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Opinions on the Piranha


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#151
Rifneno

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Lathrim wrote...

I also did not say it removes all the downsides. And one thing you might want to know... out of three characters who have any type of accuracy bonus in their skill trees (GI, N7 Destroyer and Turian Soldier, unless I'm forgetting one or two), only the TSoldier cares about weight. And surprise! Marksman's cooldown is 2.50~3 seconds when using a Claymore X, depending on how you specced the passive. Not all that much, is it?


So if they don't care about weight, what do you give a **** since they could just equip a widow or a javelin for the long range murder?  Oh no'es, they don't have to switch weapons.  <Udina>  THIS IS AN OUTRAGE!  </Udina>

#152
DNC Protoman

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Lord_Sirian wrote...

DNC Protoman thinks a weapon needs nerfing.

Stop the press.



The quest for justice agianst this abomination will not be stopped and the righteous will not be sated until the Piranha is balanced for the good of the land.

#153
Guest_Lord_Sirian_*

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DNC Protoman wrote...

Lord_Sirian wrote...

DNC Protoman thinks a weapon needs nerfing.

Stop the press.



The quest for justice agianst this abomination will not be stopped and the righteous will not be sated until the Piranha is balanced for the good of the land.


Cool story bro, tell it again.

#154
Rifneno

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DNC Protoman wrote...

Lord_Sirian wrote...

DNC Protoman thinks a weapon needs nerfing.

Stop the press.



The quest for justice agianst this abomination will not be stopped and the righteous will not be sated until the Piranha is balanced for the good of the land.


Isn't this the part where you pull off the wig and say "I, Lex Luthor, have the kryptonite!"?

#155
WestLakeDragon

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DNC Protoman wrote...

Lord_Sirian wrote...

DNC Protoman thinks a weapon needs nerfing.

Stop the press.



The quest for justice agianst this abomination will not be stopped and the righteous will not be sated until the Piranha is balanced for the good of the land.


All gold weapons must be worse than all uncommon weapons!

(the Piranha is a little OP, but the only 'fix' I think it really needed was to be an UR when it came out)

#156
J0HNL3I

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I think its really overpowered in the bands of some characters, but that said i never really see it used

#157
DHKany

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Lord_Sirian wrote...

DNC Protoman thinks a weapon needs nerfing.

Stop the press.


*car brakes screeching*

#158
Guest_Lathrim_*

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Rifneno wrote...

Lathrim wrote...

I also did not say it removes all the downsides. And one thing you might want to know... out of three characters who have any type of accuracy bonus in their skill trees (GI, N7 Destroyer and Turian Soldier, unless I'm forgetting one or two), only the TSoldier cares about weight. And surprise! Marksman's cooldown is 2.50~3 seconds when using a Claymore X, depending on how you specced the passive. Not all that much, is it?


So if they don't care about weight, what do you give a **** since they could just equip a widow or a javelin for the long range murder?  Oh no'es, they don't have to switch weapons.  <Udina>  THIS IS AN OUTRAGE!  </Udina>


It is indeed an outrage. Why? Simple. The Piranha is amazing at CQC, arguably the best there is. It should not be able to pwn stuff at long range at the same time... doing so defeats the purpose of having other weapons as far as full efficiency goes.

#159
J0HNL3I

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*Hands

#160
Rifneno

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Lathrim wrote...

Rifneno wrote...

Lathrim wrote...

I also did not say it removes all the downsides. And one thing you might want to know... out of three characters who have any type of accuracy bonus in their skill trees (GI, N7 Destroyer and Turian Soldier, unless I'm forgetting one or two), only the TSoldier cares about weight. And surprise! Marksman's cooldown is 2.50~3 seconds when using a Claymore X, depending on how you specced the passive. Not all that much, is it?


So if they don't care about weight, what do you give a **** since they could just equip a widow or a javelin for the long range murder?  Oh no'es, they don't have to switch weapons.  <Udina>  THIS IS AN OUTRAGE!  </Udina>


It is indeed an outrage. Why? Simple. The Piranha is amazing at CQC, arguably the best there is. It should not be able to pwn stuff at long range at the same time... doing so defeats the purpose of having other weapons as far as full efficiency goes.


