This week's multiplayer balance changes are live. Details here.
September 11 Multiplayer Balance Changes
Débuté par
Eric Fagnan
, sept. 11 2012 07:58
#1
Posté 11 septembre 2012 - 07:58
#2
Posté 12 septembre 2012 - 04:01
friedricethem0n wrote...
Why were there some ninja nerfs that weren't posted in the balance changes?
I realize that the Pirahna went from good to medicore in the past two weeks or so.
I now have to empty a clip and a half at point blank range to kill off a Guardian on Gold with the shredder mod V equipped. I have the Pirahna X, by the way.
It used to be just slightly more than half a clip (5 shots) to kill Gold Guardians at point blank range without any consumable mods.
Bioware should document every single balance changes that they do every week and not just the positive ones.
The Pirahna is now officiallly unplayable without Shotgun Amps at Gold difficulty and above.
We post all of our balance changes.





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