Applepie_Svk wrote...
Yate wrote...
@ BioWare:
But please, TALK TO US LIKE ADULTS. Explain why you made these endings, try and share the way you see it with us. I believe that you did your best to make a beautiful, meaningful ending for this series. We just want the same thing, and maybe if you'd open up this wall of hurtful silence you've been projecting ever since release the people here could see the endings the way you do.
Ask to Hudson and Walters, it´s only their creation not a whole team, otherwise I am surprise that you are saying from one hand that endings are beautiful and from the other hand you are asking for explanation of those endings... For me it looks like you didn´t get it.Yate wrote...
Look, I get the decision to make it impossible to defeat the Reapers without the crucible. I agree with it, in fact. Anything else would've made the Reapers look too weak and/or stupid. But that's no reason to include Refusal. It's painfully obvious that everyone's hopes are on the crucible, and without it we lose. We get it. We don't need a fake ending to drive the point home.
For 98% of game you have no idea who built it, what it does, why the creators built 3 very weird kind of buttons which required bloody sacrifice instead of normal computer or panel, and only two guys which knew something more about Crucible are dishonest. Yet you are saying that the only hope is Crucible without knowing the nature of that structure.
Pretty much. *shrug* I'm not here to judge the rest of the game, I'm just saying that Refusal doesn't fit with everything we've been told and what we've seen Shepard do.
If freedom of choice is so important, then why is there no option to refuse to fight Saren? Or go after the Collectors? Because Shepard will do anything it takes to stop the Reapers, up to and including genocide of synthetics. There are some aspects of Shepard that are universal, and he/she would never walk away when the entire galaxy needs help.





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