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Opinions on the Piranha


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#76
DHKany

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Epique Phael767 wrote...

 I've only used it on the slayer, shadow, demo, and GE. I still prefer talon for slayer and shadow, claymore for the demo, and any assault rifle for the GE. I find the piranha underwhelming, but I may be using it wrong.


To each his own. 

I mainly use it for taking down armor and hardened mooks. Which it does extremely efficiently. 

#77
Guest_Lord_Sirian_*

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DHKany wrote...

Lord_Sirian wrote...

OP, try using a piranha on a class that doesn't have weapon synergies, then try using a claymore and tell me you still think the piranha is OP.

Claymore = headshot enemies from long range with no accuracy bonuses (except smart choke), STILL one hitting things.

Piranha = takes several shots at point blank range to kill enemies, a lot more at medium range and at long range you might as well not bother.


classes that don't have weapon synergys usually require a 150% + cooldowns. Claymore doesn't really fit into that. Piranha fits into that pretty swell, and basically has no down sides. And so what the Piranha takes several shots up close? The first shot staggers them usually, allowing for quite a few more shots to follow uninterrupted. 
I never said the Piranha was Overpowered, just slightly too good for what it is right now. 



:lol: 'I never said the Piranha wsa overpowered, just that it was overpowered.'

You can argue until you're blue in the face. If I'm using a caster class and I'm only going to be using one weapon, that weapon is usually a claymore or a scorpion.

The only single-weapon caster I use the Piranha on is the Paladin. Have a guess why. Because he's completely CQC, can SF/shield bash enemies and is always up in the enemies' faces.

If you think the Piranha is overpowered (or should I say, 'slightly too good', lol) you're mistaken.

#78
DHKany

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JustinSonic wrote...

DHKany wrote...

JustinSonic wrote...

 The Piranha is fantastic. It's probably THE second best shotgun in the game, seconded only to the Wraith. I overall prefer the Piranha, but Wraith still takes dominance, because if it's used right, it's deadly.


wut. :mellow:


Truth. :ph34r:


Orly?:bandit:

#79
DHKany

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Lord_Sirian wrote...

DHKany wrote...

Lord_Sirian wrote...

OP, try using a piranha on a class that doesn't have weapon synergies, then try using a claymore and tell me you still think the piranha is OP.

Claymore = headshot enemies from long range with no accuracy bonuses (except smart choke), STILL one hitting things.

Piranha = takes several shots at point blank range to kill enemies, a lot more at medium range and at long range you might as well not bother.


classes that don't have weapon synergys usually require a 150% + cooldowns. Claymore doesn't really fit into that. Piranha fits into that pretty swell, and basically has no down sides. And so what the Piranha takes several shots up close? The first shot staggers them usually, allowing for quite a few more shots to follow uninterrupted. 
I never said the Piranha was Overpowered, just slightly too good for what it is right now. 



:lol: 'I never said the Piranha wsa overpowered, just that it was overpowered.'

You can argue until you're blue in the face. If I'm using a caster class and I'm only going to be using one weapon, that weapon is usually a claymore or a scorpion.

The only single-weapon caster I use the Piranha on is the Paladin. Have a guess why. Because he's completely CQC, can SF/shield bash enemies and is always up in the enemies' faces.

If you think the Piranha is overpowered (or should I say, 'slightly too good', lol) you're mistaken.


Good for you.
To each his own. Why the mocking tone though? 
Seriously . 

Modifié par DHKany, 11 septembre 2012 - 04:04 .


#80
Guest_Lord_Sirian_*

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Because absurd paradigms deserve to be mocked.

#81
Delta_V2

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DHKany wrote...

Lord_Sirian wrote...

OP, try using a piranha on a class that doesn't have weapon synergies, then try using a claymore and tell me you still think the piranha is OP.

Claymore = headshot enemies from long range with no accuracy bonuses (except smart choke), STILL one hitting things.

