Lionel Ou wrote...
Siran wrote...
In Firebase Ghost you have to save civilians and Firebase Reactor vent toxic gases. You should play ME3 again I guess. And all those "copy / paste" MP missions had an accompanying story-line.
There's 30+ "ping-the-planet-to-gather-war-assets" missions in ME3, they're far worse than anything that ME1 ever had. Mineral scanning? You could skip that completely without affecting anything (well, you got less credits).
This has nothing to do with Multiplayer, so why quote it entirely out of context? And you know what - you can skip Planet-Scanning, too! Genius, right? Especially if you play Multiplayer you don't even need the War-Assets from scanning. Hell, I got 20k War Assets from promoting alone, I couldn't even see the worst end if I wanted to
They had a small storyline before and a minimal one afterwards. The missions themselves were a slight variation of a horde mode game with a couple of buttons to press.
Same can be said about the ME1 missions. Especially Wrex' personal mission was a joke - enter same-looking compund # 1.000, kill everything inside, do the same minigame for the gazillionth time, get a wall of text and that's it...
Modifié par Siran, 07 septembre 2012 - 07:22 .




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