ThaDPG wrote...
RadicalDisconnect wrote...
There are no paragon or renegade endings.
All 4 choices are morally reprehensible in some way, so yes, I would agree lol
I would agree that all four choices are reprehensible, but there are some clear, cut and dry definitions that do readily apply to the choices. Control (submit but no sacrifices) and Refuse are ambiguous, Synthesis is definitively Paragon (no one else dies, no submission, self-sacrifice), and Destroy is definitively Renegade (avoidable sacrifices/genocide).
That said, most people will choose Destroy regardless of its Renegade nature, even for full-blooded Paragons. Why? It's not just the fact that Shepard lives, but because the other endings leave a worse taste in our mouths.
Refuse is outright stupid (despite the speech) in its current form. Control is what TIM preached, and actively goes against everything you've been fighting for throughout three games, regardless of alignment. And Synthesis somehow expects us to believe that zombies (husks), Banshees and the other war victims/monsters helping humanity rebuild and sticking around after or otherwise integrating. Ridiculous. Nevermind the ugly green glow and latticework, or the fact that the peace we establish by sacrificing ourselves has *already taken place* when (or if, I suppose) Shepard united the Geth and the Quarians. Thus this isn't a consideration in the Paragon POV. (Until you choose a non-Synthesis ending, of course, which FORCES you to break that peace by destroying your allies. Love that logic.)
I am distinctly unsatisified with the endings as a Paragon player. If I was Renegade, I probably wouldn't care. But I'm not, thus my frustration with the End as it stands. It works directly against Paragon in every choice.
Modifié par N7 Lisbeth, 07 septembre 2012 - 04:42 .