Piranha = takes several shots at point blank range to kill enemies, a lot more at medium range and at long range you might as well not bother.


classes that don't have weapon synergys usually require a 150% + cooldowns. Claymore doesn't really fit into that. Piranha fits into that pretty swell, and basically has no down sides. And so what the Piranha takes several shots up close? The first shot staggers them usually, allowing for quite a few more shots to follow uninterrupted. 
I never said the Piranha was Overpowered, just slightly too good for what it is right now. 



But on the classes that need 150% cooldowns, the Piranha does have a down side.  For them, it becomes almost useless beyond a few meters.  Even on the Human Soldier, it is very good but not brokenly OP.  70% damage boost doesn't help when you can't hit anything past short range.  It is only the classes that have accuracy bonuses that eliminate all its weaknesses.  If it was changed so shotguns could only get, say, a 50% accuracy boost (or 40%, or 60% or whatever works), the other shotguns would still be plenty accurate but it would fix the issue with the Piranha.

Modifié par Delta_V2, 11 septembre 2012 - 04:06 .


#82
JustinSonic

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DHKany wrote...

JustinSonic wrote...

DHKany wrote...

JustinSonic wrote...

 The Piranha is fantastic. It's probably THE second best shotgun in the game, seconded only to the Wraith. I overall prefer the Piranha, but Wraith still takes dominance, because if it's used right, it's deadly.


wut. :mellow:


Truth. :ph34r:


Orly?:bandit:


Rly rly. :ph34r:

I just find it the best weapon, that's all!

#83
DHKany

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Lord_Sirian wrote...

Because absurd paradigms deserve to be mocked.


^_^ ok then. 
argument ended Sirian?
Peace? 

Modifié par DHKany, 11 septembre 2012 - 04:09 .


#84
Reofeir

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I don't know, I've seen people use it but I never used it myself so I can't give an actual opinion. Though I doubt it really needs a nerf...like someone said it doesn't beat the almighty explosive sniper of the pre-nerf days.

#85
DHKany

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Delta_V2 wrote...

DHKany wrote...

Lord_Sirian wrote...

OP, try using a piranha on a class that doesn't have weapon synergies, then try using a claymore and tell me you still think the piranha is OP.

Claymore = headshot enemies from long range with no accuracy bonuses (except smart choke), STILL one hitting things.

Piranha = takes several shots at point blank range to kill enemies, a lot more at medium range and at long range you might as well not bother.


classes that don't have weapon synergys usually require a 150% + cooldowns. Claymore doesn't really fit into that. Piranha fits into that pretty swell, and basically has no down sides. And so what the Piranha takes several shots up close? The first shot staggers them usually, allowing for quite a few more shots to follow uninterrupted. 
I never said the Piranha was Overpowered, just slightly too good for what it is right now. 



But on the classes that need 150% cooldowns, the Piranha does have a down side.  For them, it becomes almost useless beyond a few meters.  Even on the Human Soldier, it is very good but not brokenly OP.  70% damage boost doesn't help when you can't hit anything past short range.  It is only the classes that have accuracy bonuses that eliminate all its weaknesses.  If it was changed so shotguns could only get, say, a 50% accuracy boost (or 40%, or 60% or whatever works), the other shotguns would still be plenty accurate but it would fix the issue with the Piranha.


/agreed. 
But most 150% characters are CQC casters anyway no? 

#86
DHKany

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JustinSonic wrote...

DHKany wrote...

JustinSonic wrote...

DHKany wrote...

JustinSonic wrote...

 The Piranha is fantastic. It's probably THE second best shotgun in the game, seconded only to the Wraith. I overall prefer the Piranha, but Wraith still takes dominance, because if it's used right, it's deadly.


wut. :mellow:


Truth. :ph34r:


Orly?:bandit:


Rly rly. :ph34r:

I just find it the best weapon, that's all!


B)

#87
Delta_V2

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DHKany wrote...

Delta_V2 wrote...

DHKany wrote...

Lord_Sirian wrote...

