The filenames label the scene as 'Shepard lives'. The collectors edition book, written by Bioware, says Shepard lives in this ending. Bioware employees have openly referred to the 'Shepard lives' ending. You literally see Shepard breathing. Not really sure how much clearer they can be.
Lets put it this way - in destroy, you see Shepard engulfed by an explosion. Its reasonable to assume he is dead. In synthesis and control you literally see Shepard dissolve, but even if you don't see that in destroy its reasonable to assume he's dead. So why would they add an extra cutscene after the credits very clearly showing Shepard not dead, if their message is that Shepard died? If he's dead, they can just leave the final shot of Shepard as him being engulfed in the explosion from shooting the pipe thing. You don't need anything more. Adding a cutscene showing him breathing points in the opposite direction of Shepard being dead. If their intent is for Shepard to die, why show a cutscene of him living when they could have simply shown nothing after the credits?
Common sense, and the evidence I mentioned above, all point to Bioware's message with this extra cutscene being that Shepard is alive. Whether he will come away horribly scarred or mutilated is left up to your imagination, but if he was going to die shortly afterwards anyway there would be no reason to show the cutscene of him living.
Of course, its deeply implausible that Shepard could've survived the explosions on the Citadel, but this is the same game that brought someone back from the dead. As in, actually resurrected someone who was clinically braindead, and without any apparent damage either physically or mentally. If you can suspend your disbelief for that, you can do it again for the destroy ending.
Modifié par Candidate 88766, 07 septembre 2012 - 06:21 .