EA bosses have been pretty candid on the issue.

And probably they changed Dead Space model just beacuse it was not successfull enough in economic terms.



The pass is there to teach the gamers who hurt sales when they spammed bad reviews about da2 on metacritic, attacked EA stock and attempted to get ToR shut down by closing accounts a lesson in not biting the hand who feeds them their entertainment.It's also there to cork the loud mouths who frolicked across this forum disrespectfully boasting about how they were going to pay <10 for Da2 because that's all it was worth in their eyes.

I for one am glad they've started implementing online passes as it shuts down the 'Bargain bin' talk.I'm also glad they took the mod tools people were using to bootleg dlc, forcing them to pay for it as it should be.I hope to see more micro transactions,Online passes,Orgin,Digital Dlc and restrictions implemented in games to come as it helps flush the unloyal away.

I love when EA flexes its power and puts nay sayers in line :wub:

#215
Renmiri1

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David Gaider wrote...

The Ethereal Writer Redux wrote...
Like I said though, this is based on what I know of the topic. Perhaps Mike Laidlaw, Mark Darrah, and all of you other guys and gals at Bioware talked about more then we the fans have seen.


Mike and Mark will talk about this-- and everything else-- when they've something to show. So while I know you'd like clarification, none is going to come at present. That shouldn't stop you from expressing an opinion, but I wouldn't jump to conclusions about it is all.

And I think I've contributed about all I can to the topic without just prompting people to ask more questions I can't answer. So I'll withdraw. Like I said previously, feedback (keeping in mind that it's based on very little at present) is always welcome.

In any case thanks for stopping by. And you must have me on your friends list since I loved DA2 and still play it a lot :D

As for multiplayer suggestions, I would suggest avoiding trying to be the next WoW. Not even WoW is being particularly sucessful at it lately. I am on the Pandaria Beta and have been preferring DA games to Pandas :P


Co-op with a split screen and the opportunity to level up / tank / heal your friends and family toons would be awesome. In my case I would love to show my kids a bit of Thedas and DA so they learn that Zelda isn't the only badass princess around :wub:

Modifié par Renmiri1, 06 septembre 2012 - 11:18 .


#216
Wulfram

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Online passes do nothing to stop you waiting until the price comes down to bargain prices. I mean, ME3 is only £15 even from Origin nowadays

#217
Emzamination

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Wulfram wrote...

Online passes do nothing to stop you waiting until the price comes down to bargain prices. I mean, ME3 is only £15 even from Origin nowadays


Tack on another 15 for the pass and that brings the total to 30, not to mention the £ 5 micro-transaction packs waiting patiently for all those with an E-peen and something to prove. ;)

Modifié par Emzamination, 06 septembre 2012 - 11:30 .


#218
Dragoonlordz

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Wulfram wrote...

Online passes do nothing to stop you waiting until the price comes down to bargain prices. I mean, ME3 is only £15 even from Origin nowadays


Can also pick up brand new copy of Skyrim for PC for under £10 at the moment and thats not on sale. Prices will always go down which is true. Personally that is why I don't get why people whine about price of the online pass so much. Wait a while and used copy of game plus pass will be cheaper than new game was prior.

The difference is EA and Bioware will actually get to see some of that money with online pass which is a good thing as contributes to covering the cost of initial development and developing new content and games. It doesn't stop people buying it cheaper used vs new but it does mean buying it used can now benefit the creators of the product and not just line the pocket of third party store or person.

#219
Dragoonlordz

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Emzamination wrote...

Wulfram wrote...

Online passes do nothing to stop you waiting until the price comes down to bargain prices. I mean, ME3 is only £15 even from Origin nowadays


Tack on another 15 for the pass and that brings the total to 30, not to mention the £ 5 micro-transaction packs waiting patiently for all those with an E-peen and something to prove. ;)


It's new not used on Origin so £15 in total not £15 + £10. Online pass I think only applies to used copies.

#220
CitizenThom

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DLC prices seem to stay more rigid... which is kind of strange given that the profit happens the same way as hardcopies, but with less hard goods to produce. Does XBL/Origin/PSN charge a fee to publishers for distributing DLC that is responsible for the DLC prices staying stuck?

#221
NKKKK

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David Gaider wrote...

The Ethereal Writer Redux wrote...
Like I said though, this is based on what I know of the topic. Perhaps Mike Laidlaw, Mark Darrah, and all of you other guys and gals at Bioware talked about more then we the fans have seen.


