For those that hated the ending (and only those people)...
#251
Posté 01 octobre 2012 - 01:16
What's more, the game tells you that the Allies are winning key victories and pushing the Reapers back. What does that mean if a conventional win is off of the table? The Reapers grabbed the Citadel and fortified Sol heavily. The bulk of their fleet is there waiting for a knife fight. They are so confident that they believe that they can ****** on the fire and call the dogs. When Shepard opens fire on them I was ready to take them on and win or die trying.
I think that if you had maxed EMS then you should have had an 85% chance of a win on conventional victory with heavy losses. The combined fleets were in and of themselves a force multiplier because of the varied skill sets that could be maximized in the fight. Despite what Anderson and the resistance went through they managed to hold their own while taking 80-90% casualties. If Anderson could do that on a world crawling with Reapers why couldn't Hackett win in space with the galaxy at his back?
There is really only one reason why we couldn't have pulled off a conventional victory and that is because we were denied it. When you have been shut down before you even try then there is really nothing that can be done and that is why we were forced into blue, green, or red. BioWare didn't do that with either ME or ME2. You fought against incredible odds and you managed to pull of a victory that made you feel like you just won the world. ME3 not so much.
#252
Posté 01 octobre 2012 - 01:24
Conventional Victory is only possible against a single Reaper like in the case of ME1 and ME2. The Reapers outnumber every fleet in the Milky Way and have superior technology to all of the Citadel races, which means a Conentional Victory isn't in the cards for ME3.knightnblu wrote...
I have said it before and I will say it again, conventional victory was possible. If you played your cards right you combined the fleets of the galaxy and when you dropped into the Sol system it looked like thousands of ships including most of the remaining dreadnaughts. Every time I see the allied fleets arrive I can't help, but thinking that Harby's thinking "oh, sh#t!"
What's more, the game tells you that the Allies are winning key victories and pushing the Reapers back. What does that mean if a conventional win is off of the table? The Reapers grabbed the Citadel and fortified Sol heavily. The bulk of their fleet is there waiting for a knife fight. They are so confident that they believe that they can ****** on the fire and call the dogs. When Shepard opens fire on them I was ready to take them on and win or die trying.
I think that if you had maxed EMS then you should have had an 85% chance of a win on conventional victory with heavy losses. The combined fleets were in and of themselves a force multiplier because of the varied skill sets that could be maximized in the fight. Despite what Anderson and the resistance went through they managed to hold their own while taking 80-90% casualties. If Anderson could do that on a world crawling with Reapers why couldn't Hackett win in space with the galaxy at his back?
There is really only one reason why we couldn't have pulled off a conventional victory and that is because we were denied it. When you have been shut down before you even try then there is really nothing that can be done and that is why we were forced into blue, green, or red. BioWare didn't do that with either ME or ME2. You fought against incredible odds and you managed to pull of a victory that made you feel like you just won the world. ME3 not so much.
Modifié par Blueprotoss, 01 octobre 2012 - 01:25 .
#253
Posté 01 octobre 2012 - 10:00
Blueprotoss wrote...
Yet you keep on contradicting yourself and running away still won't help you.
Putting aside the fact that you quite clearly don't know what most of your key words mean, I don't think I need much help. You're winning this argument for me.
Actually Reapers are more so classified on scale based n size is one of the major factors of design. Two wrongs don't make a right.
Prove it.
And then tell me what the scale is.
]Again it doesn't matter if Sovreign was dead because the Reapers changed their mind on this cycle especially when looking at humanity. If it was irrelevent then Harbinger wouldn't be in ME2 with what role he had.
It's irrelevant to the point.
You assert that Sovereign did not operate alone as a Reaper. Yes, Harbinger started taking an interest in the events of the galaxy, but only after Sovereign was dead. Harbinger can't help Sovereign if Sovereign is dead. Can you help a person that's dead?
I see how your fiocusing on ad hominemss again and how its still irrelevent when the Leviathans tell some of the story while most of the story is from the Catalyst
Again, are you slow? Whether you think most of the story comes from the Catalyst or not is irrelevant, because its story does not contradict what the Leviathans tell us.
You don't have a point.
Again it is an assumption even when the Catalyst has 1st hand knowledge on this and the Leviathans have 2nd hand knowledge.
There's no assumption there. They each tell us more or less the same story.
Opinion is always wrong when the facts are being used.
Hence why you've been proved wrong so many times.
#254
Posté 10 octobre 2012 - 03:08
Sadly you aren't Charley Sheen and opinions don't trump facts.The Night Mammoth wrote...
Putting aside the fact that you quite clearly don't know what most of your key words mean, I don't think I need much help. You're winning this argument for me.
I love it on how you avoid talking about scale at every turn even when ships are designed around scaling. Again Reapers are more so classified on scale based n size is one of the major factors of design. Two wrongs don't make a right.The Night Mammoth wrote...
Prove it.
And then tell me what the scale is.
Again it doesn't matter if Sovreign was dead because the Reapers changed their mind on this cycle especially when looking at humanity. If it was irrelevent then Harbinger wouldn't be in ME2 with what role he had.The Night Mammoth wrote...
