I disagree. Just cause there are no romances doesn't mean your character can't be gay.Plaintiff wrote...
I think that would suck. Bioware is pretty much the only company that acknowledges homosexual gamers and allows them a form of in-game self-representation. As a homosexual, I want to see more people like me, being more fairly represented in media in general. Aside from the characters of Bioware, and a few gay superheroes, there's nothing out there for me at all.
Further to that, I personally don't give a **** about "roleplaying experience", but for people who do, I think anyone with half a brain would acknowledge that a person's sexuality has a big impact on their lives, and that losing the ability to express that dimension of their character would be a negative.
It's one of the few things Bioware has to offer that most standard fantasy RPGs do not.
Should there be romance in DA3?
#26
Posté 13 septembre 2012 - 04:03
#27
Posté 13 septembre 2012 - 04:08
wsandista wrote...
Insisting would mean that I demanded that romances be removed. I have not done that have I? I stated my preference and then asked a question.
So if I said "I would prefer wsandista go to hell. How do the rest of you feel?" instead of shouting "GO TO HELL!", you wouldn't take that as an insult?
Modifié par thats1evildude, 13 septembre 2012 - 04:13 .
#28
Posté 13 septembre 2012 - 04:13
thats1evildude wrote...
wsandista wrote...
Insisting would mean that I demanded that romances be removed. I have not done that have I? I stated my preference and then asked a question.
So if I said "I would prefer you go to hell" instead of shouting "GO TO HELL!", that would not be an insult?
How do you get your blades so fine, wsandista, to split these hairs so evenly?
Do you have a problem with comprehension?
You seem not to understand the difference between a question with a stated preference and a demand.
The question with a stated preference: "Would you guys like to order pizza or chinese for lunch? I personally prefer pizza, but would like to see what the rest of the rest of the office wants."
The demand: We will all order pizza for lunch! I don't give a rat's ass if you want it or not but you will eat it!
#29
Posté 13 septembre 2012 - 04:17
Modifié par thats1evildude, 13 septembre 2012 - 04:21 .
#30
Posté 13 septembre 2012 - 04:18
(Also because I, personally, like them.)
#31
Posté 13 septembre 2012 - 04:23
thats1evildude wrote...
I'm merely stating my preferences and then asking a question. My preference is for you to go to hell, but I'm leaving it open to debate. See the distinction?
Yes.
Glad you finally caught on.
#32
Posté 13 septembre 2012 - 04:27
All right, I said my piece. (Peace?) I'll leave this thread alone now.
Modifié par thats1evildude, 13 septembre 2012 - 04:37 .
#33
Posté 13 septembre 2012 - 04:29
Andrastee wrote...
No, there should not be romances in DA3. If only because of the forum riot that would result if they were removed.
(Also because I, personally, am indifferent to them.)
Fixed.
Modifié par CrustyBot, 13 septembre 2012 - 04:30 .
#34
Posté 13 septembre 2012 - 04:30
thats1evildude wrote...
You stay cool under fire, wsandista. I'll give you that.
http://t1.gstatic.co...QrdkCb2NCq1RDEg
#35
Posté 13 septembre 2012 - 04:31
I think they need to be done better than was done in Dragon Age 2 too.
1)If you are going to add time to a romance, then I think you should make more significant moves than we just move into together in the last three years.
2) If you going to have adult style banter, perhaps you should have adult style cut scenes. I am not talking graphic, but
3)Lol, Do you really have to make a cool companion, and make them off limits.
#36
Posté 13 septembre 2012 - 04:36
#37
Posté 13 septembre 2012 - 04:41
silentassassin264 wrote...
If you have a feature that a lot of people like, you should not abandon it. There are going to be far more people upset about its removal than people satisfied with it.
Well (Fast Jimmy already touched on this earlier IIRC) there were several features that were removed in DA2 that people loved about DAO, so why did they do that?
