Jack-Nader wrote...
re: creature
* Face palm *
Why are you trying to tell me what I am or am not arguing? Is it not logical that I am the only person on this planet that is privy to such information? Can you read my mind?
Unfortunately I cannot read minds and can only go by what you post here. It's up to you to communicate your point clearly or forever suffer frustration when people do not understand what you're trying to say.
You are trying to tell me that I have some notion of spell costs increasing as your mana pool increases. No.
Then perhaps you should not say that the cost of a spell increases with an increase in mana pool.
If you don't want people to deconstruct arguments that you do not intend to make, don't make garbled arguments. If you do screw up and say something that either came out wrong or wasn't stately clearly, don't *face palm* at the people who point it out to you. Try *face palm*-ing at yourself.
What you said, underlined for emphasis:
Jack-Nader wrote...
Arcane shield costs 30 + 5%. If you have 100 mana it's spell cost is actually 35. Glyph of repulsions spell cost is 35. The difference is that as your mana increases Arcane shield's mana cost also increases. ie 40 mana cost @ 200 mana.
Jack-Nader wrote...
Therefore you can see that as your mana pool grows the cost of Arcane shield and any sustainable increases.
Jack-Nader wrote...
RE SWK3000
Obviously, the higher your mana pool the greater the spell ends up costing you in terms of mana.
After I pointed out size of mana pool was moot, you said:
Jack-Nader wrote...
RE tetra/Creature
Baseless?
No, Moot? Certainly not!... My math was for 1 sustainable. People tend to run more than 1 sustainable. The difference in actual physical mana expenditure is HUGE!!! We are talking hundreds of mana points. This is my whole point! You are far better off choosing offensive CC/ damaging spells than running defensive sustainables. There is only 1 sustainable that I use and I cast it as bas273 pointed out earlier, flaming weapons. The only other sustainable that is actually worth this cost is haste but I will never run this on an offensive mage. You aren't casting if you are chugging potions! Chugging lyrium potions is an inefficient, costly waste of time. Blood magic solves all your mana problems PROVIDED you are not wasting precious health on fatigue costs and the time you spend chugging you are CCing and KILLING hostiles.
"Offense is the best Defense"
This was not your original argument, and this new argument boils down to "fatigue is bad, m'kay?", which I think we all know. Fatigue was designed as a means of balancing cost and benefit of sustainables. Fatigue is bad, but sometimes it can be tolerable. When exactly it is tolerable and how much is tolerable is a much more complicated question that can't be answered by saying "Never use sustainables".
Modifié par Creature 1, 30 décembre 2009 - 08:34 .