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Is bioware really going to try to retroactively foreshadow this rubbish?


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#226
Siran

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macrocarl wrote...

Story driven DLC should fill in and explore stuff that ties into the main game. I'm all for side quests or whatever too. Let me ask you folks who are angry at the ending being 'retroactively foreshadowed', would you prefer SP DLC that didn't fill in more Reaper lore?


This.

But yeah, let's have some DLC that isn't tied to the story or delve into the lore at all - that will be fun!

Modifié par Siran, 10 septembre 2012 - 07:42 .


#227
M0keys

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i think the problem is that I don't want anymore lore on the starchild or the reapers

you know? it's like.. it all comes down to the same thing anyway. does it help you change the future? does it help you make a wiser decision? does it factor into anything? not really...

all I can see is that it provides more hours for people who want more mass effect no matter what happens. and for those folks, well, I'm glad you're happy, y'know?

#228
Sable Rhapsody

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M0keys wrote...
i think the problem is that I don't want anymore lore on the starchild or the reapers

you know? it's like.. it all comes down to the same thing anyway. does it help you change the future? does it help you make a wiser decision? does it factor into anything? not really...


It would've made a huge difference if it'd been part of the original game, for foreshadowing the ending and setting up important context.  I'm honestly baffled at why ancillary material like Diana Allers, the galactic readiness map, and all those little Citadel sidequests were in the original game, but something as important as the origin and motivation of the Reapers was not.  

Modifié par Sable Rhapsody, 10 septembre 2012 - 09:27 .


#229
Blueprotoss

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Chaotic-Fusion wrote...

Blueprotoss wrote...

Chaotic-Fusion wrote...

Blueprotoss, I don't know what you're arguing here. Literary analysis is just breaking down a complex topic into multiple parts. For the endings, a start would be:

ME3 Endings= Control + Synthesis + Destroy + Refuse

And so on. It has nothing to do with criticism or what you define as "opinion". That comes later.

Literature is based on opinion itself whether you like or hate something.


Debatable. But that's criticism. It comes after. Analysis comes before and serves as a basis. No "opinion" required.

Yet opinion is required just like a minimal amount of knowledge.  You could have an analysis on if God exists while no matter what its opinion until you die.  Analysis are done all the time with video games and movies whether people are right or wrong..

#230
Blueprotoss

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CELL55 wrote...

Blueprotoss wrote...

CELL55 wrote...

So the Leviathans were capable of dominating their thralls, but not of preventing them from creating synthetics?
The Leviathans were capable of dominating their thralls, but the Catalyst, a construct designed to analyze data and think up a solution to a problem, was MORE capable of dominating the thralls?
If the thralls did rebel, how were they in any way capable of harming the Leviathans without a Reaper?
After the Catalyst killed off the thralls, why didn't the remaining Leviathans just kill the assuredly small handful of Reapers? Maybe one at a time or using guerrilla tactics?
When the Reapers went to Dark Space, why didn't the Leviathans just ROFLSTOMP the Citadel?
Why didn't the Leviathans sabotage the Citadel or the Relays to prevent the Reapers from harvesting future cycles as easily?
Why did the Leviathans not do anything of note in the billions of years since their civilization fell?
Why does Bioware introduce the game-changing Leviathans in a DLC and then not give them any meaningful change to the game once the DLC ends?

Why does none of any of this make any gorram sense?

I highly doubt you know what you're talking even if you played Leviathan.


A saying about pots and kettles comes to mind. Or did you actually have a real answer to any of those questions?

How is that when you're asking questions that either have answers that you're ignoring or answers that won't appear until ME4, which is its semantics.

#231
Blueprotoss

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Fixers0 wrote...

An analysis has nothing to do with opinions and the writing in Mass Effect 3 is objectivly bad. 

Thats a lie especialy when a Thesis is an analysis, which both focus on opinions more then the facts.

Fixers0 wrote...

I gave you the explanation i follow, you should come up with yours if you want if you don't then you'll just follow mine.

One definition one dictionary isn't enough especially when there are millions of different dictionaries and there are multiple denfinitions for every word.

#232
Blueprotoss

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darkway1 wrote...

Blueprotoss.....your obviously a Mass Effect expert and I'm to stupid to understand.......is Shepard alive or dead?

The scene is entitled Shepard lives in the PC files for a reason.

M0keys wrote...

i think they're just making it up as they go along, to be honest...

The artbooks would tell us otherwise because they are the concepts of most of the thoughts in the ME series. 

Modifié par Blueprotoss, 10 septembre 2012 - 03:57 .


#233
Blueprotoss

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The Night Mammoth wrote...