We're talking about the claymore.  I agree the piranha is a bit better than it should be, but I think the negatives of nerfing it (i.e. pissing off customers and shrinking the playerbase) outweigh the benefits (having a slightly more balanced game until the next DLC adds a new monstergun).

#161
NuclearTech76

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Lord_Sirian wrote...

DHKany wrote...

the only change im suggesting is make so that at least it doesn't gain the basic one pellet ability with accuracy buffs.


'one pellet' ability? I suppose you're trying to imply that you can snipe with it? On a TS specced for Marksman you can achieve good accuracy over long range but even on a GI or destroyer you cannot achieve similar accuracy.

People who say you can snipe with the Piranha on a GI/Destroyer are fools who base their opinion on hearsay or what they occasionally see other people do in game. Actually try to snipe with it effectively @ long range on a GI/Destroyer and get back to me.

Better yet, post a video of you sniping stuff with it. One end of Vancouver to the other seems like a good place to test.

You can't snipe regular troops but an atlas is an easy kill consistently from the tower on Dagger. The gun really is an atlas slayer on the game especially with smart choke and accuracy bonuses.

#162
DNC Protoman

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Rifneno wrote...

Isn't this the part where you pull off the wig and say "I, Lex Luthor, have the kryptonite!"?



Nay, for now is the hour where I shall rally the righteous and brave and our fury shall be heard across all 9 realms.  The Dark Lords tool of destruction will fall.  The Pirahna will plague this fair community nevermore...

#163
Rifneno

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The predator is an atlas slayer. Atlases are a joke. Block LOS from their gun arm and they're helpless while you pound away at their double shot canopy.

#164
WestLakeDragon

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DNC Protoman wrote...

Rifneno wrote...

Isn't this the part where you pull off the wig and say "I, Lex Luthor, have the kryptonite!"?



Nay, for now is the hour where I shall rally the righteous and brave and our fury shall be heard across all 9 realms.  The Dark Lords tool of destruction will fall.  The Pirahna will plague this fair community nevermore...


You say plague like it is truly harming the player base in its current state. The only real problem with it is it isn't rare enough. And I've seen quite the decline in its use as of late as well. More people are turning to the evil, massively overpowered PPR of ultimate doom, the new herald of our doom.

#165
Guest_Lord_Sirian_*

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NuclearTech76 wrote...

Lord_Sirian wrote...

DHKany wrote...

the only change im suggesting is make so that at least it doesn't gain the basic one pellet ability with accuracy buffs.


'one pellet' ability? I suppose you're trying to imply that you can snipe with it? On a TS specced for Marksman you can achieve good accuracy over long range but even on a GI or destroyer you cannot achieve similar accuracy.

People who say you can snipe with the Piranha on a GI/Destroyer are fools who base their opinion on hearsay or what they occasionally see other people do in game. Actually try to snipe with it effectively @ long range on a GI/Destroyer and get back to me.

Better yet, post a video of you sniping stuff with it. One end of Vancouver to the other seems like a good place to test.

You can't snipe regular troops but an atlas is an easy kill consistently from the tower on Dagger. The gun really is an atlas slayer on the game especially with smart choke and accuracy bonuses.


Anything is an Atlas slayer in this game. Atlases still suffer from being buggy.

Also: Atlases are massive walking targets. You can hit them from long range with ANY weapon in the entire game. Bad example is bad.

#166
Guest_Lathrim_*

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Rifneno wrote...

Lathrim wrote...

Rifneno wrote...

Lathrim wrote...

I also did not say it removes all the downsides. And one thing you might want to know... out of three characters who have any type of accuracy bonus in their skill trees (GI, N7 Destroyer and Turian Soldier, unless I'm forgetting one or two), only the TSoldier cares about weight. And surprise! Marksman's cooldown is 2.50~3 seconds when using a Claymore X, depending on how you specced the passive. Not all that much, is it?


