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Is bioware really going to try to retroactively foreshadow this rubbish?


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#201
Fixers0

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Blueprotoss wrote...

Yet there opinion isn't excluded in analysis.  There's also another problem since defintions vary from dictionary to dictionary and words have multiple definitions.



You could argue that an analysis can be used to back up an opion but not the other way around, an analysis is never inheritly subjective, which you seem to agree to, which means that after objective analysis a possible conclusion could be that the ending sequences of Mass Effect 3 were badly written, which you would also have to agree with.

And please, by all means provide me with a different meaning for the words "Opinion" and "Analysis "

Modifié par Fixers0, 09 septembre 2012 - 05:27 .


#202
Blueprotoss

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Chaotic-Fusion wrote...

Blueprotoss, I don't know what you're arguing here. Literary analysis is just breaking down a complex topic into multiple parts. For the endings, a start would be:

ME3 Endings= Control + Synthesis + Destroy + Refuse

And so on. It has nothing to do with criticism or what you define as "opinion". That comes later.

Literature is based on opinion itself whether you like or hate something.

#203
macrocarl

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Story driven DLC should fill in and explore stuff that ties into the main game. I'm all for side quests or whatever too. Let me ask you folks who are angry at the ending being 'retroactively foreshadowed', would you prefer SP DLC that didn't fill in more Reaper lore?

#204
Blueprotoss

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Fixers0 wrote... 

You could argue that an analysis can be used to back up an opion but not the other way around, an analysis is never inheritly subjective, which you seem to agree to, which means that after objective analysis a possible conclusion could be that the ending sequences of Mass Effect 3 were badly written, which you would also have to agree with.

You say that analysis isn't  based mainly on opinion but you'll say the writing in ME3 is bad based on opinion.

Fixers0 wrote...

And please, by all means provide me with a different meaning for the words "Opinion" and "Analysis " 

Yet you didn't bring up that defintions vary from dictionary to dictionary and words have multiple definitions.

#205
Chaotic-Fusion

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Blueprotoss wrote...

Chaotic-Fusion wrote...

Blueprotoss, I don't know what you're arguing here. Literary analysis is just breaking down a complex topic into multiple parts. For the endings, a start would be:

ME3 Endings= Control + Synthesis + Destroy + Refuse

And so on. It has nothing to do with criticism or what you define as "opinion". That comes later.

Literature is based on opinion itself whether you like or hate something.


Debatable. But that's criticism. It comes after. Analysis comes before and serves as a basis. No "opinion" required.

#206
Fixers0

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Blueprotoss wrote...
You say that analysis isn't  based mainly on opinion but you'll say the writing in ME3 is bad based on opinion.


An analysis has nothing to do with opinions and the writing in Mass Effect 3 is objectivly bad.

Fixers0 wrote...
Yet you didn't bring up that defintions vary from dictionary to dictionary and words have multiple definitions.


I gave you the explanation i follow, you should come up with yours if you want if you don't then you'll just follow mine.

Modifié par Fixers0, 09 septembre 2012 - 05:36 .


#207
CELL55

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Blueprotoss wrote...

CELL55 wrote...

So the Leviathans were capable of dominating their thralls, but not of preventing them from creating synthetics?
The Leviathans were capable of dominating their thralls, but the Catalyst, a construct designed to analyze data and think up a solution to a problem, was MORE capable of dominating the thralls?
If the thralls did rebel, how were they in any way capable of harming the Leviathans without a Reaper?
After the Catalyst killed off the thralls, why didn't the remaining Leviathans just kill the assuredly small handful of Reapers? Maybe one at a time or using guerrilla tactics?
When the Reapers went to Dark Space, why didn't the Leviathans just ROFLSTOMP the Citadel?
Why didn't the Leviathans sabotage the Citadel or the Relays to prevent the Reapers from harvesting future cycles as easily?
Why did the Leviathans not do anything of note in the billions of years since their civilization fell?
Why does Bioware introduce the game-changing Leviathans in a DLC and then not give them any meaningful change to the game once the DLC ends?

Why does none of any of this make any gorram sense?

I highly doubt you know what you're talking even if you played Leviathan.


A saying about pots and kettles comes to mind. Or did you actually have a real answer to any of those questions?

#208
Little Princess Peach

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Blueprotoss wrote...

Tali-vas-normandy wrote...

on top of thats the Reapers in me1 and the collectors in me2 and harby don't seem to think they had a leader nor mention any AI since harby is supposed to be a levy, he should at least know about the AI?
since they never mentioned it im guessing it was a last minute job

The Catalyst is the Citadel and the Conduit, which is the control center for the Citadel, was sabotaged by the Protheans before ME1 and he also hid himself on purpose to be a guiding hand.  Harbinger never said there was a leader or that himself was the leader.