Blueprotoss wrote...

The Night Mammoth wrote...

Ha. 

You don't actually have an argument. 

You lose, compadre.

How is that when the Geth were originally a race of bat-monkeys based on their concept while they were purposely turned into a robotic race later one.  Its like saying that Godzilla wasn't created by radiation. 


I have no idea what any of that means. I'm stumped as to what the f*ck you could possibly be talking about. 

Something about the Geth being........... bat...... monkeys? And then turned into robots? I assume this is from some sh*tty art book that apparently exists as the magic well of answers to all of Mass Effect's plot holes and questions, that maybe a few thousand people out of millions actually read since it was released 5 years ago, and regardless shouldn't be necessary to understand the game's plot. 

How the artbook ****ty even when artbooks are filled with concept designs for characters, environments, ships, weapons, and etc.   Plus everything that you don't agree with aren't plot holes unless if you created ME.

#234
CELL55

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 Holy quintuple post Batman!

Blueprotoss wrote...
How is that when you're asking questions that either have answers that you're ignoring or answers that won't appear until ME4, which is its semantics.

So tell me some of these answers, o wise one. <_<

Blueprotoss wrote...
One definition one dictionary isn't enough especially when there are millions of different dictionaries and there are multiple denfinitions for every word.


If any advancement is to be made, assigning words a fixed definition for the purposes of the discussion is a must. Or is your point that there is no fixed definition that you will ascribe to, and that discussion and everything else is meaningless? Because I'm pretty sure today isn't Nihilism Day. 

#235
CronoDragoon

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The Night Mammoth wrote...

Effectively causing you to have to pay more money for a complete product. Perspective, obviously.


Depends on what you think complete is. Persona 3 was "more" complete with The Answer, but it was also complete without it. Just because something helps us understand a story better does not mean a work is incomplete without it. The Book of the New Sun by Gene Wolfe, for example, has many mysteries that are not explicitly answered until its sequel, The Urth of the New Sun. It doesn't mean the content of Urth should have been included in Book. Perspective is pretty accurate here. Leviathan gives you better perspective of ME lore, but is ME3 incomplete without it?

This all comes back to the aversion to DLC and especially Day 1 DLC. The question is would the ME team have been able to include Leviathan with the original package? With Javik, it is less clear to me, but with Leviathan I would have to say no. If they had decided to work it into the original schedule, something else would had to have gotten the axe, and it likely would have been stuff like Grissom Academy which provided some of the best moments in the game.

It makes the the story more convoluted because, despite being given some of the most important pieces of information concerning the plot since Vigil, and meeting the progenitors from which the whole ME universe derives from, there's literallly no mention of anything you experience after the DLC is finished.


I don't see how that makes the story more convoluted by the definition of the word.

And it makes the Catalyst a massive walking retard contradiction. A machine that rebelled in order to deal with the effects of machines rebelling. 


That doesn't make it retarded; that makes it ironic, and irony is a powerful literary weapon.

Modifié par CronoDragoon, 10 septembre 2012 - 08:14 .


#236
Blueprotoss

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CELL55 wrote...
So tell me some of these answers, o wise one. <_<

Mocking people won't help you even when you're still focusing on semantics by asking questions that either have answers that you're ignoring or answers that won't appear until ME4.  Nothing will answer everything in a series and Zelda is a great example from a video game perspective.

CELL55 wrote... 

If any advancement is to be made, assigning words a fixed definition for the purposes of the discussion is a must. Or is your point that there is no fixed definition that you will ascribe to, and that discussion and everything else is meaningless? Because I'm pretty sure today isn't Nihilism Day.

I see that denying logic is your course of action since you're telling us that you don't what to be wrong.

Modifié par Blueprotoss, 10 septembre 2012 - 08:20 .


#237
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CronoDragoon wrote...
The Book of the New Sun by Gene Wolfe, for example, has many mysteries that are not explicitly answered until its sequel, The Urth of the New Sun. It doesn't mean the content of Urth should have been included in Book. Perspective is pretty accurate here. Leviathan gives you better perspective of ME lore, but is ME3 incomplete without it?


Would you just answer this one question: Why do you use examples that you know perfectly well do not apply?

The first book introduced mysteries, the second book explains them. This is equivalent ME1 and 2 introducing mysteries and ME3 explaining them.

It is not applicable to DLC as that would be more like the following: The first book introduces mysteries, the second book leaves them unexplained, but then the writer tries to sell you five pages worth of explanation that plug in somewhere in one of the books. Take a stapler and put them in there.

The books are are equivalent to the actual games, not the little tidbits of downloadable content. Everything was tied up within the books.

