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EA says Bioware alone is to blame for the endings


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#76
Fawx9

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dreman9999 wrote...

Reorte wrote...

dreman9999 wrote...

So? ea was the ones who didn't give them enough time to make a proper ending. The still are at fault.

The ending is the result of bad ideas, not lack of time. There are other things which could well be put down to lack of time (iffy animations, Tali photo etc.) but the writing of the ending isn't one of them so I don't blame EA for it.

The uprowr started becausethe ending was not clear. EC fixes that. Any hate on the ending now is because of blind hae for a character or no option for an easy way out in the end.


You mean except for the stuff the retconned out, like squad teleportation and relays exploding, which at best leaves everyone in a galactic darkage for years as they putter back home before starving out.

Not to mention major theme and conflict shifts within the final minutes.

#77
Steve The Seal

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Hahaha, can just imagine a meeting at EA regarding Biowares work:

- "What the hell just happened?"
- "It seems like the fans do not approve of ME3's ending"
- "And apparently they are blaming us?"
- "Apparently. But what should we do?"
- "Bail?"
- "Yeah, bail"
*Writes to the press immediately after, saying they had nothing to do with it :lol:

Modifié par Steve The Seal, 11 septembre 2012 - 07:21 .


#78
Baa Baa

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No ****. EA didn't write the endings.
Of course BW is alone or the main source of this problem. People just want to blame EA because they're known for being greedy.

Modifié par Baa Baa, 11 septembre 2012 - 07:20 .


#79
Guest_vivaladricas_*

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AresKeith wrote...


thats because they aren't EA's RPG, MMO division which sometime does need more than two years, like ME3


Politely disagree.  Watching ND make Uncharted 2 and 3 they were doing TONS of motion cap.  It was heavy on that side, along with rendering a few hours in cutscenes themselves, along with making a stellar GOTY in UC2 and UC3 was pretty up there as well.  What is in ME3 that takes so much time to render exactly???  The choice variance was a no since they turned into their story, and either way the systems these companies have make anyone's uber gaming PC here look like a wretched old 1990 POS.  They have a lot of these high powered systems as well, they had 700 + days and didnt get it done.  

Bethesda I guarantee wouldnt have these issues.  ME3 still is all about the ending anyway, most of the laziness of the side quest would have been overlooked.  If they have constraints then they are mismanaged, or short ofn staff, or hudson and the heads are keeping a larger chunk for themsleves as the employees get short work weeks.  Must be nice, I prefer to work my butt off if I am doing somehting like they do.  

EA hate is justified at times, but they learned from MS who started a lot of this microtransaction BS.  EA gets extra hate cause they are the "man"  as does all the big companies besides google for some reason still unknown to me.  Must be space magic in Larry Pages beaver teeth. 

#80
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Cutlass Jack wrote...

vivaladricas wrote...

Again Epic and Naughty Dog and others have 0 problems with that time frame.  Never once heard them complain about time constraints.  


I wasn't aware either company had a game that involved multiple game imports full of player choices that needed to be accounted for. Which was precicely the areas ME3 needed more time for.


Yeah Bioware seemed to be trying so hard to add that choice.  I mean I saw so many instances of it.  

You all want them to have 10 years?  Christ man, get the job done.  That stuff should have been ironed out over the course of when they started ME, but I guess Bioware needed longer.  Bioware XP.  (OS reference) 

I am aware both Epic and ND have far smoother controls and better graphics overall and better sound mixing by far. Those studios have quite a bit over Bioware.  ME was a heavy RPG?  

Modifié par vivaladricas, 11 septembre 2012 - 07:15 .


#81
shepskisaac

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vivaladricas wrote...

Yeah Bioware seemed to be trying so hard to add that choice.  I mean I saw so many instances of it.  

You all want them to have 10 years?  Christ man, get the job done.  That stuff should have been ironed out over the course of when they started ME, but I guess Bioware needed longer.  Bioware XP.  (OS reference) 

Ironing our won't help **** if you simply need more time to create more content. Do you realize how many choices and variables have accumulated in ME3?

#82
dirty console peasant

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inb4 the lock

#83
Sebby

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Cutlass Jack wrote...

vivaladricas wrote...

Again Epic and Naughty Dog and others have 0 problems with that time frame.  Never once heard them complain about time constraints.  


I wasn't aware either company had a game that involved multiple game imports full of player choices that needed to be accounted for. Which was precicely the areas ME3 needed more time for.


More time wouldn't have changed the fact that the devs were winging it at every turn and hadn't planned nothing in advance.

