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Operation VIGILANCE Weekend Operation FAILED


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#176
Outamyhead

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So where is the commendation pack, anyone got theirs yet (just wondering because it's normally mentioned when it will show up regardless of if we won or failed), I checked this morning and there was nothing, bought three premium specter packs while I was looking though, I have a stage 3 Turian soldier with level 20 powers and skills I have never used as a result, and all of the N7 brigade.

#177
Jason_53

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I have a very simple theory about the operaton failure:
There wasn't enough people playing.
I admit that there were less than usual escort missions last weekend, I posted that in the operation forum and a lot of other players did the same, and some have posted about it in this forum too.
I must have done over 100 missions (bronze, silver & gold) between friday afternoon and sunday night, both with friends and randoms, and only 40-50% of them had escorts, but that could've been easily compensated by a larger number of players participating.
So the way I see it is that people may be losing interest and stopped caring about the game, wich is a terrible sign.
I pray to God that I'm wrong and that the causes of our failure are those exposed by other posters in this forum, but if I'm not then all I have to say is: analize your own figures Bioware because an alarm panel has just started to flash.  Image IPB

#178
Gazereths

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I have to say I got more escort missions last night and the night before than I did over the entire operation weekend......Just my luck :P

#179
Jason_53

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Gazereths wrote...

I have to say I got more escort missions last night and the night before than I did over the entire operation weekend......Just my luck :P


Not just your luck, my team and I got the same Image IPB

#180
D-y

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dang i thought we got it

#181
brian_breed

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Datdude1970 wrote...

SeeNoEvilHearNoEvil wrote...

kwndc wrote...

Bioware knew this would fail. They obviously have the means to see this kind of statistic and knew that there would never be 250,000 escort missions even attempted over the time period alloted.

If the community could have had the ability to CHOOSE escort missions to complete, we could have doubled or tripled the required number.

Relying on a RANDOM occurence was unfair and smells of a set-up. Sort of like the store(just saying).

I like how it's always the same.

We beat the weekend: The whole operation was far too easy and all the braggers crawl out of their holes.

We get beaten: The whole operation was unfair and all the whiners step up and spam words in CAPITALS.

Image IPB


^ this

It was a  fair, achievable challenge, good effort but not quite enough! Regroup for next mission and try harder with the new friends you made this weekend!


You guys are missing the point in the quoted complaint. Since objectives are randomized, we can have no direct influence on the outcome of the event. My guess is that few escorts actually failed on Bronze or Silver, with more failures on Gold and Platinum plausible. But the "achievable challenge" to which you refer is not achievable by skill or time invested. We failed the objective at least in part because the challenge relied on chance first, proficiency second.

#182
warriorN7

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This is everyone's fault but mine.:devil:

Modifié par warriorN7, 12 septembre 2012 - 04:57 .


#183
anokie

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Victory packs are not so great i can live without them but to provide so few escort missions when prior to the challenge there were more to me seems fishy to say the least.

#184
DarkFaerie316

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Well, we failed!!!! Sometimes things just don't go according to plan. Whether the blame lies with not enough players as some think or bioware as others think, it doesn't really matter. It's over now and we can't change it. What we can do though, is be happy with the friends we made and with the fun we had trying to reach the goal. I knew this would be a difficult one but I had a lot of fun making new friends and playing matches with them. That is a big reward for me right there :-)

#185
Xadermag

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Count me among those who got virtually no escort missions. I had a relatively slow weekend, so I got to play more than usual, and in about 20 games, I had 1 or 2 escort.

And, this may sound dickish, but I'm glad to see other were getting disconnected from EA servers too. I thought it was just my ISP going to crap on me. Glad it wasn't.

#186
Jason_53

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ifritanshiva wrote...

Well, we failed!!!! Sometimes things just don't go according to plan. Whether the blame lies with not enough players as some think or bioware as others think, it doesn't really matter. It's over now and we can't change it. What we can do though, is be happy with the friends we made and with the fun we had trying to reach the goal. I knew this would be a difficult one but I had a lot of fun making new friends and playing matches with them. That is a big reward for me right there :-)


Agreed, we need to move on.

Is just that the wound is fresh and still hurts, none of us like to lose, but we have to accept that we can't win all the time, even the greatest homerunners get struck out. 

#187
GarrusAngel 31

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ok i get it we failed the comunity goal but those of us who did the personal/squad goals didnt get our rewards either this is the second time bioware did this to me. and as for for the other did anyone notice a lack of the specific objective required this weekend we play all weekend long and only had one or two escort mission the whole weekend. allied goal dont bother me too much but when they blantently dont give rewards for acheiving squad goals what is the deal here

#188
PhantomZ

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not surprised...

#189
Chris Priestly

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Reward packs have now started to be sent out. I will post again once the granting has ended.



:devil:

#190
DarkFaerie316

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Jason_53 wrote...

ifritanshiva wrote...

