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Turian Soliders United


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#1
Bull174184

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This is a post that I have been debating on for a while with a few friends and have come to the conclusion that it if my wonderfull Turian gets nerfed I will just stop playing. Since the geth inflitrator is so broken I wanted a way to fight back the evil geth alliance :alien:. Don't get me wrong I have used this build and in no way am for nerfing since the boss characters have magnectic ablities so this is just another sword to fight back with. 

First the Build

Marksman- 4-Firing Rate, 5- HEADSHOTS, 6-Acc & RF 
Concussive Shot- 4-damage, 5- recharge speed, 6- organic damage since the other is busted ( EA PLEASE FIX)
GUESS WHAT NO prox mine :blink: I'll explain later
Turian Vet- Weapon damage, HEADSHOTS, Weapon Damage
Fitness- SHIELDS, SHIELDS, SHIELDS tank up :ph34r:(no glass cannon here)

Now weapon :bandit:reach for sky when you see the TALON phatom, atlas, hunter, prime, banshee, etc.
mods you want pistol gear amp, weapon bonus can be either pistol or headshot, ammo you have 3 to choose from for this to work WARP, INCINDIARY, or AP (ap is a fav)

Only thing I have to say about using him when dealing with phantoms use your concussive shot to stop them from moving and let em have it lol enjoy. OOOO almost for got anything that is bigger that you needs Marksman to kill.

#2
capn233

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You didn't explain the lack of Proximity Mine.

#3
Yate

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Started trying out the Turian soldier yesterday. I'm a newb so I have crap weapons, but it's still pretty cool. I started with the avenger/mantis, later dropped the mantis for a pistol.

Fun class. Marksman is awesome.

#4
Merchant2006

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capn233 wrote...

You didn't explain the lack of Proximity Mine.