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Bioware asking fans what to put into Dragon Age 3


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#176
TEWR

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Is it bad that I feel kinda apathetic about posting what I'd like DAIII to have/do/focus on, considering that's all I've done for the last... year and a half, I guess?

#177
SomniariKess1124

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SomniariKess1124 wrote...

PinkDiamondstl wrote...

I don't see that happening.


Modding is meant to improve the game, to make it more appealing to the player, and if i made a video game, that's what i'd want. To keep people interested in the game. And since you mention Console, my DA2 is on Console, so i know how you feel. But keeping people interested in the game series is what Video Game companies are all about. If mods keeps the customers happy and the sales going, it's all worth it in the end. Besides, even if you ban modding, people will still do it anyway, one way or another. It's all about keeping the player Interested. Games can get boring after several hundred play-throughs, why not allow a bit of change of scenery for once?


Honestly i don't see the problem with modding. it's our copy of the game, let us do what we want with it.

#178
Darth Death

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The Ethereal Writer Redux wrote...

Is it bad that I feel kinda apathetic about posting what I'd like DAIII to have/do/focus on, considering that's all I've done for the last... year and a half, I guess?

Or maybe deep down you feel it's a futile effort.

#179
KENNY4753

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One thing I would like to see in DA3 is a mix of the combat from DA:O and DA2. DA2 had more of an action style to it but lacked the tactical part the DA:O did a great job with. Personally I prefer the combat in Orgins but the combat in DA2 was good. 

Another thing I would like to see is no more time skips. Skipping 3 years of my Champion's journey caused me to lost some interest. Although I loved Varric narrated what happened between the acts of the game but jumping 3 years into the future to see everything a mess was a little irratating. For example, if Champion of Kirkwall was supposed to be the 2nd most important person in Kirkwall (behind Meredith), then what was he doing throughout the 3 year span between acts 2 and 3. If everything was really that bad you would think Hawke would step in before it got to the point it did when Act 3 starts.

Just some of my thoughts. I remember reading that BioWare said DA3 will have no time skips but I'm not sure.

#180
El Mito

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True, we don't know how much "profit" DA2 made. Gaider makes it sound like they almost made as much profit as they did on Origins, which, when you look at the sales numbers (NPD data, NOT other crap), must mean DA2 had a really small budget. And it showed. Giving the sequel to a game that sold 5 million+ a way smaller budget, is quite frankly, disgusting.

#181
Shadow of Light Dragon

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The Ethereal Writer Redux wrote...

Is it bad that I feel kinda apathetic about posting what I'd like DAIII to have/do/focus on, considering that's all I've done for the last... year and a half, I guess?


I hear you. I started making posts in a few pertinent threads recently, but never managed to hit the 'post' button because most of it's already been said and, sadly, I've started to lose interest.

The disappointing thing about this particular thread is that, if memory serves, it's based on screenshots of surveys that were asking very specific questions about the traits of certain potential party members, which is new stuff and something that any fan of DA would love to contribute to. However, instead of being allowed or encouraged to take part in that discussion, we're back to talking about the same old mechanics we do and don't like.

With some economics thrown in, apparently.

#182
FieryDove

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I mod or use mods in nearly every game I have. If Mods were *banned* or not allowed like on the consoles I would...stop buying them completely.

Not to mention having games years on the harddrive with mods I tend to buy extra stuff later like all the nwn premium modules...dlc for other games etc.

To restrict things that other people can use just because you can't is very selfish.
To say modding ruins a companies profits is also... a bunch of hot air.

Also I don't see the point in giving feedback for DA3 at this moment. The devs have said they won't talk about the next thing until they have something to show. By the time there is something to show everything is pretty much set in stone with minor tweaking possibly. (Unless the ending is leaked early I guess)?

#183
SomniariKess1124

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All i want in a DA game is the Battle axes fixed, allow race choice, add Qunari to that list, Tactical combat restored, maybe even the ability to get drunk in taverns, and maybe, just maybe, Npc reaction and some new classes to pick from. Can you do that, Bioware? Pretty please with a cherry on top? (I'll throw in handcuffs and whipped cream to honor Isabela. She's my role model for how to act around guys.)

#184
PinkDiamondstl

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SomniariKess1124 wrote...

PinkDiamondstl wrote...

I don't see that happening.


Modding is meant to improve the game, to make it more appealing to the player, and if i made a video game, that's what i'd want. To keep people interested in the game. And since you mention Console, my DA2 is on Console, so i know how you feel. But keeping people interested in the game series is what Video Game companies are all about. If mods keeps the customers happy and the sales going, it's all worth it in the end. Besides, even if you ban modding, people will still do it anyway, one way or another. It's all about keeping the player Interested. Games can get boring after several hundred play-throughs, why not allow a bit of change of scenery for once?


