www.computerandvideogames.com/366637/assassins-creed-3-the-last-of-the-triple-a-dinosaurs/
Article Summary:
Approximately 600 Ubisoft Montreal staff have worked on the project,
supported by numerous other Ubi studios including Quebec City, Bucharest
and Singapore, and Hutchinson told the latest issue of Edge that this type of massive production is a dying breed.
"We're the last of the dinosaurs. We're still the monster triple-A
game with very large teams [and] multiple studios helping out on
different bits. There are fewer and fewer of these games being made,
especially as the middle has fallen out," he said.
"We really felt like this was a rare opportunity We had an
experienced team, who had worked on the franchise for a while; we had
the full backing of Ubisoft to make something huge; we had almost three
years to do it, which is a rarity these days; the tech and the hardware
platforms were both mature, which allowed us to start running instead of
building base features; and the installed user base for all platforms
is massive.
"Many of these factors are about to change, by choice of
circumstance," Hutchinson added, "so a lot of us truly believed this was
a once in a career opportunity."
Cliff Bleszinski is another to express the belief that we'll see fewer blockbuster releases
each year once the next generation of consoles arrives, suggesting last
December that the cost of developing major games on new hardware could
prove too prohibitive for all but the biggest names in the industry.
Ubisoft has confirmed an Assassin's Creed 3 release date of October 31 on PS3 and Xbox 360, with a PC release to follow on November 23. A Wii U version will be available at the console's launch.
What do you think this means for future DA games? With budgets flying way up and the possibility new consoles will be coming soon, will this change how many big budget games we see? Do you think DA3 will see a significant budget cut compared to previous titles?
Triple A budgets going the way of the dinosaur?
Débuté par
deuce985
, sept. 06 2012 11:11
#1
Posté 06 septembre 2012 - 11:11
#2
Posté 06 septembre 2012 - 11:22
Ubisoft is not Ea, far under it in terms of quality and financial stability.Ea will always shove out the bank for its blockbuster titles because it's a massive corporation unlike ubisoft's tiny development studios.Before Assassin's creed those guy were trash and after Assassin's creed they'll go back to being trash.
#3
Posté 07 septembre 2012 - 01:55
Emzamination wrote...
Ubisoft is not Ea, far under it in terms of quality and financial stability.Ea will always shove out the bank for its blockbuster titles because it's a massive corporation unlike ubisoft's tiny development studios.Before Assassin's creed those guy were trash and after Assassin's creed they'll go back to being trash.
Ubisoft isn't small. Where did you get that from? They're one of the biggest publishers in the West alongside EA and Activision.
Anyways, I just find it interesting I've been seeing a lot of articles lately from devs talking about how gaming will get cheaper. All the more reason I think F2P/MT models are the future.
I think gaming right now is saturated and too many games are coming out. Not enough games are separating themselves from other games. You're seeing a slow decline in studios where many are closing. Games are going to come out less frequently and more innovation will be pushed into the market. Devs/publishers are scrambling to adapt now. Shooters aren't selling like they use to.
The market is so saturated with shooters now, people are starting to ignore them. Spec Ops and Max Payne 3 both had MASSIVE budgets and they flopped big. The only shooters selling are those that separate themselves from the industry. Battlefield 3 and Call of Duty. Say what you will about those franchises but they're both the best at what they do. That's what separates them from all the other generic FPS games. When devs make Battlefield/CoD clones people are starting to look at other games(hence the indie craze). Why play a game like those franchises when they're inferior to them?
It's like the current MMO market trend. Devs keep churning out WoW clones and people don't want that. If they wanted WoW, they'd play WoW. They quit because they want something different. This is why all the MMOs that are WoW clones die fast deaths. Why should I play their game when WoW is done infinitely better with plenty more content?
Look at the games at the $60 price point that are selling. Assassin's Creed, Mass Effect 3, Battlefield, Call of Duty, Skyrim. What do they all have in common? They're unique on the market in that you can't really compare other games to them(yes I mean that with CoD/Battlefield). They don't really have anything else on the market remotely like the Mass Effect franchise or Assassin's Creed. Sure, they're all franchises but some had to establish their rep this generation. Uncharted is another good example.
Developers were shutting down like crazy at the beginning of the 3D gaming era. They leaned on publishers to bail them out. Now publishers are the ones struggling too. Who do they have to lean on?
If gaming moves more towards indie type games, is that good or bad? I say bad because you'll just end up right back to where you started. Saturating the market with too many games that feel the same. You need a balance between the two. Contrary to belief, budget can help creative visions too. You'll never see a game like Skyrim at the $15 price point...sorry. While it's true innovation isn't based on budget, it certainly hurts the scope of a game...
Modifié par deuce985, 07 septembre 2012 - 02:07 .
#4
Posté 07 septembre 2012 - 07:02
This discussion is not DA2 related.
End of line.
End of line.




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