EA probably pushed you, like a slavemaster would push poor underfed slaves, to work harder and faster and that you don't want to skip that fat bonus that was promised or whatever, if you reached your deadlines (and perhaps even certain sales figures). You're no longer twentyone years old, but you've reached the end of twenty and some of you even close to hitting fourty. You got a family now, kids, bills, houses, cars and all that stuff that needs to be paid.
So screw us ungrateful buyers for not loving your game right? We're not the one providing you with a paycheck you worked so hard for, right?
Wrong. We are, and you seem to have forgotten that. Your check might come from EA, but their money comes from US!
Hell, I'm sure there are some of you, who can understand the outrage and hate being controlled by EA, but you don't want to lose that sweet money and security your job gives you either. But you know what, you probably will.
If Bioware keeps underperfoming and keeps getting negative messages, the top at EA will probably just do what they did to all the other great studios who thought they were untouchable, and just flat out kill Bioware.
Why shouldn't they? They probably look at the budget spent on the games you made and see how much they profit from it, and if there's barely any profit made, then the choice of axing you, and in turn save a lot of money spent paying your salary, seems logical to a guy in a business suit.
Hell ME2 turned out to be a reasonable good cashcow, with great DLCs. But after the recent fiascos, TOR, DA2 and now ME3 you've turned people off. You know you're in a hole of crap when it's even reported on the BBC and on CNN.
Future looks grim, doesn't it?
What could the options be then?
A: Convince EA, to stop pushing those idiotic deadlines and their just as foolish ideas on you, and that doing the way you do it will be far better in terms of revenue. Yes, you're not Blizzard, who have a far easier time convicing companies to leave them be (for those about to write Activision, Activision has ZERO control over Blizzard) cause their games make so much money it borders on insanity, but you need to try and instead of just being a spineless company man.
B: Screw EA and just form your own studios. Risky if it doesn't work out, but look at it like this. Look how vocal your main audience is about you. Whether it's good or bad people care. Hell they even raised around 70,000 dollars to charity cause they hated the ending so much. Don't you think they will support you if you give EA the finger and make your own company?
C: Keep being a slave to EA and hope you won't get axed while alienating more and more of your audience to try to appeal to an already oversaturated market. Certain doom imminent.
In an ideal world A sounds like the perfect choice. But EA isn't doing so good from what I've come to understand. And EA doing the right choice.. well it happens a few times, but in general they're known for the right reasons as the evil company.
I don't know man, does anyone?
Any way, if you want to at least get back to our good graces, (CAUSE WE'RE THE ONE THAT'S RESPONSIBLE FOR YOU BUYING THAT NEW AUDI IN CASE YOU FORGOT!) you should suck it up, get rid of that phoney "artistic" pride you have (You're not an artist by the way, you make video games for entertainment. Video games aren't considered childish anymore, you don't have to use that fake art excuse to justify what you do (make games for a living) and what you enjoy doing in your spare time (play games)) and just flat out apologise and make Dragon Age 3 the best damn game ever. It's too late now I think for ME 3, you had your chance and you blew it away with the EC instead of just making a real new ending DLC. Your arrogant attitude didn't help one bit either.
Consumers have also wisened up now, that the mainstream media are bought and paid for jackalls that will give any big budget AAA game from the big companies a high score. We know that sites like IGN aren't on our sides. They're a **** to whatever company grants them special early access and other stuff hidden under the table.
Oh and to the pretentious "We're making art, not games" crowd that might read this. Go screw yourselves. You know what people want after they complete a game? A sense of satisfaction, a sense of money well spent and most of all, replaying the game. Just cause you failed to become a big writer who couldn't move beyond the Dragonlance type of stuff, doesn't mean you have the right to screw us with your failed idea of what makes a good story. A good game has to have a good ending ending, that makes you fistpump and go "**** yeah! That was awesome". So take your head out of your butt and start making games that doesn't spit players in the face after completing it. Games that make US, the players, feel awesome. Not you!
Sorry for all the spelling and grammar mistakes.
Edit: I fully recognise that I might be 100% wrong in all my assumptions. But hey, in my own honest opinion, I think I'm not.
Modifié par M25105, 10 septembre 2012 - 09:13 .





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