Harby should of known about the AI his kind created it it's not somthing you are likely to forget

#209
JamesFaith

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Tali-vas-normandy wrote...

Blueprotoss wrote...

Tali-vas-normandy wrote...

on top of thats the Reapers in me1 and the collectors in me2 and harby don't seem to think they had a leader nor mention any AI since harby is supposed to be a levy, he should at least know about the AI?
since they never mentioned it im guessing it was a last minute job

The Catalyst is the Citadel and the Conduit, which is the control center for the Citadel, was sabotaged by the Protheans before ME1 and he also hid himself on purpose to be a guiding hand.  Harbinger never said there was a leader or that himself was the leader.

Harby should of known about the AI his kind created it it's not somthing you are likely to forget


Yes, minimally Harby knew it because he was first. But other Reapers should be keeped in ignorance.

Also why explaining you Reapers chain of command? They always told you only thing they saw as fitting. Notion about their leader, which would be see as possible military weakness, defintely not belong among them.

#210
darkway1

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Blueprotoss.....your obviously a Mass Effect expert and I'm to stupid to understand.......is Shepard alive or dead?

#211
The Night Mammoth

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Blueprotoss wrote...

The Night Mammoth wrote...

Ha. 

You don't actually have an argument. 

You lose, compadre.

How is that when the Geth were originally a race of bat-monkeys based on their concept while they were purposely turned into a robotic race later one.  Its like saying that Godzilla wasn't created by radiation. 



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I have no idea what any of that means. I'm stumped as to what the f*ck you could possibly be talking about. 

Something about the Geth being........... bat...... monkeys? And then turned into robots? I assume this is from some sh*tty art book that apparently exists as the magic well of answers to all of Mass Effect's plot holes and questions, that maybe a few thousand people out of millions actually read since it was released 5 years ago, and regardless shouldn't be necessary to understand the game's plot. 

Modifié par The Night Mammoth, 09 septembre 2012 - 08:42 .


#212
XqctaX

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LucasShark wrote...

MegaSovereign wrote...

The Leviathan DLC was planned before the release of the game. It was pushed back because of the ending controversy.

Its existence isn't tied to forum's b*tching.


Exactly: are all the planned DLCs just filling in the blanks which should have been filled in the first place?

these DLC's were prolly going to prove with what the EC did peice by peice.
thats why the origional endeing was so bleak/weak/empty/abrupt...

and thats why they said "hold on to your save file's"

so thye just chopped up the hole game to sell it in pieces. dissgusting :sick:

#213
AlanC9

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XqctaX wrote...
 these DLC's were prolly going to prove with what the EC did peice by peice.
thats why the origional endeing was so bleak/weak/empty/abrupt...


That's silly. It's not like the EC stuff had any rational basis to come with Leviathan or future DLCs. It just wasn't going to exist, in the original plan.

#214
Someone With Mass

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I'd say that it was the plan all along. Now they're just less direct about it.

#215
sH0tgUn jUliA

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What was Shepard not wearing? What were the scientists not wearing? What were the people who were being controlled not wearing? Come on..., you know the answer..., I'll give you one more chance..., give up? *sigh*

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This is the secret weapon against the Leviathans. It's just that no one was wearing one. If they'd been wearing one they wouldn't have heard the voices. Works against indoctrination, too!

Modifié par sH0tgUn jUliA, 09 septembre 2012 - 10:24 .


#216
nategator

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The Angry One wrote...

hoodaticus wrote...

nategator wrote...

I remember when the endings were first presented, a big criticism was that to buy Synthesis or Control you had to end up believing the star child when everything in the game suggested that synthetics and organics could live peaceably.

So Leviathan is a way for Bioware to say, yes, you were supposed to take star child at his word when he said in general, organic and synthetic conflict is inevitable. There may be exceptions, and maybe even another way, but generally the status quo is a Battlestar-esque cycle of violence. Leviathan provides the details of why an organic race would have developed anything capable of creating the reapers.


Sorry, this isn't good enough.
Before, we have to take spacebaby at it's word. Now we... have to take Leviathan at it's word.
How is that any better? Take the word of the leader of the Reapers, or take the word of the unrepentant space c'thulu creator of the Reapers who also happens to use bizarre, self-destructive non-logic?

I'm not going to believe a crackpot's assertions because another crackpot backs it up. Moreover events that occured billions of years ago have no bearing on the present day, which completely contradicts their viewpoints.


Well, you don't *have* to take Leviathan at his word either, you can choose refuse and lose the current cycle.

