en.wikipedia.org/wiki/Haruo_Nakajima
Weakest Endboss so far in a Bioware RPG
#51
Posté 27 décembre 2009 - 12:54
#52
Posté 27 décembre 2009 - 01:00
Don't be surprised to finally get a talking Archdemon in DA2. Morrigan is carrying a child with an Old God's essence. Once it gets corrupted by the darkspawn, you'll get your talking Archdemon.
#53
Posté 27 décembre 2009 - 01:02
#54
Posté 27 décembre 2009 - 01:23
Alistair did say that older grey wardens are capable of understanding it a little bit. But personally, I hope we won't see much of the darkspawn in any future Dragon Age games/expansions. There are more interesting conflicts in Thedas than a mindless horde that wants to kill everyone just 'cause. (Moar Qunari plz!)XOGHunter246 wrote...
I don't think there will be a talking Archdemon I doubt it.
#55
Posté 27 décembre 2009 - 01:36
I can totally see one ambushing you, mocking you, and running around spreading the word about how the next blight will completely destroy humanity.
Kind of like a deranged Jehova's witness.
*Knock on door*
"I would like to spread the word, the good word about RRRRAAAWWWAGGHHH!!!" *AXE TO FACE!*
Modifié par thegreateski, 27 décembre 2009 - 01:45 .
#56
Posté 27 décembre 2009 - 01:39
#57
Posté 27 décembre 2009 - 01:40
#58
Posté 27 décembre 2009 - 01:48
outlaworacle wrote...
I actually enjoyed the sea of minions leading up to the Archdemon. Unless you play on Easy/Casual, that's the only time you'll see a sea of enemies and just cackle as you wade into them. It gave a very good sense of being waaaay more powerful than when I had started. I can see where some might find it boring, but I found it satisfying and almost cathartic in a way. But I wasn't expecting the Archdemon to be just as easy...
I find their laugh so provoking lol gawahaha or something.
#59
Posté 27 décembre 2009 - 01:50
#60
Posté 27 décembre 2009 - 01:52
#61
Posté 27 décembre 2009 - 03:36
Spaghetti_Ninja wrote...
I hope that's a joke?Atmosfear3 wrote...
The fight with Sir Cauthrien in Howe's estate was far more challenging and menacing compared to the Archdemon to be honest.
Perhaps I should rephrase what I said.
The fight with Sir Cauthrien in Howe's estate, without pulling her into a hallway like a pansy and fighting as is, was a far more challenging encounter than the Archdemon.
I dare anyone to name a more difficult (being relative, it wasn't really all that difficult) encounter than that.
#62
Guest_Sode no Shirayuki_*
Posté 27 décembre 2009 - 04:18
Guest_Sode no Shirayuki_*
The other thing is that I had basically unlimited Health and Lyrium potions because I had 350+ Sovereigns. I think I made something like 70 of each before fighting the Archdemon.
30 seconds into the fight Wynne got annihilated. I'm pretty sure this is the only game I've played where I beat the final boss on my first attempt with no healer. Just me, Shale, and Alistair.
As for the added minions. I simply told my party to stay put and stealthed past the Darkspawn and hit the Archdemon a few times with the ballista, causing it to fly back to where my party members were and never alerting the Darkspawn. I used only the Mage army because I wanted to see what they did. Not because I had to.
Overall the fight was pretty boring and, having finished it on my fist attempt with no healer, extremely easy. Leave aside all the lore about the Archdemon being an Old God... it's a dragon. I thought that even the High Dragon was tougher.
I love this game, most of it is very well done. But the final boss fight along with some other problems leave me somewhat disappointed overall.
#63
Posté 27 décembre 2009 - 05:11
#64
Posté 27 décembre 2009 - 07:14
Agreed, though I had some serious trouble with Caridin when Shale turned on me and I was left without a tank. Only won that one thanks to Miasma and running away in circles DoTing him from time to time.The fight with Sir Cauthrien in Howe's estate, without pulling her into
a hallway like a pansy and fighting as is, was a far more challenging
encounter than the Archdemon.
I dare anyone to name a more difficult (being relative, it wasn't really all that difficult) encounter than that.
Climate wise, the Desire Deamon in Redcliffe >>> Archdemon
Modifié par truppp, 27 décembre 2009 - 07:15 .