OP, try using a piranha on a class that doesn't have weapon synergies, then try using a claymore and tell me you still think the piranha is OP.

Claymore = headshot enemies from long range with no accuracy bonuses (except smart choke), STILL one hitting things.

Piranha = takes several shots at point blank range to kill enemies, a lot more at medium range and at long range you might as well not bother.


classes that don't have weapon synergys usually require a 150% + cooldowns. Claymore doesn't really fit into that. Piranha fits into that pretty swell, and basically has no down sides. And so what the Piranha takes several shots up close? The first shot staggers them usually, allowing for quite a few more shots to follow uninterrupted. 
I never said the Piranha was Overpowered, just slightly too good for what it is right now. 



But on the classes that need 150% cooldowns, the Piranha does have a down side.  For them, it becomes almost useless beyond a few meters.  Even on the Human Soldier, it is very good but not brokenly OP.  70% damage boost doesn't help when you can't hit anything past short range.  It is only the classes that have accuracy bonuses that eliminate all its weaknesses.  If it was changed so shotguns could only get, say, a 50% accuracy boost (or 40%, or 60% or whatever works), the other shotguns would still be plenty accurate but it would fix the issue with the Piranha.


/agreed. 
But most 150% characters are CQC casters anyway no? 


Yes, but even if your class is designed for CQC, it is nice to have a ranged option.  That's why my Fury almost always packs a scoped Talon.  Still deadly at close ranged, but it can reach out and touch somebody if I need to.  Using a Piranha means that some classes will be almost useless if they can't get into CQC for whatever reason.

#88
DHKany

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Delta_V2 wrote...

DHKany wrote...

Delta_V2 wrote...

DHKany wrote...

Lord_Sirian wrote...

OP, try using a piranha on a class that doesn't have weapon synergies, then try using a claymore and tell me you still think the piranha is OP.

Claymore = headshot enemies from long range with no accuracy bonuses (except smart choke), STILL one hitting things.

Piranha = takes several shots at point blank range to kill enemies, a lot more at medium range and at long range you might as well not bother.


classes that don't have weapon synergys usually require a 150% + cooldowns. Claymore doesn't really fit into that. Piranha fits into that pretty swell, and basically has no down sides. And so what the Piranha takes several shots up close? The first shot staggers them usually, allowing for quite a few more shots to follow uninterrupted. 
I never said the Piranha was Overpowered, just slightly too good for what it is right now. 



But on the classes that need 150% cooldowns, the Piranha does have a down side.  For them, it becomes almost useless beyond a few meters.  Even on the Human Soldier, it is very good but not brokenly OP.  70% damage boost doesn't help when you can't hit anything past short range.  It is only the classes that have accuracy bonuses that eliminate all its weaknesses.  If it was changed so shotguns could only get, say, a 50% accuracy boost (or 40%, or 60% or whatever works), the other shotguns would still be plenty accurate but it would fix the issue with the Piranha.


/agreed. 
But most 150% characters are CQC casters anyway no? 


Yes, but even if your class is designed for CQC, it is nice to have a ranged option.  That's why my Fury almost always packs a scoped Talon.  Still deadly at close ranged, but it can reach out and touch somebody if I need to.  Using a Piranha means that some classes will be almost useless if they can't get into CQC for whatever reason.


Good point. 
But most classes also have a long ranged power so having a weapon that is long ranged isn't TOO big a deal for me anyways. 
Fury-DC
Phoenix-Lash
AJA, DA- Reave/Pull

#89
peddroelm

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Cyonan wrote...

It would be nice to get clarification on exactly how the/Typhoon work.

 

What else would you like to know about the Typhoon ?!

#90
DHKany

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peddroelmz wrote...

Cyonan wrote...

It would be nice to get clarification on exactly how the/Typhoon work.

 

What else would you like to know about the Typhoon ?!




Quick Before a wild Rifneno appears! :?
(Just kidding Rif:wizard:)

#91
Hexi-decimal

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Rifneno wrote...

