What do you think?
Was DA2 a Fun game?
#1
Posté 07 septembre 2012 - 11:30
What do you think?
#2
Posté 07 septembre 2012 - 11:43
And DA2 story and companions are much more nuanced, which I like. Alistair is the sweetest but so Gary Sue it is painful!
#3
Posté 07 septembre 2012 - 11:45
So was DA:O They are both games I can replay and still enjoy.
Though I have found that my enjoyment of DA:O endings increased after ME3. I hated the Alistair romance endings and now I can play them with some enjoyment. Zev romance works find.
DA2 endings I have no problem with other than the insane leaders. It is, yes, fun
#4
Guest_simfamUP_*
Posté 08 septembre 2012 - 12:05
Guest_simfamUP_*
#5
Posté 08 septembre 2012 - 12:15
#6
Posté 08 septembre 2012 - 12:20
To me, each game has its good and bad points. If I could combine elements of DAO and DA2 that I liked, it would be the perfect game for me.
Modifié par nightscrawl, 08 septembre 2012 - 12:20 .
#7
Posté 08 septembre 2012 - 12:25
#8
Posté 08 septembre 2012 - 12:33
#9
Posté 08 septembre 2012 - 12:33
#10
Posté 08 septembre 2012 - 12:41
Renmiri1 wrote...
Don't roam at night if you hate random encounters
You have to roam at night in order to progress through the story. It wouldn't have minded the ecounters if the combat was tactical and the waves were completely scrapped.
#11
Posté 08 septembre 2012 - 12:56
chunkyman wrote...
No, I had to force myself to play it. I managed to play through it twice, haven't touched it since.
The same. Though I didn't excert myself to completing the second playthrough.
Modifié par eroeru, 08 septembre 2012 - 10:34 .
#12
Posté 08 septembre 2012 - 01:00
I really would like to see some statistics on how many times a person plays a game (like in overall hours invested) and their evaluation of it. Off the top of my head, it seems from these forums that a lot of people who had an overwhelming positive experience in DA2 tend not to play a game over and over again. They may play it through a couple of times, to see all the variations, and then put it aside.
For me, however, the "fun" factor is in direct proportion to how many times I want to play it - even if I only ever complete it a couple of times, I may have thirty or forty characters I mess around with.
So, for me, DA2 was just "OK" in the fun factor - enough to buy all the DLC but no more than that. ME3 however, ruined the franchise - brilliant moments ruined by a terrible ending.
#13
Posté 08 septembre 2012 - 01:08
So in conclusion, did I have fun? I wanted to, but after so much repetition... not really. It was a chore to play the game.
#14
Posté 08 septembre 2012 - 01:43
#15
Posté 08 septembre 2012 - 02:00
#16
Posté 08 septembre 2012 - 02:08
I like playing adventurer in my rpgs; being able to explore and stab things. While there was plenty to kill in DA2, there wasn't much exploration to be had. I also didn't care for the reused-to-death environments and the whole mage vs templar scenario.
In general, I think how much people liked DA2 depends on how much a person likes combat in rpgs. Those who like to roleplay or primarily just care about the story didn't like the game much.
Modifié par Arthur Cousland, 08 septembre 2012 - 02:22 .
#17
Posté 08 septembre 2012 - 02:16
Nope. It's horrible for an RPG. I can't create and roleplay my character. Instead I was forced to drive BioWare's blue, purple or red Hawke all the way, and he was goody-goody dumb passive character whose constantly get on my nerve. And I hate it. The story was unfocused, undriven and uninspired. The storytelling through third person narrator and frame narrative was ineffective and misplaced. Hawke as PC was too restricted,autonomous and railroaded. I really wish BioWare shouldn't label the game as an RPG. Instead they should label it as interactive story or simply cinematic action game. I would have tolerated the game a lot better.
#18
Posté 08 septembre 2012 - 02:22
Yes, of course I enjoyed it. I am on the DA2 forum, am I not o.O After ME3 and Portal, it's probably my favorite game. And those win out first only because ME3 made me cry and Portal is, well, Portal.
But I've played DA2 more than any other game, at least 10 times now. But I also mod my games, so it gives me more ways to enjoy it.
#19
Posté 08 septembre 2012 - 02:25
Revisit the same old locations...
Errand boy quests...
For me it wasn't fun, if anything DA2 felt like a chore.
#20
Guest_simfamUP_*
Posté 08 septembre 2012 - 02:26
Guest_simfamUP_*
Nope. It's horrible for an RPG. I can't create and roleplay my character. Instead I was forced to drive BioWare's blue, purple or red Hawke all the way
That lies with your ability to roleplay, not the game's execution. I managed to make a
Sarcastic Hawke who angers quickly; hates being lied to; enjoys violence; knows when to shut up; has very little moral boundries and has a fetish for elves. She likes being paid for any favours she does and has a weak spot for children. She's understanding, yet can't tolerate arrogance and has a general dis-respect for authority figures, mostly because it collides with her own authority.
I could do more in Origins, but from the options given to me in DA2, I can do alot.
#21
Guest_simfamUP_*
Posté 08 septembre 2012 - 02:29
Guest_simfamUP_*
Errand boy quests...
I'm glad that people don't recognise that 3/4 of RPGs are basically filled with this.
#22
Posté 08 septembre 2012 - 02:38
Can you make sarcastic bitter and cold/withdrawn Hawke ( due to the death of his family member) ? I can do that with my Cousland due to Cousland's emotionless expression.simfamSP wrote...
Nope. It's horrible for an RPG. I can't create and roleplay my character. Instead I was forced to drive BioWare's blue, purple or red Hawke all the way
That lies with your ability to roleplay, not the game's execution. I managed to make a
Sarcastic Hawke who angers quickly; hates being lied to; enjoys violence; knows when to shut up; has very little moral boundries and has a fetish for elves. She likes being paid for any favours she does and has a weak spot for children. She's understanding, yet can't tolerate arrogance and has a general dis-respect for authority figures, mostly because it collides with her own authority.
I could do more in Origins, but from the options given to me in DA2, I can do alot.
I bet you can't, since your dear uncle Gamlen will recognize you as a clown? Remember those funny faces you make while waiting for Aveline to show up in Hangman? or wait, your sarcastic Hawke joyfully entered Kirkwall not long after his/her brother/sister died crushed by the Ogre.
Is that the kind of your sarcastic Hawke? /sarcasm.
Modifié par Sacred_Fantasy, 08 septembre 2012 - 02:41 .
#23
Posté 08 septembre 2012 - 02:50
#24
Posté 08 septembre 2012 - 02:53
Modifié par deuce985, 08 septembre 2012 - 02:54 .
#25
Posté 08 septembre 2012 - 02:54
Hmmm....good point. Never really thought about it like that. Although this perspective clashes amazingly with what Mike Laidlaw said shortly after DA2's realease. Paraphrasing, but something along the lines of: DA2 moved the series into a place that has more potential, and richer RPG elements. Ha! Still gives tickles me pink everytime I remember him saying that.Arthur Cousland wrote...In general, I think how much people liked DA2 depends on how much a person likes combat in rpgs. Those who like to roleplay or primarily just care about the story didn't like the game much.
Anyway, you make a good point, and that's strange given the goal of the sweeping changes made to DA was to expand potential and add role playing richness to the series, when in reality DA2 was a button mashers paradise, with a few cutscenes in between making 4 dozen enemies violently explode with the tip of dagger. Maybe people's definitions of 'richness' are just drastically, fantastically different.





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