I find it ridiculous myself, that such vital, absolutely vital information, without which the story leaves it's audience confused and clamoring for answers is released as DLC. And I find it sad that people will accept this.
 

Modifié par Sion1138, 10 septembre 2012 - 08:29 .


#238
CronoDragoon

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Sion1138 wrote...

Would you just answer this one question: Why do you use examples that you know perfectly well do not apply?


It does apply. The Book of the New Sun was intended to be a complete  work. It was not written with a sequel in mind. So yes, it does indeed  apply. Perhaps I could have explained that in the original post, but perhaps you should not have been so combative in your reply or looked it up if you wanted to comment on it.

The first book introduced mysteries, the second book explains them. This is equivalent ME1 and 2 introducing mysteries and ME3 explaining them.


As explained, that is not the equivalent at all.

It is not applicable to DLC as that would be more like the following: The first book introduces mysteries, the second book leaves them unexplained, but then the writer tries to sell you five pages worth of explanation that plug-in somewhere in one of the books. Take a stapler and put them in there.


Except it is, because the sequel was written to supplement and explicate a lot of what happens in the first book. Sound familiar?

I find it ridiculous myself, that such vital, absolutely vital information, without which the story leaves it's audience confused and clamoring for answers is released as DLC. And I find it sad that people will accept this.


The Reaper origins were never vital. Myself and plenty of others would have been perfectly fine with no explanation whatsoever. Yes, the original endings did a terrible job of presenting and explaining the Catalyst, however the EC, a free piece of DLC, presents the Catalyst in such a way that the important part of his history can be inferred. The only vital piece of information missing from the endings to me, since it happens to directly affect the most important set of consequences in the entire series, is why the Crucible targets all synthetics instead of Reapers in Destroy.

Modifié par CronoDragoon, 10 septembre 2012 - 08:39 .


#239
Siran

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Lord of the Rings had Appendices that enhanced the universe quite a bit. As well as unfinished works by Tolkien that got published posthumously. Is LOTR without them less of a classic and work of genius? No.

But I don't think the book comparison is that valid here, as you don't have the same means of distribution as in a game (and especially DLC), not as long as paper books are the main means of reading.

Modifié par Siran, 10 septembre 2012 - 08:43 .


#240
Sable Rhapsody

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Siran wrote...
Lord of the Rings had Appendices that enhanced the universe quite a bit. As well as unfinished works by Tolkien that got published posthumously. Is LOTR without them less of a classic and work of genius? No.


That's because LOTR was a complete work without the appendices.  They were lore extras, not essential lore elements to fill in faults with the original work like Leviathan.  

#241
Blueprotoss

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Sion1138 wrote...

CronoDragoon wrote...
The Book of the New Sun by Gene Wolfe, for example, has many mysteries that are not explicitly answered until its sequel, The Urth of the New Sun. It doesn't mean the content of Urth should have been included in Book. Perspective is pretty accurate here. Leviathan gives you better perspective of ME lore, but is ME3 incomplete without it?


Would you just answer this one question: Why do you use examples that you know perfectly well do not apply?

The first book introduced mysteries, the second book explains them. This is equivalent ME1 and 2 introducing mysteries and ME3 explaining them.

It is not applicable to DLC as that would be more like the following: The first book introduces mysteries, the second book leaves them unexplained, but then the writer tries to sell you five pages worth of explanation that plug in somewhere in one of the books. Take a stapler and put them in there.

The books are are equivalent to the actual games, not the little tidbits of downloadable content. Everything was tied up within the books.

I find it ridiculous myself, that such vital, absolutely vital information, without which the story leaves it's audience confused and clamoring for answers is released as DLC. And I find it sad that people will accept this.

Yet LotSB and Leviathan contradict you.  ME1 was about understanding the universe hence the level of exploration.  ME2 was about the preparation of conflict and that led into ME3 being all about war.

#242
Blueprotoss

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Sable Rhapsody wrote...

Siran wrote...
Lord of the Rings had Appendices that enhanced the universe quite a bit. As well as unfinished works by Tolkien that got published posthumously. Is LOTR without them less of a classic and work of genius? No.


That's because LOTR was a complete work without the appendices.  They were lore extras, not essential lore elements to fill in faults with the original work like Leviathan.  

LotR is far from complete especially when you look at the start of the series in the Silmarillion.

#243
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CronoDragoon wrote...

Sion1138 wrote...

Would you just answer this one question: Why do you use examples that you know perfectly well do not apply?


It does apply. The Book of the New Sun was intended to be a complete  work. It was not written with a sequel in mind. So yes, it does indeed  apply. Perhaps I could have explained that in the original post, but perhaps you should not have been so combative in your reply or looked it up if you wanted to comment on it.

