So it drops the Silver-grade Fury player into a Platinum Glacier match.
Yey!
Two points:
a) To the Asari Justicar, (lbell.... something...) who used up every one of her medgels to make a heroic last stand against two Atlas', a Brute, a Ravager, (and I could hear a Phantom incoming,) Bravo! Anyone else would see the cluster-f*ck and simply desist. You sir/maam/TransgenderedPerson/Geth-Player-In-Disguise revived yourself and attempted to resist. It may have been futile but it was inspiring! (I, and everyone was dead, legitimately so.)
Which leads me to...
Or Phase-Dodge.
Or Head-butt.
Or Cry Havoc! (And let slip the Vorcha of War...)
The point: The game is built upon a Heroic story, a single person amassing a small group of companions and wreaking havoc amongst a vast enemy.
We should have that option to be so heroic- and not be restrained by a few crucial seconds of unnecessary animation/ control-delay.
If I can be insta-killed by a Banshee, even at times without animation, why can't I, and that brave Justicar whip out a missile immediately upon revival, to aid in our Victory?
/Rant.
That TL/DR thing: Revival Animations + Control delay/lag ruin our ability to quickly/ decisively respond to present enemy threats about our avatars. All we ask is a few seconds....





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