Hey just making a new character and was wondering..
Noble Dwarf gets an extra point in combat training where the common dwarf gets an extra point in pickpocketing...
Well I want my char to be a damage dealer...will things round out in the end if I want to do the common storyline?
As a damage dealer, losing that extra combat training point is a bummer..
Common Dwarf/Noble Dwarf
Débuté par
Sk1nHoUnD
, déc. 26 2009 08:00
#1
Posté 26 décembre 2009 - 08:00
#2
Posté 26 décembre 2009 - 08:44
It doesn't really matter. You get enough skills to make up for it.
Do remember however that the commoner also starts with a Dual Weapon talent, while the Noble starts with a Sword and Shield talent.
Do remember however that the commoner also starts with a Dual Weapon talent, while the Noble starts with a Sword and Shield talent.
#3
Posté 26 décembre 2009 - 09:25
As Apophis says, it really doesn't matter. Sure, it'll hold you up till you can make up that difference, but in the long run, it's not really an inconvenience.
Although it gives you that Stealing point that I really wouldn't toss on a war. I've never played Dwarf myself, but I'd recommend using Nobles for wars if you want to do so.
I myself have found the commoners to be much better as Rogues, but that's just me.
Although it gives you that Stealing point that I really wouldn't toss on a war. I've never played Dwarf myself, but I'd recommend using Nobles for wars if you want to do so.
I myself have found the commoners to be much better as Rogues, but that's just me.
#4
Posté 26 décembre 2009 - 10:01
If you want to be a Dwarven Noble be prepared to lose ALL your possessions at the end of your Origins story. That includes Blood Dragon Armor, The Edge etc.
I would go for Dwarven Commoner because having the above items is far too useful.
I would go for Dwarven Commoner because having the above items is far too useful.
#5
Posté 26 décembre 2009 - 10:29
That was fixed with the last patch, you now get back your DLC stuff. And if you're worried about the couple of 'wasted' skills, get the Respec mod (use it all the time myself).
#6
Posté 26 décembre 2009 - 03:09
If you're on the PC platform, don't sweat the small differences like that in your character creation. It's dirt easy to install DAModder and any one of several mods that enable you to respec your main character and companions if you don't like how things are working out. Ultimately, there's no way to gimp yourself on the PC platform. There's no reason whatsoever to start a char over to correct mistakes in your build choices. You'll find that by level 20+ you will have access to every skill and talent/spell you need and pretty much all you care about beyond that point is pumping your key attributes the way you like. My level 24 DW War is sitting on some unused talent points now, as are some of my level 23 companions. All I looked forward to beyond about level 21 on each of them was pumping attributes further.
PS3 and X360 platforms you don't have it nearly as easy. Boo to Bioware for not building a respec mechanic into the game itself. Just make it a huge money sink costing something like 150g per respec or require a special sidequest or whatnot and it magically becomes "balanced and fair" in most player's eyes.
But even if you're not on the PC platform and therefore can't easily respec, I still wouldn't spend much time worrying about skill and talent/spell choices--you can grab all the good ones you really need on your main char eventually: 4 in combat training, 4 in coercion, and maybe 1 point in poison and 1 in traps so you can use poison and traps on your main char. You don't need Stealing--there's only a few things really worth the time/effort to steal and they're not all that great anyway. Ultimately, among all your favorite companions you can effectively have access to 4 ranks in every skill.
PS3 and X360 platforms you don't have it nearly as easy. Boo to Bioware for not building a respec mechanic into the game itself. Just make it a huge money sink costing something like 150g per respec or require a special sidequest or whatnot and it magically becomes "balanced and fair" in most player's eyes.
But even if you're not on the PC platform and therefore can't easily respec, I still wouldn't spend much time worrying about skill and talent/spell choices--you can grab all the good ones you really need on your main char eventually: 4 in combat training, 4 in coercion, and maybe 1 point in poison and 1 in traps so you can use poison and traps on your main char. You don't need Stealing--there's only a few things really worth the time/effort to steal and they're not all that great anyway. Ultimately, among all your favorite companions you can effectively have access to 4 ranks in every skill.
#7
Posté 26 décembre 2009 - 07:20
Yeah I'm on XBOX...
Ill still with the common dwarf...I like where the story is going with it
Ill still with the common dwarf...I like where the story is going with it
#8
Posté 26 décembre 2009 - 07:25
AFAIK, that's just on PC, not consoles. At least it doesn't happen on the PS3 in my experience.Skyie84 wrote...
If you want to be a Dwarven Noble be prepared to lose ALL your possessions at the end of your Origins story. That includes Blood Dragon Armor, The Edge etc.
I would go for Dwarven Commoner because having the above items is far too useful.
#9
Posté 26 décembre 2009 - 07:36
I personally like the dwarf commoner by far, storywise and else. Don't know experience wise though. Because with the Dwarf commoner you barely reach level 3 when come in Ostagar. Don't remember for the noble.
#10
Posté 27 décembre 2009 - 09:07
one thing to keep in mind as well. with the noble, you can actually leave your starting area with around 28-30 gold without sellling the blood dragon armor with little effect later on.





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