The first book introduced mysteries, the second book explains them. This is equivalent ME1 and 2 introducing mysteries and ME3 explaining them.


As explained, that is not the equivalent at all.

It is not applicable to DLC as that would be more like the following: The first book introduces mysteries, the second book leaves them unexplained, but then the writer tries to sell you five pages worth of explanation that plug-in somewhere in one of the books. Take a stapler and put them in there.


Except it is, because the sequel was written to supplement and explicate a lot of what happens in the first book. Sound familiar?


Except it isn't, because it's an entire book, as opposed to a small piece of content.

#244
GreyLycanTrope

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Lotsb was meant to lead into ME3, Leviathan was info that could have been useful to know during the original version of the game tacked on after the fact.

#245
Siran

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Sable Rhapsody wrote...

Siran wrote...
Lord of the Rings had Appendices that enhanced the universe quite a bit. As well as unfinished works by Tolkien that got published posthumously. Is LOTR without them less of a classic and work of genius? No.


That's because LOTR was a complete work without the appendices.  They were lore extras, not essential lore elements to fill in faults with the original work like Leviathan.  


You can't be serious. :blink: Even Tolkien himself insisted that at least some of the Appendices were included in each translation as he deemed them essential to the story, especially the Tale of Aragorn and Arwen. Yet, still there are several editions out there without the Appendices...

#246
Cainne Chapel

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But Grey you really could say the same for ALL dlc for ME2 as well in a sense.

Leviathan isn't NECESSARY neither is Javik, to understand and enjoy the game. They are merely added bonuses of extra lore so to speak.

But the game is complete with or without them (Now the EC on the other hand is a different argument, but it was free so its hard to complain about.)

#247
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Blueprotoss wrote...

Sable Rhapsody wrote...

Siran wrote...
Lord of the Rings had Appendices that enhanced the universe quite a bit. As well as unfinished works by Tolkien that got published posthumously. Is LOTR without them less of a classic and work of genius? No.


That's because LOTR was a complete work without the appendices.  They were lore extras, not essential lore elements to fill in faults with the original work like Leviathan.  

LotR is far from complete especially when you look at the start of the series in the Silmarillion.


You're really gonna go there? The Silmarrilion is a lore piece indeed but it's quite substantial, and Lord of the Rings is positively enormous. You're gonna compare that to Mass Effect? It's like saying Mass Effect isn't complete because we don't know the entire history of everything in that universe. This is roughly what the Sillmarillion does, it starts at zero, the creation of the world. LotR is a self contained story and is chock full of background information.

The thing that makes ME incomplete is the fact that the grand master is introduced in the last 10 minutes, having never before been even alluded to. Did LotR do anything similar? Did Frodo, at Mount Doom, meet some sort of overlord that identified it's role as controlling Sauron? 

And the fact that they are now selling those parts of the story, that are necessary for it to have any coherence whatsoever.

Modifié par Sion1138, 10 septembre 2012 - 09:28 .


#248
JPR1964

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D24O wrote...

Buy DLC.


No!

JPR out!

#249
Sable Rhapsody

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Blueprotoss wrote...
LotR is far from complete especially when you look at the start of the series in the Silmarillion.


If by "complete" you mean it included all the relevant characters, lore, and events from the dawn of Arda, then no.  If that's what you mean, then very few works in a series or even an extended mythos are ever complete.

If by complete you mean LOTR was a narrative that stood on its own just fine, then yes.  You don't need to read the Silmarillion, the Unfinished Tales, the Hobbit, and speak both forms of Elvish just to understand Lord of the Rings.  Everything that was essential to the plot was there.  Supplementary material expanded on it.  LLeviathan retroactively adding important information to ME3 would be like if the origins of the Ring weren't explained except in the appendices of LoTR.

#250
GreyLycanTrope

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Cainne Chapel wrote...

But Grey you really could say the same for ALL dlc for ME2 as well in a sense.

Leviathan isn't NECESSARY neither is Javik, to understand and enjoy the game. They are merely added bonuses of extra lore so to speak.

But the game is complete with or without them (Now the EC on the other hand is a different argument, but it was free so its hard to complain about.)

I do consider that the case for most of ME2 dlc, hammerhead being the exception, though Overlord was also supposed to not effect ME3 it still ended up doing so anyways. Javik I don't consider crucial, he's an add-on that doesn't add much outside some intersting background on the protheans. Leviathan could have added some heavy foreshadowing if it had been included earlier, Catalyst's appearance would have been less contrived. As would have been the Reapers motivations.