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Boss fights too video-gamey? Bah!


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#276
Anarchy__

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Yeah.... Lets take on the first reaper that can obliterate dreadnaughts in a matter of seconds! Srsly op 0/10 thread

#277
Anarchy__

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Ithurael wrote...

Blueprotoss wrote...

M25105 wrote...

I'm with you, games like shooters need a boss. We're playing a game here folks, not watching a film.

Edit: In before I have to deal with raging fans for calling it a shooter. RPG shooter then.

ME is actually a RPG but that isn't the point.  The point is what would you say about Metal Gear Solid, Red Dead Redemption, and Uncharted?


What does the 'G' stand for at the end of RPG?




Ithurael, is that you?

#278
Ithurael

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Anarchy__ wrote...

Ithurael wrote...

What does the 'G' stand for at the end of RPG?




Ithurael, is that you?



Always.:wizard::wizard::wizard:

#279
Guest_Catch This Fade_*

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Blueprotoss wrote...

Ithurael wrote...

What does the 'G' stand for at the end of RPG?

The "g" stands for game yet ME is a RPG.

LMAO! Blue does it again with the nonsensical response.

#280
Blueprotoss

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Hexley UK wrote...

Blueprotoss wrote...

Hexley UK wrote...

If they didn't want it to be a video game why didn't they just make a movie instead and save us all from wasting 120+ hrs of our lives on this crap.

Yet you didn't spend 120+ hours on ME3.  Its like me saying that I spent 1,000+ on Halo 4 with without playing Halo 4.


I'm talking the whole trilogy.

I know and its rediculous to do so.

Hexley UK wrote...

Blueprotoss wrote...

Deadpool9 wrote...

Mike Gamble's VP of Boss Fights wrote on Twitter: "A good fight should be like a small play, but played seriously. A good martial artist does not become tense, but ready. Not thinking, yet not dreaming. Ready for whatever may come. When the opponent expands, I contract. When he contracts, I expand. And when there is an opportunity, I do not hit. It hits all by itself."

The final showdown with TIM was treated as a boss battle but its a verbal one not a physical one.


So the final showdown was with a side character and not the antagonist?

Also a few lines of speech and then 2 interrupts do not a verbal battle make.

TIM was far from a side character, he was an antagonist and there wasn't just a couple lines of dialogue. 

Modifié par Blueprotoss, 10 septembre 2012 - 05:17 .


#281
Blueprotoss

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Deadpool9 wrote...

Blueprotoss wrote...

Deadpool9 wrote...

Mike Gamble's VP of Boss Fights wrote on Twitter: "A good fight should be like a small play, but played seriously. A good martial artist does not become tense, but ready. Not thinking, yet not dreaming. Ready for whatever may come. When the opponent expands, I contract. When he contracts, I expand. And when there is an opportunity, I do not hit. It hits all by itself."

The final showdown with TIM was treated as a boss battle but its a verbal one not a physical one.


Yes, but did Shepard take Bruce Lee's Enter the Dragon (1973), I mean, Mike Gamble's VP of Boss Fights advice?
:D

If you're looking for boss fights then you should be looking at MGS not ME.

#282
Archilus5

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admcmei wrote...

My god, people. Relax. Have you played Arkham Asylum, a wonderful game with a great story ruined by the stupid necessity of having a big final boss fight with someone that you shouldn't fight on a physical level? That's what they're talking about. They didn't have a real inspiration to make a decent boss fight that made sense, and instead of making just a random forced one like the stupid Venom Joker they decided to make none. They don't sell ideas and inspiration for things at the supermarket. Is it really something to get so worked up over?


I agree, Arkham City handled it much better. Boss fight with Huskified Illusive man would be more or less the same as Venom Joker

#283
Biotic_Warlock

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I wish mass effect boss fights were like this (skip to 6:25)

*Possible Baldur's gate Throne of Bhaal spoilers*

Modifié par Biotic_Warlock, 10 septembre 2012 - 05:25 .


#284
Blueprotoss

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Ithurael wrote...

You mean to tell me that the game designers left out a portion of the game because they felt that would make the game feel too much like a game?

Do you see where most people are coming from on this?

Nothing is "complete" because ideas will always be created, altered, or removed. 

Ithurael wrote... 

I don't want to sound like TO big of an **** but srsly. ME is a video game. They either didn't include a boss fight because they were pressed for time, or they were too lazy to do it. I mean think of it. Now they no longer need to spend the time to devote to designing a boss or a fight around it and instead just have a f*ck ton of enemies arrive for you to kill. It is very meta bioware.

Every game doen't have a played out boss battle at the end of it just like every movie doesn't have a final conflict at the end of it.  Heck, the verbal conflict between TIM and Shepard i technically the boss battle especialy when you can die.

Ithurael wrote...  

Priority Earth is more of a chore than a mission I look forward to. There is nothing there that can change or is variable in terms of gameplay. the mission happens the same way and you fight a f*ck ton of enemies regardless of what you did. At least on the geth dreadnaught the # of enemies you fight is variable. In priority earth the only variable is STEEEEVEEEE!!!

If Priority Earth is a chore then Illos in ME1 and the Suicid Mission in ME2 are also chores.

#285
Blueprotoss

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J. Reezy wrote...

Blueprotoss wrote...

Ithurael wrote...

What does the 'G' stand for at the end of RPG?

The "g" stands for game yet ME is a RPG.

LMAO! Blue does it again with the nonsensical response.

How is that when games in every genre will have cut scenes.  Its like saying that movies can't have action scenes.

#286
Discouraged_one

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"I got this great idea for the new ME video game!"

"I'm sorry, its just way too video gamey."

Image IPB

#287
Abraham_uk

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Discouraged_one wrote...

"I got this great idea for the new ME video game!"

"I'm sorry, its just way too video gamey."

Image IPB


Fox: Sorry. but you can't join my team.
Toad: Why not?
Fox: Because I keep having to save your ass! You're a liability.
Peppy: Come on Fox. Give Toad a second chance.
Falco: No Fox is right. Go home Toad.
Toad: [Toad cries]Image IPB
Fox: Yeah. I feel bad.

#288
liggy002

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I asked Bioware to remove all combat and they banned me from the forums. I don't get it, I thought that they were artistic. COMBAT IS TOO VIDEOGAMEY!!

Casey Hudson, what the hell man? You are my brother!

#289
SergeantCilantro

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They cannot leave something out of the game for being too video-gamey, and then include Kai Leng, Cerberus Nemesis, Cerberus Guardian, and Cerberus Phantom! These foes are typical video game tripe - and not the good kind!

#290
Ryoten

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D24O wrote...

OP you're too video-gamey.



I think you were trying to insult him.  But instead in reality, it was a complement.

#291
Blueprotoss

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liggy002 wrote...

I asked Bioware to remove all combat and they banned me from the forums. I don't get it, I thought that they were artistic. COMBAT IS TOO VIDEOGAMEY!!

Casey Hudson, what the hell man? You are my brother!

I guess you're not a fan of the ME games then.

#292
string3r

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I can see it now...

Shepard using all of the war assets he's got over the entire game to take down Harbinger in one last climactic battle. But, it's obviously not artistic enough.