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Was DA2 a Fun game?


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#76
Guest_Nyoka_*

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I think act 1 drains the fun by having no story. It's like a sandbox open world game in a world that isn't open. It doesn't help replayability either because to get the money you need to do most sidequests every time.

Once you're done with all the busywork, the game gets a lot better :happy:

Modifié par Nyoka, 08 septembre 2012 - 12:00 .


#77
Arch1eviathan

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Dragon age 2 was one of my favorite games. I liked the characters, gameplay and change in art style. I thought it was a huge improvement from origins.

#78
UpDownLeftRight

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Yup, it was fun!

#79
Spicen

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Dragon age 2 was the worst game in Bioware history. It's antics have even put Mass Effect 3's ending to shame if you want to rate which is better. Even awakening as an expansion is better than this abomination game called Da2. I hardly dragged myself to play it once. Uninstalled it, kept the character save and redeemed my promo code. But the save got deleted and now my friend "donated" a copy of Da2 to me. I am half way in Act 1 and am struggling to play it. Everytime i play it, i say to myself, WTF am i doing, play Fallout, play Kingdom of amalur and then i exit the game.

Conclusion: NO. It was a very BAD game, end of.

Ps. Can someone lend me a canon hawke save please.

#80
goofyomnivore

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I don't think the combat in DA:2 is any better than DA:O. Both are kind of meh and have their own flaws.

Story wasn't very pleasing to me as a whole. I like some parts (Act 2 was pretty good till the end of it). But Act 1 & 3 were very meh. I also hate how your siblings death is a stupid combat mechanic and not a roleplaying one.

Characters were hit or miss. I thought Carver's Grey Warden path was good. Anders had some good development as well. Varric filled his role as funny the funny sidekick. But outside of that. I didn't really care for any of the characters. Orsino and Meredith were somewhat interesting until they just got crazy for the sake of being crazy. Hawke didn't really feel like my avatar into the world which really hurt the game for me.

Art style was hit or miss as well. I liked the backgrounds and armor/clothing(mage armor in particular, but I may be overrating it simply because of how horrible mage stuff looked in Origins), but the blocky faces and facial animations were kind of meh.

Music was good. I actually might like DA:2 music as a whole more than Origins. Although nothing beats Orzammar theme for me.

Did I think it was fun? It would of been fun if I didn't pay 60$ for it. I think if I had bought this game on a steam sale for 9.99 or 19.99 it would of been a steal and I'd be very pleased, but 60$ no way.

#81
Spicen

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strive wrote...

Music was good. I actually might like DA:2 music as a whole more than Origins. Although nothing beats Orzammar theme for me.


Music was good, eh. What do you think of

#82
Straw Nihilist

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Easily my favorite Bioware game, mass effect 3 in close second.

#83
Druk-Qs

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CaptainBlackGold wrote...

Interesting question; is "kinda" a proper answer? It was "kinda" fun, "kinda" OK, but certainly not one of Bioware's best efforts. And I say that, not to be nasty or critical, but because I really wanted to like the game - but it just did not have the repeatability for me their other offerings had.

I really would like to see some statistics on how many times a person plays a game (like in overall hours invested) and their evaluation of it. Off the top of my head, it seems from these forums that a lot of people who had an overwhelming positive experience in DA2 tend not to play a game over and over again. They may play it through a couple of times, to see all the variations, and then put it aside.

For me, however, the "fun" factor is in direct proportion to how many times I want to play it - even if I only ever complete it a couple of times, I may have thirty or forty characters I mess around with.

So, for me, DA2 was just "OK" in the fun factor - enough to buy all the DLC but no more than that. ME3 however, ruined the franchise - brilliant moments ruined by a terrible ending.


This.

#84
Shevy

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Constant anime-style fighting against parachuting waves which make tactics nearly pointless with a passive, useless protagonist who doesn't feel like my character in repetitive environments only to be forced in clearly the worst final part I ever encountered in an rpg combined with a unfitting cartoonish art style.

Yep, it was "fun"....

#85
mp911

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simfamSP wrote...

Yes. On my 2nd playthrough I had a bomb with it. Really good game if you don't start sizing it up to Origins.


same here after comparing it to dao, i started thing the good stuff and had a nice time

#86
TheJediSaint

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Yeah, I thought DA2 was fun. I though the combat was just about the right balance of speed and strategy. I especially liked the boss fights.

#87
areuexperienced

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Fast Jimmy wrote...

areuexperienced wrote...

Yes, I know about the exploding bodies and teleporting enemies, sorry, but that's in no way a deal-breaker. I find it a good trade over the all-around sluggishness of DA:O, where even rogue characters felt like they have Down severe motor impairment. Also, the faster combat and parachuting enemies DO NOT remove the strategic element. Rather, it makes you think on your feet and change tactics appropriately. The problem with parachuting enemies is the implementation, not the concept itself.


I don't want to get into a long debate about this, but I don't award squat for concepts that are implemented poorly. Enemies popping up after the fight begins can be a good mechanic and require additional tactics, but DA2 did not invent the concept, they only implemented it in a terrible manner. Having a framed narrative that can allow for interesting changes in both the past and present narrative can make for a great story-telling element, but DA2 did not invent the concent, the only implemented it in a terrible manner. Having Devil May Cry, action-based combat in an RPG that makes it equally focused on how high your character's stats are as how fast you can push a button or manueveur away from an attack can be a logical progression to the system... wait, never mind. That one doesn't work at all.