So if they don't care about weight, what do you give a **** since they could just equip a widow or a javelin for the long range murder?  Oh no'es, they don't have to switch weapons.  <Udina>  THIS IS AN OUTRAGE!  </Udina>


It is indeed an outrage. Why? Simple. The Piranha is amazing at CQC, arguably the best there is. It should not be able to pwn stuff at long range at the same time... doing so defeats the purpose of having other weapons as far as full efficiency goes.


We're talking about the claymore.  I agree the piranha is a bit better than it should be, but I think the negatives of nerfing it (i.e. pissing off customers and shrinking the playerbase) outweigh the benefits (having a slightly more balanced game until the next DLC adds a new monstergun).


Honestly? Neither weapon is better than they should be by themselves. The problem lies in the way BioWare implemented the accuracy system.

#167
DHKany

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Rifneno wrote...

The predator is an atlas slayer. Atlases are a joke. Block LOS from their gun arm and they're helpless while you pound away at their double shot canopy.


but I want to keep my finger :unsure:

#168
Stinger14s

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The Piranha is a great LAG weapon... when there is a slow host, or the servers are slow that night, you can run around, kiss your target, and then attempt to inject 8 rounds of love into his/her guts.

#169
Trontor

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But most caster classes are CQC to short range anyway.


Well, Vanguards are, Adepts not so much. When I still played the Asari Adept a lot I usually tried to stay away from the enemy. Warp and Throw work from a distance just fine (well, unless they get dodged, but proximity doesn't seem to help with that much) . And the Carnifex is well known to be a pocket sniper gun.

Anyway, play styles differ...

And what I meant by brain dead, is that unlike the claymore that is very punishing if you miss, you still have 7 (9 ain DM) extra shots to go around, which will probably kill the guy anyways due to the high damage per pellet. 


Yes, I agree. That is what I like about the Piranha or the Scimitar.

#170
GriM_AoD

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Opinion on the Piranha.... meh

#171
upinya slayin

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it sucks and needs a huge buff to be viable on anything above silver

#172
all_thumbs

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DNC Protoman wrote...

Rifneno wrote...

Isn't this the part where you pull off the wig and say "I, Lex Luthor, have the kryptonite!"?



Nay, for now is the hour where I shall rally the righteous and brave and our fury shall be heard across all 9 realms.  The Dark Lords tool of destruction will fall.  The Pirahna will plague this fair community nevermore...


You are not the Shepherd or the righteous man, and your arguments are weak. You represent the tyranny of evil men.


My pirhana opinion...don't nerf the gun nerf the classes it is OP on.

Modifié par all_thumbs, 11 septembre 2012 - 02:48 .


#173
Pedactor

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Piranha is fine. There's other shotguns that are more appealing. ULM Talon is amazing.

#174
DNC Protoman

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all_thumbs wrote...


You are not the Shepherd or the righteous man, and your arguments are weak. You represent the tyranny of evil men.




A great untruth you preach.  I seek to strike down with great vengence and furious anger those who would attempt to posion and destroy my brothers....


also, that is a tasty lookin' burger you got there.  Mind if I have a bite?

Modifié par DNC Protoman, 11 septembre 2012 - 02:57 .


#175
d_nought

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DHKany wrote...

 *Comes out of Corner*
Just a tiny bit too good 
"crappy range due to terrible accuracy"
Point taken, but smart choke gives it pretty significant range. 
"Not all Pellets hit so it never reaches full DPS" 
Still does more damage per pellet than a lot of other shotguns, so it out DPS's them by quite a bit. 
Not to mention that the ROF allows for a WAY larger margin of error than other shotguns (i.e Claymore) 
"reegar is better than it"
Up close yes. Medium ranges?....

But even on Caster classes it's just...... beastly. 

and its brain dead easy to use.

*Hides in corner again* 


I use it occasionally on non-Geth and I have to agree with the fingerquotes arguments. Even with smart choke the accuracy is balls. Pretty much every shotgun is at least twice as accurate, and in the ranges where it is useful, it competes with the Reegar. It's also very bad at getting full damage headshots compared to the Talon, Wraith, Reegar, Assault Rifles, and even the loldisciple. It's a powerful gun, MAAAAYBE as you say a little bit too good, but I don't really think it is a gamebreaker.