Heck, even the handling of non-player related consequences was a mess from the council/udina going full retard with "ah yes reapers" after accepting their threat in the original and Cerberus morphing in a galactic superpower despite having been financially setback and later almost wiped out prior to 3.

#84
Fiery Phoenix

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BioWare may have been entirely responsible for the ending, but to think EA's impossible deadline had nothing to do with the situation would be kidding yourself. There's only so much you can do in a two-year development time.

#85
Asch Lavigne

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I never understood all the "EA is evil!" talk after ME3 came out. And the voting of them as the worst company. EA didn't write the endings, put in all the auto-dialogue, make our game choices for us/not matter.

#86
Kel Riever

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Lock incoming! Talking about EA influence on ME3 endings clearly has nothing to do with ME3.

It has to do with Art.  Also clearly off topic when a company is named 'Electronic Arts'

See above post referencing 'loose' interpretations of art...Posted Image

Modifié par Kel Riever, 11 septembre 2012 - 07:17 .


#87
Reptilian Rob

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/Casey is an artist.

Oh, that's a good one...

#88
Jawsomebob

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Asch Lavigne wrote...

I never understood all the "EA is evil!" talk after ME3 came out. And the voting of them as the worst company. EA didn't write the endings, put in all the auto-dialogue, make our game choices for us/not matter.

 

my only beef with EA (this has always been my only beef) is they shutdown mutiplayer servers for older games.

Baa Baa wrote...

Reptilian Rob wrote...

/Casey is an artist.

Oh, that's a good one...

 

www.youtube.com/watch <---this is the only Mass effect art I am into. 

Modifié par Jawsomebob, 11 septembre 2012 - 07:18 .


#89
Baa Baa

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Reptilian Rob wrote...

/Casey is an artist.

Oh, that's a good one...



#90
Guest_vivaladricas_*

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deleted ***  too spicy 

Modifié par vivaladricas, 11 septembre 2012 - 07:20 .


#91
AbnormalJoe

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...EA. Electronic Arts.

...this coming from the people who said that DS3 had to 5 million dollars in order to repay the cost.
...this is coming from the people who put subscription fees into tetris.
...this is coming from the people who made 60 dollar rides in F2P games.
...this is coming from the people who make their money off of ROSTER CHANGES to both American and European football.
...this is coming from people who demand Multiplayer in everything, often being ok at best (ME3) or real, grade A crap at worst (DS2).
...this is coming from people who said they'll change their MO every time a devteam died on their watch.
...this is coming from people who are the biggest users of everything that is wrong with gaming.
...this is coming from people who want "broader appeal" in every game.

they can try to run over Bioware with the "it's their fault" bus, but look at the history of Bioware and look at the History of EA, and then tell me with a normal face that EA had NOTHING to do with ANYTHING Bioware did, including the ending.

#92
Ninja Stan

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Let's tone down the "blame" discussion and the thinly veiled insults against developers, please.

#93
Jawsomebob

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AbnormalJoe wrote...

...EA. Electronic Arts.

...this coming from the people who said that DS3 had to 5 million dollars in order to repay the cost.
...this is coming from the people who put subscription fees into tetris.
...this is coming from the people who made 60 dollar rides in F2P games.
...this is coming from the people who make their money off of ROSTER CHANGES to both American and European football.
...this is coming from people who demand Multiplayer in everything, often being ok at best (ME3) or real, grade A crap at worst (DS2).
...this is coming from people who said they'll change their MO every time a devteam died on their watch.
...this is coming from people who are the biggest users of everything that is wrong with gaming.
...this is coming from people who want "broader appeal" in every game.

they can try to run over Bioware with the "it's their fault" bus, but look at the history of Bioware and look at the History of EA, and then tell me with a normal face that EA had NOTHING to do with ANYTHING Bioware did, including the ending.


and they shut down army of two mutiplayer servers!!!!

#94
shepskisaac

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vivaladricas wrote...
I hope another developer gets the IP, I really do, and they shatter what you all think Bioware is sooo special at.  

And you think another developer will automatically make everything better? Some things simply need more time. Look at Obsidian and KOTOR 2. Obsidian is a stellar developer, yet LucasArts rushed the release and as much as I love K2 to death, the game did start to fall apart at the end. Tons of cut content to the point some of the things didn't even make sense, similary to ME3 you had no idea what happened with your squadmates, they were suddenly disappearing from the story for no reason etc.

#95
Jawsomebob

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Ninja Stan wrote...

Let's tone down the "blame" discussion and the thinly veiled insults against developers, please.


we want to love them. But were like a lover with a broken heart. 