Slaping them with a 1000.00 fine each time they are caught  and  then see if they are so quick to mod.:devil::lol:

#185
MichaelStuart

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PinkDiamondstl wrote...

SomniariKess1124 wrote...

PinkDiamondstl wrote...

I don't see that happening.


Modding is meant to improve the game, to make it more appealing to the player, and if i made a video game, that's what i'd want. To keep people interested in the game. And since you mention Console, my DA2 is on Console, so i know how you feel. But keeping people interested in the game series is what Video Game companies are all about. If mods keeps the customers happy and the sales going, it's all worth it in the end. Besides, even if you ban modding, people will still do it anyway, one way or another. It's all about keeping the player Interested. Games can get boring after several hundred play-throughs, why not allow a bit of change of scenery for once?


Slaping them with a 1000.00 fine each time they are caught and then see if they are so quick to mod.:devil::lol:


That would only drive modders undergound, it wouldn't stop them.

#186
ianvillan

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Shadow of Light Dragon wrote...

The Ethereal Writer Redux wrote...

Is it bad that I feel kinda apathetic about posting what I'd like DAIII to have/do/focus on, considering that's all I've done for the last... year and a half, I guess?


I hear you. I started making posts in a few pertinent threads recently, but never managed to hit the 'post' button because most of it's already been said and, sadly, I've started to lose interest.

The disappointing thing about this particular thread is that, if memory serves, it's based on screenshots of surveys that were asking very specific questions about the traits of certain potential party members, which is new stuff and something that any fan of DA would love to contribute to. However, instead of being allowed or encouraged to take part in that discussion, we're back to talking about the same old mechanics we do and don't like.

With some economics thrown in, apparently.


Exactly, surely this forum should be the place to get the feedback about all the new ideas for the next game, but it seems they would rather get the opinions of people who may not even like rpgs about how to design the next game, than ask the core fans what they want.

If you have split your fan base and antagonised a portion of them, you should at least try to engage them on your ideas instead of first listening to people who may not even be interested in you.

#187
PinkDiamondstl

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FieryDove wrote...

I mod or use mods in nearly every game I have. If Mods were *banned* or not allowed like on the consoles I would...stop buying them completely.

Not to mention having games years on the harddrive with mods I tend to buy extra stuff later like all the nwn premium modules...dlc for other games etc.

To restrict things that other people can use just because you can't is very selfish.
To say modding ruins a companies profits is also... a bunch of hot air.

Also I don't see the point in giving feedback for DA3 at this moment. The devs have said they won't talk about the next thing until they have something to show. By the time there is something to show everything is pretty much set in stone with minor tweaking possibly. (Unless the ending is leaked early I guess)?

If you were a console player you might feel differently.We are stuck with our ugly gear and birght hair colors. No toolset ,no wedding for my warden queen ,My Gregoire is still dead,my Jowan quest is still jacked up.We have to take our games as is. Does that seem fair to you? I was just being honest I did't wanna start anything . If that makes me  selfish so be it.

#188
SomniariKess1124

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PinkDiamondstl wrote...

SomniariKess1124 wrote...

PinkDiamondstl wrote...

I don't see that happening.


Modding is meant to improve the game, to make it more appealing to the player, and if i made a video game, that's what i'd want. To keep people interested in the game. And since you mention Console, my DA2 is on Console, so i know how you feel. But keeping people interested in the game series is what Video Game companies are all about. If mods keeps the customers happy and the sales going, it's all worth it in the end. Besides, even if you ban modding, people will still do it anyway, one way or another. It's all about keeping the player Interested. Games can get boring after several hundred play-throughs, why not allow a bit of change of scenery for once?


Slaping them with a 1000.00 fine each time they are caught  and  then see if they are so quick to mod.:devil::lol:


*Sigh* Like i said previously:" It's our copy of the game, let us do what we want with it." If we screw up our copy of the game, well, we screwed ourselves. Why punish the rest of us for something we think would be an awsome addition to our game? It just seems so... wasteful, of time and money to punish people for something as minor and overlooked as Modding. Mod is short for modify, and Modify means to make something better. we can clean up what the company overlooked, and add what we'd like to see in the game at the same time. It just makes people anxious to make them wait for the stuff that they like.

#189
PinkDiamondstl

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SomniariKess1124 wrote...

PinkDiamondstl wrote...

SomniariKess1124 wrote...

