This is an association fallacy. Just because someone appeared mostly Paragon throughout the game does not mean every decision he supports is Paragon. Just as the fact that TIM is the antagonist doesn't mean that every idea he ever had is bad. Or as the fact that Saren was an antagonist and wanted some unity of man and machine doesn't mean Synthesis is bad. I could as easily argue that Control is Paragon because it's the blue ending, and blue was always associated with Paragon in the game. That would also be a fallacy.BringBackNihlus wrote...
Ieldra2 wrote...
Remember, I'm not saying you're wrong. I'm saying you're making a Renegade decision in this.I agree with your ideals behind your reasoning, but I don't agree with the reasoning when it comes to the Reapers. I've always found Synthesis to be unconscionable; forcibly altering people's DNA in the name of "peace," and Control is far too dangerous for me ("abosolute powers corrupts absolutely"). I'm normally not an "ends justify the means" kind of guy, and I stated so in the Miri thread, but I am when it comes to this.
I don't think you're saying in wrong either, but I don't see destroy as Renegade decision. Anderson thought it was viable and the right choice, and he embodies what a Paragon is in the game.
If Paragon and Renegade are loosely defined philosophies, then actions must be defined as Paragon or Renegade through these philosophies rather than irrelevant associations.
Modifié par Ieldra2, 07 septembre 2012 - 10:46 .





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