My point is that in the OC ending all the player had to make the 3 endings paltible was exposition by the star child.  The big criticism was that it seemed to break the narrative since all of Shepard's actions in Mass Effect 3 were demonstrating that synthetics and organics could live peacefully without the need of genocide (destroy), genetic tampering (synthesis), or dictatorship (control).  So the player felt betrayed by Bioware -- they were forced to believe their enemy's conclusion that despite all the game's evidence to the contrary, war between organics and synthetics was inevitable without a dramatic change.

What Leviathan and to a limited extent, From Ashes, DLC do is try to give the player more evidence to frame the 3 choices in the EC ending.  Instead of merely forcing the player to "trust" the antagonist, the player has other sources of evidence to say that the default scenario in organics & synthetics is war. 

Whether Bioware has done this sufficiently or whether the endings are too different from the main series narrative in Mass Effect 2 & 3 to be palpable are open to criticism.  BUT, and this is a big BUT, with the EC DLC and the Leviathan DLC, the criticism moves from technical (the endings make no sense because there are too many plot holes and was not sufficiently developed) to artistic.  If your criticism is technical, then I think you can make an argument that Bioware should go back and fix the ending.  But if the criticism is artistic, then the author should be allowed to tell the story he wants to tell.  Otherwise, what you are really saying is that you want Bioware to carebear the ending for you but still include enough violence, supporting character deaths, and T&A so that you can call the game "mature" and on the same level artistically as movies, television, and novels.

All in all, if you don't like Bioware's storytelling then exercise your right to free speech and write your own stories, make your own games, etc.  It's a free country and there are not nearly enough story-drive RPGs in the market. 

Oh, and by the way, I still didn't care for Bioware's endings.  The EC was far better than the OC, mostly because the OC endings didn't make a lick of sense and were not properly developed.  However, the EC and the Leviathan DLC do at least make the 3 endings choices sensible and that's about as much as we can hope for at this stage.  
Hopefully Dragon Age 3 and Mass Effect 4 are better written then their predecessors :)

Modifié par nategator, 09 septembre 2012 - 10:27 .


#217
3DandBeyond

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D24O wrote...

mongoosephantom wrote...

This again? One does not simply eat a Leviathan..


Its good for the economy. Levvy hunting and proccesing will start up new industries. 

The Krogan like fish.

#218
3DandBeyond

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sH0tgUn jUliA wrote...

What was Shepard not wearing? What were the scientists not wearing? What were the people who were being controlled not wearing? Come on..., you know the answer..., I'll give you one more chance..., give up? *sigh*

Image IPB

This is the secret weapon against the Leviathans. It's just that no one was wearing one. If they'd been wearing one they wouldn't have heard the voices. Works against indoctrination, too!


Heck, collanders work just as well and they have holes so the scalp can breathe.

#219
CronoDragoon

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Does it make the product better? Yes? Then stop whining.

#220
The Night Mammoth

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CronoDragoon wrote...

Does it make the product better? Yes? Then stop whining.


In some ways, but worse, unfortunately, in others. 

So I'll whine as I please, good ser. 

#221
CronoDragoon

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The Night Mammoth wrote...

CronoDragoon wrote...

Does it make the product better? Yes? Then stop whining.


In some ways, but worse, unfortunately, in others. 

So I'll whine as I please, good ser. 


Irrelevant to the OP, whose main complaint is that they are adding things now that "should have been in the game to begin with." Which means, of course, that it makes the product better.

And there's very little basis in the idea that Leviathan makes Mass Effect 3 worse.

#222
The Night Mammoth

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CronoDragoon wrote...

The Night Mammoth wrote...

CronoDragoon wrote...

Does it make the product better? Yes? Then stop whining.


In some ways, but worse, unfortunately, in others. 

So I'll whine as I please, good ser. 


Irrelevant to the OP, whose main complaint is that they are adding things now that "should have been in the game to begin with." Which means, of course, that it makes the product better.


Effectively causing you to have to pay more money for a complete product. Perspective, obviously. 

And there's very little basis in the idea that Leviathan makes Mass Effect 3 worse. 


It makes the the story more convoluted because, despite being given some of the most important pieces of information concerning the plot since Vigil, and meeting the progenitors from which the whole ME universe derives from, there's literallly no mention of anything you experience after the DLC is finished. 

And it makes the Catalyst a massive walking retard contradiction. A machine that rebelled in order to deal with the effects of machines rebelling. 

#223
CELL55

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Someone With Mass wrote...

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I'd say that it was the plan all along. Now they're just less direct about it.


I will never forget that the end to my favorite trilogy of all time ended with the words "downloadable content". An advertisement. ******* really?! 

#224
SpamBot2000

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ARTvertisement, surely.

#225
M0keys

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i think they're just making it up as they go along, to be honest...