PinkDiamondstl wrote...

I don't see that happening.


Modding is meant to improve the game, to make it more appealing to the player, and if i made a video game, that's what i'd want. To keep people interested in the game. And since you mention Console, my DA2 is on Console, so i know how you feel. But keeping people interested in the game series is what Video Game companies are all about. If mods keeps the customers happy and the sales going, it's all worth it in the end. Besides, even if you ban modding, people will still do it anyway, one way or another. It's all about keeping the player Interested. Games can get boring after several hundred play-throughs, why not allow a bit of change of scenery for once?


Slaping them with a 1000.00 fine each time they are caught  and  then see if they are so quick to mod.:devil::lol:


*Sigh* Like i said previously:" It's our copy of the game, let us do what we want with it." If we screw up our copy of the game, well, we screwed ourselves. Why punish the rest of us for something we think would be an awsome addition to our game? It just seems so... wasteful, of time and money to punish people for something as minor and overlooked as Modding. Mod is short for modify, and Modify means to make something better. we can clean up what the company overlooked, and add what we'd like to see in the game at the same time. It just makes people anxious to make them wait for the stuff that they like.

I was only joking gezz . I don't flat out hate modders I do still play Sims3 on Pc.

#190
SomniariKess1124

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MichaelStuart wrote...

PinkDiamondstl wrote...

SomniariKess1124 wrote...

PinkDiamondstl wrote...

I don't see that happening.


Modding is meant to improve the game, to make it more appealing to the player, and if i made a video game, that's what i'd want. To keep people interested in the game. And since you mention Console, my DA2 is on Console, so i know how you feel. But keeping people interested in the game series is what Video Game companies are all about. If mods keeps the customers happy and the sales going, it's all worth it in the end. Besides, even if you ban modding, people will still do it anyway, one way or another. It's all about keeping the player Interested. Games can get boring after several hundred play-throughs, why not allow a bit of change of scenery for once?


Slaping them with a 1000.00 fine each time they are caught and then see if they are so quick to mod.:devil::lol:


That would only drive modders undergound, it wouldn't stop them.



Exactly what i was saying. It won't stop them, and Bioware can't run to the govornment every time a modder adds something to his/her game. It's a waste of time hunting them down, and it basically drains us of money we earned for stuff like this. besides, Prison can only hold so many people. if it was banned, then you're accusing us all of piracy. and since i mentioned piracy, let me remind you that that's illegal too, but people still do it.

#191
Xewaka

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PinkDiamondstl wrote...
To start with they should ban modding.

Why would they ban something that prolongs the installed life of the game, and thus helps increase DLC and expansion pack sales? That wouldn't be a sound business decision. Besides, mod-friendliness helps community building and encourages more involvement from the customer base, which in return feels more appreciated and more likely to continue being customers.
You're asking for, essentially, shooting themselves in the foot for no good reason.
Regarding the original topic, the one thing I want them to put in DA 3 is a dialogue system that actually performs its primary function: To allow the player to make informed choices of dialogue for his/her character. However, since for whatever bizarre, arcane reason I cannot comprehend, they have apparently to stick to the useless, misleading, lying paraphrases, DA3 is a pass for me; unless they regain their senses and implement a dialogue system that actually does what it's supposed to do.

Modifié par Xewaka, 13 septembre 2012 - 11:01 .


#192
SomniariKess1124

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PinkDiamondstl wrote...

SomniariKess1124 wrote...

PinkDiamondstl wrote...

SomniariKess1124 wrote...

PinkDiamondstl wrote...

I don't see that happening.


Modding is meant to improve the game, to make it more appealing to the player, and if i made a video game, that's what i'd want. To keep people interested in the game. And since you mention Console, my DA2 is on Console, so i know how you feel. But keeping people interested in the game series is what Video Game companies are all about. If mods keeps the customers happy and the sales going, it's all worth it in the end. Besides, even if you ban modding, people will still do it anyway, one way or another. It's all about keeping the player Interested. Games can get boring after several hundred play-throughs, why not allow a bit of change of scenery for once?


Slaping them with a 1000.00 fine each time they are caught  and  then see if they are so quick to mod.:devil::lol:


*Sigh* Like i said previously:" It's our copy of the game, let us do what we want with it." If we screw up our copy of the game, well, we screwed ourselves. Why punish the rest of us for something we think would be an awsome addition to our game? It just seems so... wasteful, of time and money to punish people for something as minor and overlooked as Modding. Mod is short for modify, and Modify means to make something better. we can clean up what the company overlooked, and add what we'd like to see in the game at the same time. It just makes people anxious to make them wait for the stuff that they like.