Bioware, I want to blindly throw money at you again!!! I know someday you will redeem yourself!!

Modifié par Jawsomebob, 11 septembre 2012 - 07:24 .


#96
JeffZero

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Ninja Stan wrote...

Let's tone down the "blame" discussion and the thinly veiled insults against developers, please.



#97
Applepie_Svk

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Fawx9 wrote...

dreman9999 wrote...

Reorte wrote...

dreman9999 wrote...

So? ea was the ones who didn't give them enough time to make a proper ending. The still are at fault.

The ending is the result of bad ideas, not lack of time. There are other things which could well be put down to lack of time (iffy animations, Tali photo etc.) but the writing of the ending isn't one of them so I don't blame EA for it.

The uprowr started becausethe ending was not clear. EC fixes that. Any hate on the ending now is because of blind hae for a character or no option for an easy way out in the end.


You mean except for the stuff the retconned out, like squad teleportation and relays exploding, which at best leaves everyone in a galactic darkage for years as they putter back home before starving out.

Not to mention major theme and conflict shifts within the final minutes.


EC not just "fix that" it was retcon of original ending... so much about artistic integrity:whistle:

JeffZero wrote...

Ninja Stan wrote...

Let's tone down the "blame" discussion and the thinly veiled insults against developers, please.

 

Unfortunately EA gave us fuel...

Modifié par Applepie_Svk, 11 septembre 2012 - 07:24 .


#98
Giggles_Manically

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So the people who set the deadline, funded the game, and were the ones who ultimately in control have nothing to do with the content of the product?

Damn the government needs to hire these spin doctors!

#99
Guest_vivaladricas_*

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IsaacShep wrote...

vivaladricas wrote...
I hope another developer gets the IP, I really do, and they shatter what you all think Bioware is sooo special at.  

And you think another developer will automatically make everything better? Some things simply need more time. Look at Obsidian and KOTOR 2. Obsidian is a stellar developer, yet LucasArts rushed the release and as much as I love K2 to death, the game did start to fall apart at the end. Tons of cut content to the point some of the things didn't even make sense, similary to ME3 you had no idea what happened with your squadmates, they were suddenly disappearing from the story for no reason etc.


I think the suicide mission put them in a hole in all honesty.  How can the Dev know who survived and who did not.  Should have been used in ME3 IMO.  

But yeah sure some of them get rushed, I think 2 years is a lot of time though personally.  I dont do game development though, and wasnt there so I am making guesses.  Point still goes to that ending was going to be there, so for me it was screwed either way.  

EA is dirty but so is everyone else.  MS started a lot of this stuff.  If google did thoug it would be viewed as awesome.  ;)  Larry Pages teeth mention once again FTW,.  Seriously if they were the publisher good god, everyone would even like the ending.  Cause google for some reason....I need a thesis to figure that love affair out.  

I know googs is way off topic but everytime I see a big company get hate it makes me wonder about them cause I have never see the internet, a place full of complaining like anything like google.  Maybe cause it promoted being dumb or something.  Or Pages teeth. .... 

Modifié par vivaladricas, 11 septembre 2012 - 07:29 .


#100
Jawsomebob

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Applepie_Svk wrote...

Fawx9 wrote...

dreman9999 wrote...

Reorte wrote...

dreman9999 wrote...

So? ea was the ones who didn't give them enough time to make a proper ending. The still are at fault.

The ending is the result of bad ideas, not lack of time. There are other things which could well be put down to lack of time (iffy animations, Tali photo etc.) but the writing of the ending isn't one of them so I don't blame EA for it.

The uprowr started becausethe ending was not clear. EC fixes that. Any hate on the ending now is because of blind hae for a character or no option for an easy way out in the end.


You mean except for the stuff the retconned out, like squad teleportation and relays exploding, which at best leaves everyone in a galactic darkage for years as they putter back home before starving out.

Not to mention major theme and conflict shifts within the final minutes.


EC not just "fix that" it was retcon of original ending... so much about artistic integrity:whistle:

JeffZero wrote...

Ninja Stan wrote...

Let's tone down the "blame" discussion and the thinly veiled insults against developers, please.

 

Unfortunately EA gave us fuel...


It is like EA intentionally blamed Bioware but made it look like they were complimenting them at first glance at the same time. It's very subtle but you can tell by the wording. EA intetionally did this to distance themselves from this ending. But they didn't want to look like they were doing that. 

Modifié par Jawsomebob, 11 septembre 2012 - 07:27 .