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September 11 Multiplayer Balance Changes


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#76
Starquake

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Nice to see a buff to Overload and Cryoblast, but does the Crusader and Kishock really need a buff? I virtually never see anyone ever running the Crusader, or the Kishock. It is not that they're not powerful (I'm surprised I haven't seen people complaining that they're "over powered" yet, lol), it's just that so few people can actually hit anything with them, not many players will spend the time to learn how to use these guns.I very rarely see anyone using the Graal too.

#77
Rifneno

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Starquake wrote...

Nice to see a buff to Overload and Cryoblast, but does the Crusader and Kishock really need a buff? I virtually never see anyone ever running the Crusader, or the Kishock. It is not that they're not powerful (I'm surprised I haven't seen people complaining that they're "over powered" yet, lol), it's just that so few people can actually hit anything with them, not many players will spend the time to learn how to use these guns.I very rarely see anyone using the Graal too.


You're surprised that no one's complained the crusader is OP?

What in all of the hells?!

#78
Inabstract

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Kinda disappointed with Cryo buff. It really is a decent power, just not as good as something like Snap Freeze, Proxy mine. The other buffs like Overloads duration lasting is a great thing (much more TBs). Grall buff wasn't really needed, but I like the gun.

Crusader I didn't really care for but i'll definitely try it out. Kishock was already good, it's simply the lag from the weapon. For EX: *shoots assault trooper in face directly* *trooper walks up to you anyways* first time I used it and didn't know it's accuracy bonus from charging, I was slightly annoyed.

Now, it helps a bit but it can still go through them. Verdict of Balance Changes:

7/10

#79
Equinoxe4

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And just last week I had reactivated my Kroguard with Graal and he was already doing so well. Very nice!!!

#80
stayposi1990

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GRAAL! YES! HRAWWWGH *excited headbutt*

#81
Starquake

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Rifneno wrote...

Starquake wrote...

Nice to see a buff to Overload and Cryoblast, but does the Crusader and Kishock really need a buff? I virtually never see anyone ever running the Crusader, or the Kishock. It is not that they're not powerful (I'm surprised I haven't seen people complaining that they're "over powered" yet, lol), it's just that so few people can actually hit anything with them, not many players will spend the time to learn how to use these guns.I very rarely see anyone using the Graal too.


You're surprised that no one's complained the crusader is OP?

What in all of the hells?!


I'm certain it's out there somewhere, I just haven't come across it personally. LOL.

#82
uzivatel

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Other than the Salarian, all of my engineers are going to profit.

Now, how about fixing the Disciple?

Modifié par uzivatel, 11 septembre 2012 - 11:14 .


#83
Gwenaith

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We'll need somewhere to hide next week. The nerfs/enemy buffs are coming...

#84
Sinapus

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Rolenka wrote...

Overload Power
- Duration that Tech Burst power combos are set up increased from 3.5 to 5 seconds


Does this mean Turian Sentinels will be able to Warp burst their Overloads?

Probably still won't be able to with Tech Armor on, but it's something...


I've gotten a few tech bursts w/Turian sentinel. Had to use that cooldown bonus on tech armor and be point-blank to the target, but it happened. This may open the range a bit, as someone else noted before.

#85
RecoonHoodie

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Graal Shotgun
- Damage increased from [80.0-100.0] to [88.0-110.0]
- Damage multiplier for head shots increased from 2.5 to 3.0 
Mmm it feels goood...

Modifié par RecoonHoodie, 11 septembre 2012 - 11:23 .


#86
The Shadow Broker

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batarian extra ammo still doesnt work with the particle rifle

#87
Captain J. Sunshine

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Kishock Sniper Rifle
- Damage increased from [645.4-806.8] to [774.5-968.1]
- Percentage of total damage that is done as bleed damage increased from 20% to 33%
- Bleed damage duration remains at 10 seconds

33 is such a random number
Also why mention the bleed duration at all if it didn't change?

#88
Smikerama

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The Shadow Broker wrote...

batarian extra ammo still doesnt work with the particle rifle


It's not supposed to.  Batarians only give you extra spare ammo, it doesn't expand the clip.  The particle rifle has 0 spare ammo, so there's nothing to increase.

#89
Knockingbr4in

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My analysis, for what it's worth:

The fundamental problem with Cryo Blast is the fact that you cannot hit several enemies with it, or only quite a few if they are next to each other if you chose Radius at rank 4, which is the only evolution that's worth a damn between the two as of now. Cryo Blast should have a radius to start with and rank 4 Radius should increase it. It is at this point that I would start considering taking Duration, but as of now it is a totally pointless evolution to select.

What the current balance change did is invalidate further the choice of the Duration evolution. Also, recharge speed was never an issue to start with, unless you like running -200%.

#90
Daveros

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So it's really just a buff to bleed damage on the Kishock?

Damage/Bleed (pre-buff) 516.32/129.08 - 645.44/161.36

Damage/Bleed (post-buff) 518.915/255.585 - 648.627/319.473

Still, I'm not complaining.

#91
Bleachrude

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Cryo blast is supposed to be used against armoured units at a distance.

Only armoured units that will attempt to evade it are pyros. Everything else with armour (turret, atlas, prime, brute, ravager, banshee) are autohits.

#92
Invader Nemesis

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Overload buff, yes!

#93
Credit2team

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Elotana wrote...

just FYI bioware the reason your metrics show nobody using the graal or kishock has nothing to do with the guns and everything to do with

1. bad netcode
2. no visual differentiation between games hosted next door and games hosted in outer mongolia

well, cya


agree

#94
bd2eazy

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very nice.... just increase the energy drain window and increase tech burst damage and tech bursts will finally rival BE's

#95
OhPa2

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Nice to see buffs.

#96
Koenig888

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Way overdue for buffs to the single-shot sniper rifles and Black Widow.

#97
the slynx

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Overload's tech burst window getting a buff is great news. Thanks!

#98
Misfiring

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Cryo buff is nice, but I believe it could be improved by giving it a small impact damage, like Pull. This allows it to kill units with very low health and will be immensely helpful to human infiltrators.

Other buffs are welcomed.

#99
friedricethem0n

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Why were there some ninja nerfs that weren't posted in the balance changes?

I realize that the Pirahna went from good to medicore in the past two weeks or so.

I now have to empty a clip and a half at point blank range to kill off a Guardian on Gold with the shredder mod V equipped. I have the Pirahna X, by the way.

It used to be just slightly more than half a clip (5 shots) to kill Gold Guardians at point blank range without any consumable mods.

Bioware should document every single balance changes that they do every week and not just the positive ones.

The Pirahna is now officiallly unplayable without Shotgun Amps at Gold difficulty and above.

#100
Stahlhammer

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I'd like even more Graal's weight reduction, but still, very nice :))