#65
Posté 27 décembre 2009 - 07:34
Modifié par Pyrthas, 27 décembre 2009 - 07:35 .
#66
Posté 27 décembre 2009 - 04:28
fanman72 wrote...
Loghain was meant to be the interesting villain, not the Archdemon. Just like Ravel Puzzlewell was more interesting than the end boss of Planescape Torment
He, but the endboss in Planescape is the only boss i know who can be defeated by commiting suicide
Modifié par Tankred, 27 décembre 2009 - 04:28 .
#67
Posté 27 décembre 2009 - 06:28
Atmosfear3 wrote...
Spaghetti_Ninja wrote...
I hope that's a joke?Atmosfear3 wrote...
The fight with Sir Cauthrien in Howe's estate was far more challenging and menacing compared to the Archdemon to be honest.
Perhaps I should rephrase what I said.
The fight with Sir Cauthrien in Howe's estate, without pulling her into a hallway like a pansy and fighting as is, was a far more challenging encounter than the Archdemon.
I dare anyone to name a more difficult (being relative, it wasn't really all that difficult) encounter than that.
Depends so much on party setup, I used a PC-arcane warrior/spirit healer with her remaining points in aoe abilities, I killed 70% of her bodyguard without a problem with her alone. Sten + leiana killed the others, while alister tanked her, using potions (Nightmare dificulty). once the guards were dead it was cake. The deamon with the wierd name was a much slower and more infuriating fight, so was the fight versus the werewolves if you side with Zathrian.
Back to topic, the archdeamon might be a worthwile fight if you go at it with only PC + alister/loghain, since the guys from the gather army prequest are backing you up most of the time. If a game designer gets in on this post, pls make the archdeamon hit 200-300% harder and make his abilities like 1000% meaner, seriously, they do 20 or so dmg with a fire potion, lame.
#68
Posté 27 décembre 2009 - 06:38
T0paze wrote...
Chant of Light sucks. They're extremely biased. They're also bigots.
Also, the OP does have a point. Regardless of what's written in the Codex (not much at all), the Archdemon is still the worst villain Bioware has created so far. He doesn't have any personality, he doesn't have any in-game story, he doesn't have any motives (aside from kill'em all) and on top of that all he's pretty weak. Epic fail. Even Darth Malak was better as a villain, and that should say something about the Archdemon because Darth Malak totally sucked as a villain.
Are you nuts? Darth Malak rocked! This dragon god, however... well...
On the other hand, I am kinda confused about the whole blight thing. Is there any reason, other than "it is fantasy" that we fight some horrid mutant army, rather than an earthly one from a rival realm? I think that would have been far more interesting. All this good vs evil crap is getting way old. At least for me.
#69
Posté 27 décembre 2009 - 07:57
#70
Posté 27 décembre 2009 - 09:02
#71
Posté 27 décembre 2009 - 09:05
Modifié par DalishRanger, 27 décembre 2009 - 09:07 .
#72
Posté 27 décembre 2009 - 09:14
In my case, I play all female, ranged party... on Nightmare, of course. The Archdemon is annoying because you actually need some type of melee simply to distract him, and nothing else in the game has such a need, not even stuff like the High Dragon. Everything else in the game falls pretty easy with all female ranged party, but the Archdemon is much tougher. I only used the melee armies, but I pretty much had to use them, unlike anything else I faced.
By the way, I think the game lore stresses that the Blight itself is basically an extension of the Archdemon, at least to all intents and purposes. Therefore, as you are going through the game fighting all sorts of Darkspawn in different contexts, you are actually facing and learning about different aspects of the Archdemon itself. I think that's the presentation of the last boss character that some people desire, but it's done in a rather indirect way.
Also, as someone pointed out, and even your NPCs like Wynne mention, a lot of the lore that is currently understood in Ferelden is from the Chantry, and thus is far from unbiased or necessarily factual in nature.
#73
Posté 27 décembre 2009 - 09:50
#74
Posté 27 décembre 2009 - 09:53
FF games are the worst about this... you mention 7, where the boss fight is actually just casting one summon and then watching Cloud omnislash Sephiroth to death with no input from you. 10 was even worse, you literally COULDN'T DIE in the final fight lol.
#75
Posté 27 décembre 2009 - 09:55
Modifié par XOGHunter246, 27 décembre 2009 - 10:03 .





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