I'd rather have an OP weapon than a faster shrinking playerbase due to nerfs.


cause **** being too easy has never led to people getting bored and then getting the **** out....

#92
Cyonan

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peddroelmz wrote...

Cyonan wrote...

It would be nice to get clarification on exactly how the/Typhoon work.

 

What else would you like to know about the Typhoon ?!


I think that about sums it all up =P

#93
Delta_V2

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DHKany wrote...

Good point. 
But most classes also have a long ranged power so having a weapon that is long ranged isn't TOO big a deal for me anyways. 
Fury-DC
Phoenix-Lash
AJA, DA- Reave/Pull



Oh, it isn't mandatory for some, although on the Fury, the Talon lets me get away with only three ranks in DC, giving me more point for fitness and the passive (if I took the Piranha, I would probably have to put 6 ranks into DC to keep some ranged firepower).  I was just pointing out that the Pirahna's lack of versatility outside of Marksman/HM/DM is a drawback.

#94
DHKany

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Delta_V2 wrote...

DHKany wrote...

Good point. 
But most classes also have a long ranged power so having a weapon that is long ranged isn't TOO big a deal for me anyways. 
Fury-DC
Phoenix-Lash
AJA, DA- Reave/Pull



Oh, it isn't mandatory for some, although on the Fury, the Talon lets me get away with only three ranks in DC, giving me more point for fitness and the passive (if I took the Piranha, I would probably have to put 6 ranks into DC to keep some ranged firepower).  I was just pointing out that the Pirahna's lack of versatility outside of Marksman/HM/DM is a drawback.


point taken. 

#95
koschwarz74

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piranha is a good shotgun but a bit overrated. i always use it on my human vanguard, fury and sometimes on paladin when i absolutely need to close combat.i always feel it sprays bullets everywher. with smart choke and from cover, it has a decent effective range but otherwise...its a light face2face close combat weapon, no more.
(on my geth infi i always use GPS which is waaay better shotgun IMHO)

#96
Trontor

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DHKany wrote...
But even on Caster classes it's just...... beastly. 


You usually don't want  to get close enough with a Caster class, except maybe the N7 Fury. But what do you need a Piranha for if you can just explode something with a single Biotic power?

and its brain dead easy to use.


Is it? Yes, it is brain dead easy to hit an Atlas or a Ravanger after Shadow Strike and kill them. But if the enemy is only a few metres away hitting them even with Smart Shoke becomes really tricky.

I like the auto fire and the acceptable weight  but the recoil and the spread are just horrible.

#97
Igipopp

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It's really good on a destroyer, tough i only use as a back up weapon to the harrier.

#98
DHKany

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JustAnotherVanguard wrote...

DHKany wrote...
But even on Caster classes it's just...... beastly. 


You usually don't want  to get close enough with a Caster class, except maybe the N7 Fury. But what do you need a Piranha for if you can just explode something with a single Biotic power?

and its brain dead easy to use.


Is it? Yes, it is brain dead easy to hit an Atlas or a Ravanger after Shadow Strike and kill them. But if the enemy is only a few metres away hitting them even with Smart Shoke becomes really tricky.

I like the auto fire and the acceptable weight  but the recoil and the spread are just horrible.


But most caster classes are CQC to short range anyway. 
And what I meant by brain dead, is that unlike the claymore that is very punishing if you miss, you still have 7 (9 ain DM) extra shots to go around, which will probably kill the guy anyways due to the high damage per pellet. 

#99
godlike13

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The Piranha is awesome. Its ok to have some awesome guns in this game. What that hell is wrong with some of u people.
"Oh this gun is good, i think they should nerf it....Oh, they did already nerf it once. Well its still good, so they must nerf it again. We can't have any new guns that are any good."

:blink:

Modifié par godlike13, 11 septembre 2012 - 11:49 .


#100
SavagelyEpic

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It's actually not. I use it on one class, and I don't even use that class much.

Reegar and Claymore are both better choices for the majority of classes.