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Weakest Endboss so far in a Bioware RPG


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#26
KnightofPhoenix

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trh5001 wrote...

Saren from Mass Effect was a much lamer end boss in terms of difficulty.


True, but his story more than made up for it, imo.
And it wasn't as lame as say Lucien from Fable II uhh.

#27
Tankred

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dark-lauron wrote...

LynxAQ wrote...
However, summoning 100 monsters to kill a boss was cheap and would make ANY bioware boss easy. Figt him without resorting to this and he was alot harder than the arch demon. Best thing they removed from BG2, the hordes of monster summoning.

I learned an exploit not long ago, which enables you to summon an infinite number (or better as many times as you can) of planetars. And belive me when I say 7 planetars can destroy ToB's final boss :lol:

But still, Improved Amelyssan was possibly the hardest fight I have ever seen, IF you consider ascension an official mod...

The arch demon is just a big creature that flames violet things out of its mouth and has a lot of health.

The modded Amelyssan the Blackhearted is probably the most insanely difficult climax battle in RPG history, i was just able to make it with 2(!) resurrection rods and A LOT of maze spells on Yaga shura AND Bhodi sucking out 5 levels with every hit:devil:
I guess that´s just too much for the average gamer, but the encounters with Howe, Branka and others had the difficulty right if you ask me( first playthrough on hard).

Modifié par Tankred, 26 décembre 2009 - 05:24 .


#28
Jayross

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I found Sarren to be more difficult than the Archdeamon, but he also had some more complex motives, and stuff like that.

#29
fanman72

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I agree with you. However Loghain was one of the main "arch" villains in the game, and he has a considerable amount of depth to him (more so if you read the books). I think it's more fair to compare Loghain to Irenicus or Malek. The Darkspawn in are a pure evil - pure in the sense that there' very narrow minded in their mission. This makes them simplistic and not entirely interesting

#30
RurouniSaiya-jin

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trh5001 wrote...

Saren from Mass Effect was a much lamer end boss in terms of difficulty.


Agreed. It was a pretty easy battle. I think I even mellee'd him to death in the end because I got fed up of switching weapons when he overheated them.

#31
Silensfurtim

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paging Mr Gaider. please make Dragon Age: Ascension mod lol

#32
Suron

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trh5001 wrote...

Saren from Mass Effect was a much lamer end boss in terms of difficulty.


true..but there was SATISFACTION in that fight.  Saren and Soveriegn were built up MUCH MUCH MUCH MUCH X1000000 better then the Arcdemon...that's all most are pointing out.

personally the difficulty of Saren at the end of ME was a bit easy..but you had to keep moving or he'd destroy you (unless you played easy mode) so there was still a sense of tension in that fight..the Archdemon? not so much

#33
T0paze

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No, that could be a bit too much.
Ascension is an excellent mod, but it may be frustrating for those who do not spend a lot of time thinking how to build their PC and companions. To a certain extent, it's a mod for moderate powergamers. They shouldn't have too much problem with Amelissan, but many people might.

Modifié par T0paze, 26 décembre 2009 - 06:41 .


#34
Digital Supremacy

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Urethemial: the Dragon of Beauty, aka the Archdemon, was fairly easy to deal with. Its a dragon of beauty what would one expect!? lol. I think a battle with Zazikel: the dragon of chaos, or Toth: the dragon of fire, would have been much more interesting. Going on names one could assume that those 2 out of the 7 would be much more powerful then a dragon of silence or a dragon of beauty. :P



Having a big dragon jump to one spot, breath some fire here and there, swipe a claw or two, then jump to another spot, isn't that scary, not to mention the ambush mobs are laughable. I would have liked to see the archdemon fighting more like it was in that cut scene rate before the battle. even have it call 2 ogres and even an alpha ogre all at one time with a dozen hurlock and genlocks or various ranks all attacking you, ones that don't die in one hit. as it is now. you can get a mage in your party, toss a fireball at the darkspawn ambush mob and kill them all, save for maybe 1-2 yellow names. in closing, making the Archdemon worthy of being a dragon! as it stand now its almost shameful to call it a dragon.