Well, we failed!!!! Sometimes things just don't go according to plan. Whether the blame lies with not enough players as some think or bioware as others think, it doesn't really matter. It's over now and we can't change it. What we can do though, is be happy with the friends we made and with the fun we had trying to reach the goal. I knew this would be a difficult one but I had a lot of fun making new friends and playing matches with them. That is a big reward for me right there :-)


Agreed, we need to move on.

Is just that the wound is fresh and still hurts, none of us like to lose, but we have to accept that we can't win all the time, even the greatest homerunners get struck out. 



I understand completely. I hate losing too and was quite disappointed when we were so close but didn't get it.  But, in finding new friends to play with, I realised that I did get a reward for this weekend. It's not a victory pack but imo, something better. Just my opinion and I realise that others may not feel as I do.

#191
Zaidra

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SeeNoEvilHearNoEvil wrote...

kwndc wrote...

Bioware knew this would fail. They obviously have the means to see this kind of statistic and knew that there would never be 250,000 escort missions even attempted over the time period alloted.

If the community could have had the ability to CHOOSE escort missions to complete, we could have doubled or tripled the required number.

Relying on a RANDOM occurence was unfair and smells of a set-up. Sort of like the store(just saying).

I like how it's always the same.

We beat the weekend: The whole operation was far too easy and all the braggers crawl out of their holes.

We get beaten: The whole operation was unfair and all the whiners step up and spam words in CAPITALS.

Image IPB


This

#192
ThaddeusPL

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We failed beacuse BioWare don't care about gamers. ME3 is dead now. There is a lot better multi-player games on market. ME3 shpould be only single-player with good story, not that crap they served to us. Casey and Mike don't have balls to admit that.
I feel ban for this post. :D

#193
DocDAM

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brian_breed wrote...

You guys are missing the point in the quoted complaint. Since objectives are randomized, we can have no direct influence on the outcome of the event.


No, I don't think we are missing the point.  You COULD directly influence the outcome by PLAYING MORE.  See my other post.  The sample set was so large that the randomness was removed (unless it wasn't truly random).  The primary things at play were:
(1) How many missions Bioware assumed we would have to play to achieve the goal
(2) How many we did play

We missed by EIGHT PERCENT.  If we all played 8% more games (9% to be safe), mission success!

Modifié par DocDAM, 12 septembre 2012 - 05:54 .


#194
Datdude1970

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brian_breed wrote...

Datdude1970 wrote...

SeeNoEvilHearNoEvil wrote...

kwndc wrote...

Bioware knew this would fail. They obviously have the means to see this kind of statistic and knew that there would never be 250,000 escort missions even attempted over the time period alloted.

If the community could have had the ability to CHOOSE escort missions to complete, we could have doubled or tripled the required number.

Relying on a RANDOM occurence was unfair and smells of a set-up. Sort of like the store(just saying).

I like how it's always the same.

We beat the weekend: The whole operation was far too easy and all the braggers crawl out of their holes.

We get beaten: The whole operation was unfair and all the whiners step up and spam words in CAPITALS.

Image IPB


^ this

It was a  fair, achievable challenge, good effort but not quite enough! Regroup for next mission and try harder with the new friends you made this weekend!


You guys are missing the point in the quoted complaint. Since objectives are randomized, we can have no direct influence on the outcome of the event. My guess is that few escorts actually failed on Bronze or Silver, with more failures on Gold and Platinum plausible. But the "achievable challenge" to which you refer is not achievable by skill or time invested. We failed the objective at least in part because the challenge relied on chance first, proficiency second.


Disagree, clearly by the numbers, 8% more effort /matches would have yielded the desired outcome barring an arithmetic abberation. Objectives are randomized during the normal MP experience as well....obviously BW has the math and estimated what a fair challenge would be, and looks like they were within an 8% tolerance.

#195
Amaterasuomikami

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DocDAM wrote...

We missed by EIGHT PERCENT.  If we all played 8% more games (9% to be safe), mission success!


Agreed, 8% is nothing in the grand scheme of things.

#196
starkfist70

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Sunday early evening playing ME3 multi on PS3 I kept being dropped into the exact same lobby I kept leaving. Not many people were playing in the waning hours of the op. In 6 hours, on both the 360 and PS3, I had about 3 escort missions total...all in the span of two matches. This op was a difficult one, I will give it that.

#197
Davie78

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Escort were few and far between I must have played 40-50 games and only got about 25-30 escorts now considering that was the goal more should've been put in I'm amazed there was as many as there was done, although the blame has to lie with bioware for not putting at least 1 or more in every game

#198
HUX22

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It was tough and I like tough missions keep it up Bioware and ignore the complaining.

#199
Senalda

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Not a big surprise, since the goal was obviously made to be failed at. The number was just way too high, same as the previous failed objective. Especially for something that just randomly occurs in-game.

#200
anokie

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Commendation pack revived i now have a crusader 3 ......