Mike and Mark will talk about this-- and everything else-- when they've something to show. So while I know you'd like clarification, none is going to come at present. That shouldn't stop you from expressing an opinion, but I wouldn't jump to conclusions about it is all.

And I think I've contributed about all I can to the topic without just prompting people to ask more questions I can't answer. So I'll withdraw. Like I said previously, feedback (keeping in mind that it's based on very little at present) is always welcome.


We don't get your artistic genius Dave.

#222
CELL55

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I don't know what effect (if any) that ME3's multiplayer had on the combat overall, but if it did, then I'm all for it in DA3. ME3's combat was the best in the series IMO, and if there has been one thing that has been consistently lacking (though not necessarily terrible) in the Dragon Age franchise, it has been the combat. I would love to enjoy playing the whole game rather than just the story segments. DAO's and DA2's combat just felt mostly like an obstacle I had to get past in order to get to the good bits.

#223
Dragoonlordz

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CitizenThom wrote...

DLC prices seem to stay more rigid... which is kind of strange given that the profit happens the same way as hardcopies, but with less hard goods to produce. Does XBL/Origin/PSN charge a fee to publishers for distributing DLC that is responsible for the DLC prices staying stuck?


Sony and Microsoft do charge quite a large fee I think if use their service to distribute DLC. Don't think applies to Origin though since EA owns that.

#224
Fast Jimmy

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Emzamination wrote...

The pass is there to teach the gamers who hurt sales when they spammed bad reviews about da2 on metacritic, attacked EA stock and attempted to get ToR shut down by closing accounts a lesson in not biting the hand who feeds them their entertainment.It's also there to cork the loud mouths who frolicked across this forum disrespectfully boasting about how they were going to pay <10 for Da2 because that's all it was worth in their eyes.

I for one am glad they've started implementing online passes as it shuts down the 'Bargain bin' talk.I'm also glad they took the mod tools people were using to bootleg dlc, forcing them to pay for it as it should be.I hope to see more micro transactions,Online passes,Orgin,Digital Dlc and restrictions implemented in games to come as it helps flush the unloyal away.

I love when EA flexes its power and puts nay sayers in line :wub:


I'm going to call Webster and ask them to add a new example sentence for the word sycophant.

People defending the Multiplayer, saying its going to be great and not harm the Single Player campaign are making just as unreliable and wild speculations as those who are saying it will destroy the game. Both are claims lacking any base in reality or evidence, since the game isn't even "announced" yet. So any information about what this feature will do or not do for the gaming experience can be completely ignored.

Claims of people saying "I won't buy DA3 if it has Multiplayer" are the most accurate statements on here, since they are based in the fact that the person making said statement believes that DA3 + MP = No Sale For Them.

So everyone cool your respective jets. Don't attack a Multiplayer you don't know anything about, and don't defend a Multiplayer you don't know anything about. If Multiplayer isn't for you, feel free to say how you don't think it would work in with the Dragon Age games. If you love multiplayer, feel free to post that and why you would think it would work in a DA setting. If you think a certain type of multiplayer is garbage, but another could work, please post that as well. But do all of the above in a logical and polite manner.

Discussing ME3's MP is almost an effort in futility because A) ME3 was a shooter, which will use a completely different set of mechanics, both for SP and MP 2) they will have a different side division work on DA3's MP than worked on ME3's multiplayer more than likely and iii) I highly doubt the will go the Horde or PvP route with the DA series, since it is not at all the demographic of the DA fanbase.

That is all. Please resume your regularly scheduled postings.

Modifié par Fast Jimmy, 07 septembre 2012 - 12:24 .


#225
Lord_Valandil

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Emzamination wrote...
The pass is there to teach the gamers who hurt sales when they spammed bad reviews about da2 on metacritic, attacked EA stock and attempted to get ToR shut down by closing accounts a lesson in not biting the hand who feeds them their entertainment.It's also there to cork the loud mouths who frolicked across this forum disrespectfully boasting about how they were going to pay <10 for Da2 because that's all it was worth in their eyes.

I for one am glad they've started implementing online passes as it shuts down the 'Bargain bin' talk.I'm also glad they took the mod tools people were using to bootleg dlc, forcing them to pay for it as it should be.I hope to see more micro transactions,Online passes,Orgin,Digital Dlc and restrictions implemented in games to come as it helps flush the unloyal away.

I love when EA flexes its power and puts nay sayers in line :wub:


Do you actually believe any of that?
:blink:

I hope it's sarcasm.