What annoys you the most in Multiplayer?
#201
Posté 09 septembre 2012 - 10:10
#202
Posté 09 septembre 2012 - 02:47
"Who needs to stand in the circle? I can see it, that should be enough. THAT HOW ORSUM I IS."
Tips for morons:
When a drone still needs escorting, ENEMIES WILL CONTINUE TO SPAWN.
When an objective still needs hacking, ENEMIES WILL CONTINUE TO SPAWN.
When a pizza still needs delivering, ENEMIES WILL CONTINUE TO SPAWN.
When a device still needs disabling, ENEMIES WILL CONTINUE TO SPAWN.
When an assassination target still needs killing, ENEMIES WILL CONTINUE TO SPAWN.
Wait. Is that... a pattern?
If you ignore objectives and instead go off ramboing because, I don't know, you can't afford a flash car to make up for inadequacies in other areas of your life, prepare to bleed out when you go down.
Yeah, it's been one of those weekends.
#203
Posté 09 septembre 2012 - 02:53
What annoys me the most is the fact that full exfiltration on higher difficulties is absolutely irrelevant since it doesn't give any credits.
Modifié par Hendrix137, 09 septembre 2012 - 02:53 .
#204
Posté 09 septembre 2012 - 02:56
Oh and people telling me how bad lag is........I play on a ping time of roughly 850ms within the same state as me and others are complaining about lag?
It's pretty bad when i can finish off the wave and do the objectives while the PuG is still laying dead on the ground due to the "Rambo" complex. But oh well..........keep calm and kill more reapers i guess
#205
Posté 09 septembre 2012 - 02:59
Hendrix137 wrote...
What annoys me the most is the fact that full exfiltration on higher difficulties is absolutely irrelevant since it doesn't give any credits.
Yeah, that doesn't really help, does it? The idealist in me says we shouldn't need an incentive for full extraction; the realist knows many people don't do anything without a reward.
It used to be about fun, a sense of personal achievement and sometimes even teamwork. But I'm old and remember how things used to be, even gaming. That's right kids, the good old days. If you live long enough, it will happen to you, too.
#206
Guest_Yuan Shao_*
Posté 09 septembre 2012 - 03:00
Guest_Yuan Shao_*
#207
Posté 09 septembre 2012 - 03:01
Hendrix137 wrote...
Maybe some people just want to get some extra XP because they're not LVL 20 yet...
What annoys me the most is the fact that full exfiltration on higher difficulties is absolutely irrelevant since it doesn't give any credits.
Ok then, XP is added up over the total of all players, if they really need the XP that badly then they should play another game.
Extraction is a matter of pride more than anything else, If you want to die at the end of wave ten then so be it but let the other guys or girls have their fun.
#208
Posté 09 septembre 2012 - 03:04
Auspician wrote...
Hendrix137 wrote...
What annoys me the most is the fact that full exfiltration on higher difficulties is absolutely irrelevant since it doesn't give any credits.
Yeah, that doesn't really help, does it? The idealist in me says we shouldn't need an incentive for full extraction; the realist knows many people don't do anything without a reward.
It used to be about fun, a sense of personal achievement and sometimes even teamwork. But I'm old and remember how things used to be, even gaming. That's right kids, the good old days. If you live long enough, it will happen to you, too.
^^^^This.........Just This, Well worded there. (Applause)
#209
Posté 09 septembre 2012 - 04:06
Modifié par Hendrix137, 09 septembre 2012 - 04:09 .
#210
Posté 09 septembre 2012 - 04:09
Auspician wrote...
Hendrix137 wrote...
What annoys me the most is the fact that full exfiltration on higher difficulties is absolutely irrelevant since it doesn't give any credits.
Yeah, that doesn't really help, does it? The idealist in me says we shouldn't need an incentive for full extraction; the realist knows many people don't do anything without a reward.
It used to be about fun, a sense of personal achievement and sometimes even teamwork. But I'm old and remember how things used to be, even gaming. That's right kids, the good old days. If you live long enough, it will happen to you, too.
Proud to say I'm 43 and I approve this message.
#211
Posté 10 septembre 2012 - 03:14
COLZ7R wrote...
Disconects, pisses me off losing credits and some people will have lost consumables that they bought with real money.
not only does the ****ty store troll you with consumables in psp's but the crappy servers take them away and you get fick all for your time!!
THIS!
#212
Posté 10 septembre 2012 - 03:14
#213
Posté 10 septembre 2012 - 07:48
Modifié par N7 Sheperd, 10 septembre 2012 - 07:54 .
#214
Posté 10 septembre 2012 - 07:51
5. Phantom's 'Instant Kill' feature when they don't even perform a successful melee first.
4. The Vanguard glitch.
3. Proximity Mines not detonating.
2. Turrets.
1. The Banshee's Magnet Hands.
#215
Posté 11 septembre 2012 - 01:17
#216
Posté 11 septembre 2012 - 01:32
Many a time during a platinum extraction wave. I am not speed running or trying to save up the most credits I can in a day, I am honestly trying to play for fun and then this garbage happens.soundfx wrote...
COLZ7R wrote...
Disconects, pisses me off losing credits and some people will have lost consumables that they bought with real money.
not only does the ****ty store troll you with consumables in psp's but the crappy servers take them away and you get fick all for your time!!
THIS!
Modifié par josehinojos, 11 septembre 2012 - 01:35 .
#217
Posté 11 septembre 2012 - 01:39
#218
Posté 11 septembre 2012 - 02:34
2. ME3.exe stops working
3. going to the bronze lobby equipped for a bronze mission, and getting dumped into the middle of a gold mission with enemies all shooting at me.
4. Having the leader exit the game in the last wave, aborting the mission.
5. Losing all consumables and points when a mission ends for any of the above.
6. Having the above things happen several times in one day.
#219
Posté 11 septembre 2012 - 02:38
CptnMcRpFace wrote...
BarbequedChicken wrote...
Ops pack not firing for 8 frantic presses on my controller before I get clobbered by a swarmer.
Ops pack finally deciding to fire while you're lying on the ground, dead and twitching from said swarmers.
Oh man I hate that too. Ops pack delay kills me everytime.
#220
Posté 11 septembre 2012 - 02:45
ifritanshiva wrote...
What annoys me most is, occasionally, I'll be in a match and someone will follow me about and wait til I've got an enemy almost dead then fire on them and nick the kill. It is soooo frustrating. I've been in a match and so close to killing a brute/banshee/prime or whatever and someone will come along, stand beside me, and wait til they are almost dead before they start firing and take the kill. I really want to start yelling at my screen when that happens!!!!!
What difference does it make in the end you all share the same experience and credits. The only thing that affects your credit reward is how many waves you complete, how many objectives you complete/how quickly you complete them, and whether or not you extracted successfully and how many people made it out. And the extract wave only counts for like 4-7k on Gold.
#221
Posté 11 septembre 2012 - 03:14
banshee... tele spamming magnet hands with the endurance of a tank
nerfers... and the person(s) listening to them instead of fixing game breaking bugs
vanguard charge glitch... still not fixed after such a long time (i play infiltrator ...but for the love of this game, they've had to endure that for far to long)
#222
Posté 11 septembre 2012 - 06:19





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