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Have your Races (with origins!) and your Inquirer! DA3 alt. concept


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#1
Palipride47

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*maybe spoilers depending on games you've played, proceed with caution*

I understand this may be a pipe dream considering money, aspects of design, money, money, etc...However, I did think that this might be a decent compromise and add a new dimension of playing your own character:

Start: Like in Origins, you select a race (human, elf, dwarf) and class (warrior, rogue, mage). You live out an origin period (where you are younger, maybe Warden's age or even younger, 19-ish or so) and have something bad happen (another bad tower incident, being taken away to the Circle as an apostate, family massacred, forced to kill someone, I dunno).  This does not limit your origin to one nation either, it could be anywhere except Orlais (because those accents are terrible) 

There wouldn't be any Dalish elf origin, and the dwarf caste would be anything but noble or casteless, pretty much a nobody who has ancestors. This would same money on voice actors, since I remember there being a difference in how city elves sounded (still American) and Dalish elves (Welsh) so you could hire some Brits and Americans and double up. 

This "traumatic" event could stay the same for classes, it wold just be different based on whether you were a human or dwarf.

Flash forward - 10-12 years later, you have been "strongly encouraged" to work with the Seekers and the Divine to solve this crisis. You are known just enough for having skill, but not so notorious that you can't infiltrate other places (ie. Hawke after year 1). However, they have something on you to force you to obey. The catch is, you (the player) aren't sure what it is. Your life will reveal itself over the gameplay. 

Since I heard a rumor that you would only choose one specialization, but it would be "reacted" to in the game, your specialization plus your race could have an impact on your life story

Examples =

Blood mage went to Kirkwall Circle and learned it from apostates there. Could be why you are being forced to help Seekers (being from Kirkwall, and being a blood mage)

Assasian rogue did some contract work for Antivan Crows catching defecting assasins - not being from the Crows, the assasins might not expect it "so" much - and there is evidence in DA2 that the Crows are falling apart

Warrior berserker or rogue shadow dwarf learned in while in the Legion of Dead (joining it because of horrendous crime - why you joined might be what forces you to help Seekers)

Going further, some companions may react (like Anders in DAA if you were an imported mage: "hey
I remember you!". Does NOT need to be a strong or well developed relationship, merely an acknowledgement). They will also react to your specialization (duh - I'm sure templar companion not too happy about working with blood mage)

Obviously, this may never be possible, but just a suggestion on how you can compromise ANd add a new storyline element to play with that is a different way to get to know your character. 

oooohhh :o...and the game would be named "Dragon Age: Revelations!" (clever!)

#2
Rylor Tormtor

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I doubt this will ever happen. It seems Bioware feels that the Origins in DAO was a bad part of their design, because they have some statistic that showed most people quit after playing their origin or something (of course not counting or seperating those of us who played all the origins to play them and then played full through with only two or three characters). I forget, it was a bunch of focus group non-sense at the time to justify the awesomeness of DA2's opening.

So don't hold your breath. Either we don't want this (apparently) or Bioware thinks we don't.

#3
Heimdall

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I recall hearing something to the effect that, should we get to choose our character's backstory, it will be more in the vein of Mass Effect than Dragon Age: Origins.

#4
Jerrybnsn

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Maybe it should be Dragon Age: Dark Souls?

#5
Palipride47

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Lord Aesir wrote...

I recall hearing something to the effect that, should we get to choose our character's backstory, it will be more in the vein of Mass Effect than Dragon Age: Origins.


So it has been done (sort of) already? (I wanted to be creative, damn it!)

I don't know enough about Mass Effect (I prefer swords and dragons) so I thought you could only be a human in that game, and I only recently found out that you could be female (marketing towards bros who liked Halo with ManShep, I guess).

It seemed a decent compromise, not too silly of a premise, and they could keep their Inquisitior/ Inquirier/ Inquistion-irer storyline. And they could throw Cassandra and Cullen in there for the salivating masses.

Rylor Tormtor wrote...

I doubt this will ever happen. It seems Bioware feels that the Origins in DAO was a bad part of their design, because they have some statistic that showed most people quit after playing their origin or something (of course not counting or seperating those of us who played all the origins to play them and then played full through with only two or three characters). I forget, it was a bunch of focus group non-sense at the time to justify the awesomeness of DA2's opening. 
So don't hold your breath. Either we don't want this (apparently) or Bioware thinks we don't.


The entire lead-up to DA2 was a bunch of focus group nonsense. I remember people complaining when the demo came about realism (like that tiny elf with no shoes swinging a two handed greatsword like a rhythmic gymnastics ribbon at the same contact rate as a one handed weapon) and Laidlaw would sigh and say "FINE DWEEBS!" and tweak it.

But I want to believe.....:alien:

Modifié par Palipride47, 08 septembre 2012 - 05:16 .


#6
Heimdall

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Palipride47 wrote...

I don't know enough about Mass Effect (I prefer swords and dragons) so I thought you could only be a human in that game, and I only recently found out that you could be female (marketing towards bros who liked Halo with ManShep, I guess).

Well, there are no Origins to play through in Mass Effect.  Instead you get to pick your character's past in two parts.  First is basically about personal history.

Earthborn - Was born on Earth and ran with gangs in a mega city.  Joined the military to get off the streets.
Colonist - Was born on colony and lost family in a slave raid.  Joined the military soon after.
Spacer - Was an army kid that spent childhood on starships.  Joined the military following in parent's footsteps.

Then there was military service record.

War Hero - Nigh singlehandedly turned back a pirate assault on a human colony.
Sole Survivor - Survived an a Thresher Maw attack on the unit as the only survivor.
Ruthless - Destroyed a major pirate base despite the odds at great cost in the lives of the soldiers under Shepard's command.

And you can mix and match those.  They didn't have much effect on gameplay but they alter a little bit of dialogue and some of them came with quests.