The point is, implementation of features is the ONLY thing that matters, especially in a game like DA2 that recycles feature concepts from other games and genres in order to appeal to a wider number of gamers. You can do any or all of this, but if you just pump out cheap knockoffs of features from other games and don't make them flow seamlessly or without players having a very jarred experience, then it fails.

There is only do or not do. There is no try. And, to me, DA2 does NOT do.


I didn't say DA2 invented anything. You are entitled to thinking that the aforementioned ruined the game/were "implemented terribly", though I don't really see it that way besides the whole parachuting enemies thing (which isn't really that big of a deal). Also, Devil May Cry's combat has nothing to do with DA2, DA2 combat is simply DA:O combat but sped up. Maybe I'm part of that "wider number of gamers" you are reffering to, I honestly don't know, I've enjoyed BioWare RPGs in the past but DA:O looked and felt like something which belonged exactly there and not in 2009. I do acknowledge the game's flaws but they did not take away from my enjoyment one bit.

Also, as far as characters go, as I've seen complaints about DA2 characters being uninteresting/boring etc., I felt the very same about the DA:O cast in its entirity. The characters had their interesitng moments (e.g. Morrigan and Flemeth's tome and the ritual) but other than that the most enjoyable/interesting character I managed to find was literally a one-trick pony (Enchantement!). The DA2 felt cast felt more like actual people, not simply tools for the protagonist.

As a conclusion, my original comment and this one is mostly aimed at the crowd that likes to spew words at the raging extremes of the spectrum, like "terrible", "horrible", "worst" , etc. No, the game isn't "best" or "outstanding" either, but neither is it any of the above. The answer most probably lies somewhere in the middle but, as I honestly don't see a consensus on the matter emeriging on the BSN any time soon, we'll just have to agree to disagree.

Cheers.

#88
Knight of Dane

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Yeah I enjoyed playing it, but I didn't like reviewing the story or analyzing it.

Gameplay was all right and the graphics just about what I'd expect from a modern game.
I didn't flail my arms in excitement, but i was happy enough.

#89
Merlex

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Bones 6oS wrote...

Easily my favorite Bioware game, mass effect 3 in close second.


lol, funny.

#90
CELL55

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While I certainly had fun at certain times, overall the experience felt kind of 'meh'.

#91
Jerrybnsn

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DA2 had some moments, but it was too repetative and shallow of a story to get much fun out of it. If it was just a 20 hour expansion for $40 people would have thought better of it.

#92
Rxdiaz

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wsandista wrote...

It is about as fun as getting a root canal from a howler monkey while a drunk guy rambles on about his wife cheating on him with his son.


I think I liked it even less than you did....

#93
MichaelStuart

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I enjoyed the non-combat parts of the Dragon Age 2.

#94
MerinTB

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Parts of it were a lot of fun. In fact, I'd argue much of the game was fun.

Unfortunately, too many things in the game that I had issues with really dampened the fun.

#95
Cutlasskiwi

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Cutlass Jack wrote...

Realmzmaster wrote...

I on the other hand would pick DA2 especially given DAO's mages and rogues.


Agreed. DA2 actually made mages entertaining enough for me to play one.

Overall, I did enjoy it more than DAO. The game certainly had its rough edges, but I loved the characters and I loved the personality crafting. I loved that my character participated in conversations instead of listening to everyone else getting the fun dialogue.  


This, this this. I had more fun with DA2 than I had with DAO.

DA2 is the first game where I had fun playing a mage, and actually finished a mage playthrough. I can't see myself going back to replay DAO.  

#96
Renmiri1

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coles4971 wrote...

Renmiri1 wrote...

Plus DA2 is a lot "shorter". You can't really play DAO without spending a lot of time on it. DA2 lets you play for a few hours and still get much done. A lot more people finish DA2 than they finish DAO 


more people bought DA:O, DA2 and DA:O had similar completion percentages and more people finished DA2?

They didn't have similar completion rates. DA2 completiion rate is significantly larger. There is a thread here on the forums where people discuss the article, if you are interested.

#97
Kileyan

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I didn't enjoy the game very much. In fact, act 3 was so badly written/rushed, I quit in the in the middle of that act and never picked up the game again.

I truly feel Bioware put all their work into great characters and revamping the combat system, then had about 10% of the time and resources left to make a game around the characters. IMHO, there was a great framework for the game, but it was never filled in. Bad story, bad wave combat, bad reused dungeon, bland environments and art.

Waste of some great characters who ended up in a hollow game due to time, money, whatever.

#98
Guest_mayrabgood_*

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I thought it was fun. I've done about 4 playthroughs and probably will do more at some point. I'm easy to please I guess :)

#99
Heimdall

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I enjoyed it, in fact I only rank it slightly behind DA:O. I actually replay DA2 more often, largely because the first game really requires stamina for me to finish, largely because of things like the Fade and the Deep Roads.

#100
philippe willaume

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well globally not as much as ME, DA:0 or jade empire.
it would class it as ok, for me ACTIII, the monolithic aspects of the char and companion, the repetitiveness of combat really spoiled the fun.

that being said up to the begin of ACT III despite the combat it was enjoyable.
conceptually DA:2 had all mark of greatness, it just did not turn out that well.

Phil