What do you think Is the reason for the decline of players in multiplayer?
#26
Posté 12 septembre 2012 - 04:08
#27
Posté 12 septembre 2012 - 04:08

When I'm still needing Uncommon and Rare Gear and getting the above I pretty much question why I'm still wasting my time on the game.
Modifié par ElectroNeonPanda, 12 septembre 2012 - 04:09 .
#28
Posté 12 septembre 2012 - 04:08
#29
Posté 12 septembre 2012 - 04:08
HashimSharif wrote...
nerfing, why don't you make a questionnaire
^This^
If they ever nerf my lovely Asari Adept again, I'll be gone myself.
#30
Posté 12 septembre 2012 - 04:10
#31
Posté 12 septembre 2012 - 04:12
Why play if nothing ever gets better or new and you just get more of what you already had and don't need???
#32
Posté 12 septembre 2012 - 04:13
#33
Guest_Lord_Sirian_*
Posté 12 septembre 2012 - 04:14
Guest_Lord_Sirian_*
#34
Posté 12 septembre 2012 - 04:15
We have weapons, we have maps and we have characters.
Do you know what is missing?
More game modes.
#35
Posté 12 septembre 2012 - 04:19
#36
Guest_Puddi III_*
Posté 12 septembre 2012 - 04:21
Guest_Puddi III_*
Double caret of solidarity.UpirNoir wrote...
The fact that the game has been out for 6 months now ? Ô.óWhat do you think Is the reason for the decline of players in multiplayer
#37
Posté 12 septembre 2012 - 04:23
#38
Posté 12 septembre 2012 - 04:25
#39
Posté 12 septembre 2012 - 04:25
No challenge, no curve balls, no unique strategies, just figure out an enemy weakness and don't deviate from it.
#40
Posté 12 septembre 2012 - 04:26
Terry Yaki wrote...
Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers, Servers
This one knows
#41
Posté 12 septembre 2012 - 04:27
Modifié par parico, 12 septembre 2012 - 04:27 .
#42
Posté 12 septembre 2012 - 04:27
#43
Posté 12 septembre 2012 - 04:29
Who wants to grind out gold matches for two consumables? Since the UR drop rate is so low, most people don't even bother.
It's no fun getting trolled every time you open a Premium Spectre Pack. (on my other account).
#44
Posté 12 septembre 2012 - 04:31
That, and lack of a PvP and a story-based mission mode.BDelacroix wrote...
Normal attrition due to time.
Also, ending haters. They grind people's gears.
#45
Guest_Aotearas_*
Posté 12 septembre 2012 - 04:33
Guest_Aotearas_*
BDelacroix wrote...
Normal attrition due to time.
This. Considering we only have a single mode to play with whose very basic design is already repetitive, I am fairly sure the MP was a huuuge success, not only for for ME series but also as a MP mode itself. Not many games with such limited MP variety can survive for half a year and still have a pretty decent playerbase across the platforms.
That said, I think player decline is currently at a high, due to new releases and some people leaving out of boredom due to repetitivity (try and say that fast three times
#46
Posté 12 septembre 2012 - 04:33
#47
Posté 12 septembre 2012 - 04:34
#48
Posté 12 septembre 2012 - 04:35
ParatrooperSean wrote...
I see the "decline" claim made repeatedly but I haven't seen anyone present evidence. How can you notice a decline? At any given time you have no idea how many people are actually playing. In Silver (and even Gold) I see lots of low N7 ratings with low ranked weapons, which indicates new players.
I'm gunna have to agree with Supa Dupa ParatrooperStan here. I've seen an increase of new players rolling on in, asking questions and the like. What Bio needs to do is come out with a ME MP game all on its own. Think of the possibilities.
#49
Posté 12 septembre 2012 - 04:36
#50
Posté 12 septembre 2012 - 04:38
Lord Chun wrote...
More like its become too much of a grind to get all the UR weapons and it's the same thing over and over agin that kills any coop game after time
While not "the" reason, it playes a big role indeed.





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