It's irrelevant to the point.
You assert that Sovereign did not operate alone as a Reaper. Yes, Harbinger started taking an interest in the events of the galaxy, but only after Sovereign was dead. Harbinger can't help Sovereign if Sovereign is dead. Can you help a person that's dead?
Again ad hominems are useless just like how you're saying everything is irrelevent when you don't agree with something.The Night Mammoth wrote...
Again, are you slow? Whether you think most of the story comes from the Catalyst or not is irrelevant, because its story does not contradict what the Leviathans tell us.
You don't have a point.
Again it is an assumption even when the Catalyst has 1st hand knowledge on this and the Leviathans have 2nd hand knowledge.The Night Mammoth wrote...
There's no assumption there. They each tell us more or less the same story.
Opinion is opinion and fact is fact. It sounds like you're not a fan of logic.The Night Mammoth wrote...
Hence why you've been proved wrong so many times.
Modifié par Blueprotoss, 10 octobre 2012 - 03:09 .
#255
Posté 10 octobre 2012 - 03:57
knightnblu wrote...
I have said it before and I will say it again, conventional victory was possible. If you played your cards right you combined the fleets of the galaxy and when you dropped into the Sol system it looked like thousands of ships including most of the remaining dreadnaughts. Every time I see the allied fleets arrive I can't help, but thinking that Harby's thinking "oh, sh#t!"
That isn't what I thought when I saw those scenes.Nor were we supposed to think that.
What's more, the game tells you that the Allies are winning key victories and pushing the Reapers back. What does that mean if a conventional win is off of the table?
Mostly that the writing is a bit incoherent; this is particularly bad if you play MP since Hackett's dialogue gets infected too.Anyone who listens to Citadel news reports or looks at the galaxy map knows that the Reapers are expanding their control rather than being driven back.
#256
Posté 10 octobre 2012 - 04:04
#257
Posté 13 octobre 2012 - 08:01
Blueprotoss wrote...
Sadly you aren't Charley Sheen and opinions don't trump facts.
Quite correct, hence why you're doing all the work for me. My facts trump your opinions.
]I love it on how you avoid talking about scale at every turn even when ships are designed around scaling. Again Reapers are more so classified on scale based n size is one of the major factors of design. Two wrongs don't make a right.
I'm actively trying to start a discussion on the scale but you refuse to tell me what the scale is.
Again it doesn't matter if Sovreign was dead because the Reapers changed their mind on this cycle especially when looking at humanity. If it was irrelevent then Harbinger wouldn't be in ME2 with what role he had.
Harbinger wasn't helping Sovereign. Sovereign dies before Harbinger enters the picture.
Again it is an assumption even when the Catalyst has 1st hand knowledge on this and the Leviathans have 2nd hand knowledge.
What does the Catalyst tell us?
What do the Leviathans tell us?
Are their stories different?
No! So your point is irrelevant.
Opinion is opinion and fact is fact. It sounds like you're not a fan of logic.
I'm a die-hard fan of logic, that's why I keep insisting that you use some.
#258
Posté 17 octobre 2012 - 05:17
Yet your "facts" don't trump the facts because you're only using opinion. Either way you're not winning like Charley Sheen since both of you have lost.The Night Mammoth wrote...
Quite correct, hence why you're doing all the work for me. My facts trump your opinions.
You aren't trying to start a discussion on scale especially when you're denying that scale isn't involved.The Night Mammoth wrote...
I'm actively trying to start a discussion on the scale but you refuse to tell me what the scale is.
Again it doesn't matter if Sovreign was dead because the Reapers changed their mind on this cycle especially when looking at humanity. If it was irrelevent then Harbinger wouldn't be in ME2 with what role he had. I see that you're still missing the point.The Night Mammoth wrote...
Harbinger wasn't helping Sovereign. Sovereign dies before Harbinger enters the picture.
Again it is an assumption even when the Catalyst has 1st hand knowledge on this and the Leviathans have 2nd hand knowledge. I'm not surprised that you're still missing the point.The Night Mammoth wrote...
What does the Catalyst tell us?
What do the Leviathans tell us?
Are their stories different?
No! So your point is irrelevant.
If you were using logic then opinion wouldn't be your backbone.The Night Mammoth wrote...
I'm a die-hard fan of logic, that's why I keep insisting that you use some.
#259
Posté 17 octobre 2012 - 05:30
But I wouldn't have liked if conventional victory was possible, and I'm glad Bioware didn't go that route. I always expected that the Reapers would end up being defeated by a superweapon of some point. I just think the original endings were very poorly executed, didn't have enough to differentiate them other than a different color explosion, and involved an introduction to what seemed at the time to be an entity like Q.
#260
Posté 17 octobre 2012 - 05:38
jsl1016 wrote...
"Video Gamey"
Likely the WORST phrase ever put "out there" by a video game company representative.
This.........i mean im stumped as to why they even said that and thought it would sit well.
#261
Posté 18 octobre 2012 - 01:15
#262
Posté 18 octobre 2012 - 02:24
<--------- me.
