Modifié par JasonPogo, 06 septembre 2012 - 10:29 .
So if MP is in what will combat become in DA3?
#1
Posté 06 septembre 2012 - 10:28
#2
Posté 06 septembre 2012 - 10:49
There are games that you can understand going multiplayer - like Dead Space. Human fights monsters in real time in 3D environment. Let players control the monsters and set rules for victory - here's your MP. But in DA2...
There are suggestions that it will be like Baldur's Gate. Devs won't comment as at this point I'd wager they still decide if they include MP and what kind of MP.
#3
Posté 06 septembre 2012 - 11:05
#4
Posté 06 septembre 2012 - 11:12
As for MP my posistion is it belongs in an MMO not an RPG so if it goes this route I will lose all interest given how the have Done TOR
#5
Posté 06 septembre 2012 - 11:33
#6
Posté 06 septembre 2012 - 12:29
So any DA3 SP game would *probably* retain the "pause, plan, execute" formula from the first two games, while MP would not.
#7
Posté 06 septembre 2012 - 01:16
JasonPogo wrote...
This is really bothering me. I am one of the few people I guess who actualy liked the combat in DAO.
One of the few? Mate it's alright, people who liked DA2 combat is in the minority.
#8
Posté 06 septembre 2012 - 06:40
Androme wrote...
JasonPogo wrote...
This is really bothering me. I am one of the few people I guess who actualy liked the combat in DAO.
One of the few? Mate it's alright, people who liked DA2 combat is in the minority.
I seriously doubt that the people who thought DA2's combat was better than DA:O's is a minority. While Origins was a great game the pace of the combat was awful, and playing an Archer was almost impossible because their damage was so poor. DA:2's combat animations may have been over the top but at least a shield bash didn't take four seconds to execute.
Modifié par EJ107, 06 septembre 2012 - 06:43 .
#9
Posté 06 septembre 2012 - 06:48
Hopefully the DA team will use the same common sense. If they don't, I will mock them.
Modifié par Cutlass Jack, 06 septembre 2012 - 06:49 .
#10
Posté 06 septembre 2012 - 06:50
The combat will be AWESOME!
#11
Posté 06 septembre 2012 - 06:54
Archery was great in DAO. It rewarded planning and forethought.EJ107 wrote...
I seriously doubt that the people who thought DA2's combat was better than DA:O's is a minority. While Origins was a great game the pace of the combat was awful, and playing an Archer was almost impossible because their damage was so poor. DA:2's combat animations may have been over the top but at least a shield bash didn't take four seconds to execute.
And I would much rather have a long but interruptible animation for shield bash than DA2's uninterruptible animations, regardless of how fast they are.
DAO's one drawback in combat was the difficulty in intercepting enemies as they ran toward other targets. It could still be done (archers were actually really good at it with their knockdown and stun attacks), but there should have been more ways to do that.
#12
Posté 06 septembre 2012 - 07:05
Archery auto attacks were very handy though, if you had decent DEX.
#13
Posté 06 septembre 2012 - 07:07
Anyway, back on topic, since I expect I will never play any multiplayer content, I do not care how MP combat works. But I do care how SP combat works - we need to retain tactical full-party control.
#14
Posté 06 septembre 2012 - 07:22
JasonPogo wrote...
This is really bothering me. I am one of the few people I guess who actualy liked the combat in DAO. I like being able to plan out the battle and micro manage everything. Also I was freaking fine with the animations. The shuffling was far.better than the anime ninja... But if they do add MP micro manageing is out. Pause and play is out. I am just wondering what this game will become.
Putting personal preferences aside; I am geniunely annoyed that people haven't realized Bioware's official stance on the hypothetical inclusion of MP in DA3. There is no reason why they would take the pause and party tactics feature out of the SP for the inclusion of MP. Please get educated and stop making these ridiculous posts.
#15
Posté 06 septembre 2012 - 07:23
Anyway you put it, MP is just bad news. Even in a best case scenario (something like Asassin's Creed MP) it will drag resources from the main game.
#16
Posté 06 septembre 2012 - 08:06
#17
Posté 06 septembre 2012 - 08:10
http://kotaku.com/59...le player-games
As for DA combat ? Not ready for MP, not by a longshot. I raided weekly on a high tier guild on WoW until recently and I can tell you DA is as far from WoW MP than a bicycle is from a fighter jet.
They want WoW style monthly subs, they might as well save the money and buy Activision / Blizzard. It is for sale. Because the odds of developing something of that caliber in house are astronomically small.
#18
Posté 06 septembre 2012 - 08:21
Renmiri1 wrote...
The guy bactracked a bit on the "mandatory MP" statement
http://kotaku.com/59...le player-games
As for DA combat ? Not ready for MP, not by a longshot. I raided weekly on a high tier guild on WoW until recently and I can tell you DA is as far from WoW MP than a bicycle is from a fighter jet.
They want WoW style monthly subs, they might as well save the money and buy Activision / Blizzard. It is for sale. Because the odds of developing something of that caliber in house are astronomically small.
I'm assuming you realize this but there are plenty of other forms of MP besides an MMO.
#19
Posté 06 septembre 2012 - 08:31
I'm assuming you know which MP format is bringing the most cash, hence gathering the envy of all game companiesTelvanniWarlord wrote...
I'm assuming you realize this but there are plenty of other forms of MP besides an MMO.
#20
Posté 06 septembre 2012 - 08:39
Renmiri1 wrote...
I'm assuming you know which MP format is bringing the most cash, hence gathering the envy of all game companiesTelvanniWarlord wrote...
I'm assuming you realize this but there are plenty of other forms of MP besides an MMO.
LOL, ok lets assume BW wanted to actually make a major profit with DA3 multiplayer. If anything they'd add micro transactions of some form similar to how the did it with ME3. BW has no plans to turn DA3 into a MMO. If anything, MP will be an extra feature strapped onto the main game. Plus, as I and others had said before, they're taking a long and hard look at how BG handled their multiplayer. What they're certainly not doing is turning the franchise into a MMO.
#21
Posté 06 septembre 2012 - 08:50
Outside of the campaign I'd say there will likely be mp small side campaigns, dungeons, and a party vs party arena mode.





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