#35
Qilune

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Well, I had the whole game on easy to begin with cuz i'm a wimp. :X And even then I had to reload the game several times for different things. Revenants sucked. Getting caught by emissaries and stuns sucked. Also note that I played without having access to the internet, so I bumbled my way through things without a guide or cheats cuz I didn't know how to input them.



So here comes the end, the archdemon in sight, and I'm anticipating an annoying battle with at least 1 or 2 reloads. I summon in some redcliffe soldiers. The dragon flies around, hiccups fire. Some darkspawn come in. I have to force my party to step away from the darkspawn adds and go around the rubble to attack the archdemon. I think maybe I lost 5 redcliffe soldiers, total (I was healing them but stopped to focus on the archdemon), before the dragon died. I didn't even get to summon any of my other allies. D: And I wanted to see the mages/dwarves/elves in action!



Maybe it was because I had the game on easy, but even then, I still had trouble on other areas. The dragon should've summoned revenants. I would've pissed my pants, then.

#36
UnitTwo

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That's cause it's called Dragon Age: ORIGINS.



We're gonna get all the bad-ass in the sequel............................. I hope.

#37
menasure

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Spaghetti_Ninja wrote...

Atmosfear3 wrote...

The fight with Sir Cauthrien in Howe's estate was far more challenging and menacing compared to the Archdemon to be honest.

I hope that's a joke?


i doubt it. Ser Cauthrien (in howe estate) is a fairly specific eliminator. if you do not have the stuff and party then you are done for, while the archdemon does give you more options like ballistas and allies... more forgiving and meant to be beatable after a fight while the Ser Cauthrien fight was more meant to trigger the prison episode in game.

Modifié par menasure, 26 décembre 2009 - 08:50 .


#38
BomimoDK

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Silensfurtim wrote...

paging Mr Gaider. please make Dragon Age: Ascension mod lol


oh god yes, please

@topaze, hence the fact that it is a mod. it would be a voluntary install for the few who wants the demon to actually stop sneezing at them and start attempting a backalley rape.

Modifié par BomimoDK, 26 décembre 2009 - 08:52 .


#39
ToJKa1

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Digital Supremacy wrote...

Urethemial: the Dragon of Beauty, aka the Archdemon, was fairly easy to deal with. Its a dragon of beauty what would one expect!?


Yeah, she was propably too corcerned about chipping her talons to fight for real :P

#40
T0paze

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Nah, she just wants to manicure your nails to death.

#41
PatT2

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Well, I personally wonder what the relationship with the old God of Beauty is to Morrigan. Or Flemeth, rumored to be beautiful. I think there's a relationship there.



The idea that the Archdemon is the 5th of the 7 old gods/dragons is not a myth and the Chant of Light is not the only place you can find the story. The Dalish elves also believe this. Does the OP and other doubters...do they realize there are over 300 codex entries to be found? Based on the replies by some, i can tell you really haven't found or read them.



It's all beside the point, except to say the story is rich, if you do more than run from fight to fight. Stop and read things.

#42
The Angry One

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Suron wrote...

trh5001 wrote...

Saren from Mass Effect was a much lamer end boss in terms of difficulty.


true..but there was SATISFACTION in that fight.  Saren and Soveriegn were built up MUCH MUCH MUCH MUCH X1000000 better then the Arcdemon...that's all most are pointing out.

personally the difficulty of Saren at the end of ME was a bit easy..but you had to keep moving or he'd destroy you (unless you played easy mode) so there was still a sense of tension in that fight..the Archdemon? not so much


Ha! Ever tried a Shock Trooper on the hard difficulties? Immunity is basically God Mode, and as soon as it runs out you can use it again! Soversaren can shoot missiles at you all day and you can stand and laugh at him.

#43
BFBHLC

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The Old Gods tried to usurp the Maker, and as a result, were banished deep into the world. The first magi to become Darkspawn (from Tevinter I believe) also tried to usurp the Makers domain, resulting in the Black City in the Fade. Darkspawn burrow into the world trying to find Old Gods (Dragons), Blight them (with their blood) resulting in an Archdemon.

#44
The Angry One

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BFBHLC wrote...