But that would of been too good to be true. I am overall happy with the Synthesis ending. :/ Meh.
#263
Posté 18 octobre 2012 - 02:28
Before the EC I would add lack of closure. Still didn't get enough (what does Garrus go do without his FemShep?!?) with the EC but it was better than before.
#264
Posté 18 octobre 2012 - 03:11
#265
Posté 18 octobre 2012 - 08:29
Mandatory link to pre-EC Conventional Victory discussion/justification hub thread.
I highly recommend any of Raynulf's analysis posts listed in the index, like this one.
Basically, to justify conventional victory being impossible, BW retconned a goodly portion of lore away and ignored what they didn't retcon; Thanix Cannons and Citadel Relay Controls having been ignored being the worst offense.
#266
Posté 18 octobre 2012 - 01:35
Noelemahc wrote...
Thread hop:
Mandatory link to pre-EC Conventional Victory discussion/justification hub thread.
I highly recommend any of Raynulf's analysis posts listed in the index, like this one.
Basically, to justify conventional victory being impossible, BW retconned a goodly portion of lore away and ignored what they didn't retcon; Thanix Cannons and Citadel Relay Controls having been ignored being the worst offense.
And this is why the Refuse ending in EC demonstrates Bioware was only half-listening to our concerns. There was never any intention of "fixing" anything. Or providing alternatives. Only justifying The Art.
Modifié par iakus, 18 octobre 2012 - 01:39 .
#267
Posté 18 octobre 2012 - 01:51
#268
Posté 18 octobre 2012 - 01:54
#269
Posté 18 octobre 2012 - 02:03
There is no genocide, There is only ascension
There is no peace, There is only Catalyst solutions
There is no victory, There is only Crucible
#270
Posté 18 octobre 2012 - 02:09
But even disregarding that, I feel that Control and Synthesis fail as endings for two reasons. One, there's no way for the player to know how their chosen ending REALLY pans out. In Control, how can we be sure what the Shepard AI will do with the Reaper's power? How will they 'protect the many'? And with synthesis, even EDI isn't sure what the heck the future is going to be like in this senario. In then end, I think there were too many unknowns about these two endings for them to be accepted by a lot of players. With a little refinement, they could have, but as they are, we just don't know.
But the other reason I think these two endings fail is that Shepard ALWAYS dies in them. Shepard is the player's personal connection to the universe. They always view the world through Shepard's perspective. So to kill Shepard is to sever that connection. So all the sacrifices that the player has made to reach this point are now, at least on some level, disconnnected. The universe is a lot less 'real' to a lot of players. Do I think that Shepard should have been dead in SOME of the endings? Heck yes. Do I think he should be dead in all but one? No. This leaves the ending with less of an impact, in the end. Plus, they already killed off Shepard once in the beginning of ME2, so if feels kind of redundant to kill him again. Great, Shepard's dead just like at the start of ME2. Wow, I feel really sad.
So in Control and Synthesis it is unknown what really happens to the galaxy at large in the long run, and the player has less of a reason to care in the first place. So all in all, they simply fail as endings, IMO.
And that leaves us with Destroy, which requires the destruction of all the Geth and EDI in order for the player to maintain their connection to the universe, as well as have a good idea of what happens after ME3 is over. This is not a sacrifice a lot of players feel is warranted, given that Control and Synthesis are so unappealing in the first place. So yeah, I think the endings could have been pulled off better. Mass Effect 3, to me, will always be one of those 'could have been so great' games. And it was so close to being so. Unfortunately, I think Bioware made some mistakes(the treatment of Jacob's 'romance' being the worst turd of the bunch). This made what was a GREAT series into a so-so series. And that makes me, as a ardently passionate Bioware fan, very sad.
Forrest Gump: And that's about all I have to say about that.
Modifié par CastonFolarus, 18 octobre 2012 - 02:11 .
#271
Posté 18 octobre 2012 - 02:13
#272
Posté 18 octobre 2012 - 02:22
#273
Posté 18 octobre 2012 - 02:28
#274
Posté 18 octobre 2012 - 02:44
Blueprotoss wrote...
You aren't trying to start a discussion on scale especially when you're denying that scale isn't involved.
I'm sure there's a phrase for the kind of argument technique you use.
Chewbacca defense maybe? Troll logic? Not sure.
Again it doesn't matter if Sovreign was dead because the Reapers changed their mind on this cycle especially when looking at humanity. If it was irrelevent then Harbinger wouldn't be in ME2 with what role he had. I see that you're still missing the point.
Telling yourself that won't make it so.
Again it is an assumption even when the Catalyst has 1st hand knowledge on this and the Leviathans have 2nd hand knowledge. I'm not surprised that you're still missing the point.
I'd inform you of the irony, but I doubt you'd understand.
If you were using logic then opinion wouldn't be your backbone.
Maybe it's a language barrier!
Modifié par The Night Mammoth, 18 octobre 2012 - 02:45 .
#275
Posté 18 octobre 2012 - 04:12
Modifié par GimmeDaGun, 18 octobre 2012 - 04:54 .





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