I was only joking gezz . I don't flat out hate modders I do still play Sims3 on Pc.


It's hard to tell jokes from seriousness when it comes to typing.

#193
Allan Schumacher

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PinkDiamondstl wrote...

I just think that it's unfair. From the start they get little extras that comes with their games like 
facial expressions for their in game avatars. That they could have been added [/i]easily. And now we have modders that can change their characters from head to toe.And we have to spend $$$ on the DLCs. Maybe I'm just bitter but I still believe that it should be banned.



Eh... PC gaming has taken it on the chin from console gaming for years now.  I know, as I am a PC gamer.


My big issue for spending time to actively prevent modding would not be a productive use of time and I'd rather work on something else.

#194
SomniariKess1124

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Allan Schumacher wrote...

PinkDiamondstl wrote...

I just think that it's unfair. From the start they get little extras that comes with their games like 
facial expressions for their in game avatars. That they could have been added [/i]easily. And now we have modders that can change their characters from head to toe.And we have to spend $$$ on the DLCs. Maybe I'm just bitter but I still believe that it should be banned.



Eh... PC gaming has taken it on the chin from console gaming for years now.  I know, as I am a PC gamer.


My big issue for spending time to actively prevent modding would not be a productive use of time and I'd rather work on something else.


Thank you Allan, you have helped prove my point. It's a waste of time and money trying to hunt down every last modder in the world, and it's better spent improving games like the DA series. So, now that i've got that off my chest, let us end this discussion with this post, and move on. last i looked, this looked like a wish list for DA3, and i'll start by stating mine.

All i want in a DA game is the Battle axes fixed, allow race choice, add Qunari to that list, Tactical combat restored, maybe even the ability to get drunk in taverns, and maybe, just maybe, Npc reaction and some new classes to pick from. Can you do that, Bioware? Pretty please with a cherry on top? (I'll throw in handcuffs and whipped cream to honor Isabela. She's my role model for how to act around guys.)

Modifié par SomniariKess1124, 13 septembre 2012 - 11:09 .


#195
PinkDiamondstl

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More detailed character customization .
And please tone down the hair color my god was that blond hair  bright.

Modifié par PinkDiamondstl, 13 septembre 2012 - 11:21 .


#196
SomniariKess1124

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For the Battle Axe thing, my problem with it is that you do not, i repeat, do not, swing it the way you do with a greatsword. Battle axes are for chopping and hacking. my brother works in a Pawn shop for rare stuff, and he says stuff like this shows up all the time. he knows how to hold a battle axe and i showed him how the DA2 battle axes were and he immidiately went off about how the character wasn't holding it properly, that it wasn't used how it was supposed to, and that in real life, someone's head would be missing. just fix the Battle axes, and i'll be happy. please see to the other requests too.

#197
Innocent Erendira

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Since story based beef has been covered pretty extensively my other main issue was the battle system. DAO's battle system would have been fine if it had moved a little faster and overall just been a little smoother. I did not care for DA2's AT ALL. If you guys are really keen on going the path of DA2s battle system at least take another look at DAO's and try to find a compromise.

#198
SomniariKess1124

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i think the thing that dealt the finishing blow to DA2 was Meredith. It looked to me like this: evil lyrium sword makes you a Jedi Sith lord? that was the finishing blow for me. Meredith was just jacked up in every way. that is just one ending i never want to see again, we clear on that Bioware?

#199
Shadow of Light Dragon

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ianvillan wrote...

Exactly, surely this forum should be the place to get the feedback about all the new ideas for the next game, but it seems they would rather get the opinions of people who may not even like rpgs about how to design the next game, than ask the core fans what they want.


*shrug* I don't know who they're asking to do the survey so I can't comment. I don't think it should be limited to fans by any means, as new players to the fandom are a Good Thing.

Plus Bioware have been asking us, the fans, lots of stuff in the forums, so I can't entirely agree with you there either. ;)

If you have split your fan base and antagonised a portion of them, you should at least try to engage them on your ideas instead of first listening to people who may not even be interested in you.


Nah. Some of us are just growing weary of the same discussions and our interest is waning, if not gone. That survey thing is, like I said, full of new stuff we'd like to be a part of, but can't be. Probably for NDA reasons. That's fine.

Something new for us to talk about here would be cool though.

#200
Mulsanne Blue

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I don't mind MP if it is done right and doesn't detract from the SP experience. I am not a huge MP fan at all, but I must say I rather like ME3 MP, especially when playing with my friends. So I am cool with DA3 having MP :D