The Old Gods tried to usurp the Maker, and as a result, were banished deep into the world. The first magi to become Darkspawn (from Tevinter I believe) also tried to usurp the Makers domain, resulting in the Black City in the Fade. Darkspawn burrow into the world trying to find Old Gods (Dragons), Blight them (with their blood) resulting in an Archdemon.


Chantry mythology that nobody in game really believes.

#45
Pyrthas

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The Angry One wrote...

Suron wrote...

trh5001 wrote...

Saren from Mass Effect was a much lamer end boss in terms of difficulty.


true..but there was SATISFACTION in that fight.  Saren and Soveriegn were built up MUCH MUCH MUCH MUCH X1000000 better then the Arcdemon...that's all most are pointing out.

personally the difficulty of Saren at the end of ME was a bit easy..but you had to keep moving or he'd destroy you (unless you played easy mode) so there was still a sense of tension in that fight..the Archdemon? not so much


Ha! Ever tried a Shock Trooper on the hard difficulties? Immunity is basically God Mode, and as soon as it runs out you can use it again! Soversaren can shoot missiles at you all day and you can stand and laugh at him.

As I recall, I just kept him lifted permanently (with just my character spamming lift) on my final playthrough and he never even got a shot off.

Had a similar experience with the archdemon, actually. First time through I had a crappy build and a crappy team and the fight was kind of tough (on hard). Second time I knew what I was doing, had a decent build and team, and the fight was a joke.

Anyway, I definitely agree that the buildup was better in ME. This felt like a whole bunch of worldbuilding and no intersting storytelling. (I don't mean by that that the story was uninteresting, though I thought it was, but that it was told uninterestingly.)

#46
thegreateski

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AD: Rawr I'ma dragon!

PC: Oh noes!

AD: Don't worry I'm actually a total pushover.

PC: oh, ok.

#47
Bullets McDeath

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I hate to bash this game, but I do have to agree. It's possible that my characters are OP, I guess... but I've never had to reload the Archdemon fight. Or ever been worried during it. In my last playthrough, Wynne fell during the battle and that gave me pause... but I didn't even need another potion the rest of that fight, let alone a Heal. Considering how much help you have during the battle, they could have easily doubled his strength without the fight getting too difficult.

#48
LynxAQ

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I try to just RP the fact that the arch demon is so weak because a) The arch demon was injured and made flightless* by Rioldan and B) The arch demon took that nasty fall after being made flightless.



Those 2 nasty things made the arch demon imo at about 40% strength compared to the other fights you guys describe where most the time the enemy is at around 100% strength.



*Yes I know the archdemon "flies" about in the fight but that is merely because Bioware was to lazy to make walk/run animations for high dragon models. Its lazy gameplay reason the High Dragon still flies about, I like to pretend its jumping about and not flying :).

#49
Arinosmirc

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LynxAQ wrote...
*Yes I know the archdemon "flies" about in the fight but that is merely because Bioware was to lazy to make walk/run animations for high dragon models. Its lazy gameplay reason the High Dragon still flies about, I like to pretend its jumping about and not flying :).



Nah, I would say it was capable of short flights like it made during that fight :P

Storywise, I look at the Archdemon and the Blight as a force of nature, not unlike Godzilla (save the Archdemon isn't as awesome as Godzilla, and Godzilla doesn't have a horde of minions under his control). They'll never have a deep storyline unless they start evolving, which, I think might have been happening going by the outro dialogue.

Anyways, if you look at it like a godzilla flick, all the 'story' takes place around the humans trying to find a way to survive and maybe even defeat the monster threat. The dude in the rubber suit isn't going to get any rewards for acting.

Hence, the true enemy of Dragon Age is Loghain, as he lets his predjuices mislead him into making terrible choices, even when he believes these choices are for the best for his country, and making the Blight a greater danger then it should have been.

Gameplay wise, having higher level Darkspawn, and having the archdemon destroy the ballistas would have made it much more challenging. And maybe make it half way to the difficulty of the High Dragon, although the High Dragon was hard because of the fact there's only four of you against it, whereas in the final fight, it's you, a bunch of allies, and a stonking huge ballista launching a tree at it Posted Image

#50
Tankred

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im really tempted to find out who the guy in the rubber suit was in the old 50´s godzilla movies:)