Anyways, it seems that Bioware romances have gone from being intresting roleplaying opportunities involving complex characters to blatant fanservice with characters who are increasingly one-note and shallow.
#38
Posté 13 septembre 2012 - 04:52
And there was massive backlash over that in addition to DA2's other failings. Don't you remember the whole "streamlining" rants? If it was stupid to do that then, it would be stupid to do that now.wsandista wrote...
silentassassin264 wrote...
If you have a feature that a lot of people like, you should not abandon it. There are going to be far more people upset about its removal than people satisfied with it.
Well (Fast Jimmy already touched on this earlier IIRC) there were several features that were removed in DA2 that people loved about DAO, so why did they do that?
Anyways, it seems that Bioware romances have gone from being intresting roleplaying opportunities involving complex characters to blatant fanservice with characters who are increasingly one-note and shallow.
#39
Posté 13 septembre 2012 - 05:01
#40
Posté 13 septembre 2012 - 05:04
Seriously, grow the f up. It's not like you get cooties because people who like romance play the same game as you do. Hide the box if the fact that romance exists embarasses you so much.
#41
Guest_EntropicAngel_*
Posté 13 septembre 2012 - 05:09
Guest_EntropicAngel_*
Renmiri1 wrote...
I just don't get why a feature that doesn't affect your gameplay in any way, since you don't have to use it, should "not be there" because you don't approve of it. You don't like it ? Don't use it. There is no in game consequences for not romancing anyone.
Seriously, grow the f up. It's not like you get cooties because people who like romance play the same game as you do. Hide the box if the fact that romance exists embarasses you so much.
Your violent reaction is rather surprising...and telling, I suppose.
#42
Posté 13 septembre 2012 - 05:25
wsandista wrote...
I would personally prefer if it was not included, how do the rest of you feel?
They should feel more natural, and would definitely need to lose the most obvious love-button and the dialogue wheel altogether (stating this is kinda degrading even, I personally feel it's pretty obviously a bad and shallow mechanic).
Also, gifting stuff for +points was not bad, because although unnatural, it made it seem that my viewpoint simply skipped the near-impossible-to-play-out (VA and animation) intricacies of "starting the spark". It seemed that somewhere along the journey my character got on good terms with other characters, que warm relationships - all through a seemlessly blending minigame that cought more or less of my interest. Of course there are obvious problems with having just gifts affect relations (though this wasn't exactly the case with also random-like events triggering personal quests, and already-there dialogue from where to score plus points). But as stated, I perceived the "bought influence" blending with good RP and happening along the way, with the gifts being a possibility for me to 1. direct the possible relations at camp, very unnaticeably meta-conducting the game to play out as I wanted and 2. to feel enjoyment from it, via the waiting anxiety of "things to happen" (new dialogue at camp) and extra meaning for stuff I find, and to looting places.
So I guess they should just bring in some variety to gifts and personal quests. Maybe making the importance of the latter more evident. Though then I won't feel as "orchestrating" or "conducting" the game-relations, which was certianly a good thing in Origins.
Maybe we'd need more emphasis on camp-dialogue that needen't be unlocked with items, yet is difficult to acquire. If whilst talking to a character, the others would at some point go to sleep, maybe, then there'd be interesting planning of "who to communicate the most to", and the realistic conclusion that you cannot make all great friends due to time constraints (people to whom you devout more time will possibly feel more for you).
#43
Posté 13 septembre 2012 - 05:29
Aren't Romances part of being a mature title? I think I'd really miss all the people who like romances being around here. Would be pretty dead on the boards without them.
#44
Guest_EntropicAngel_*
Posté 13 septembre 2012 - 05:41
Guest_EntropicAngel_*
cJohnOne wrote...
Aren't Romances part of being a mature title?
Please, please, don't go down this road...
#45
Posté 13 septembre 2012 - 05:43
Plaintiff wrote...
I think that would suck. Bioware is pretty much the only company that acknowledges homosexual gamers and allows them a form of in-game self-representation. As a homosexual, I want to see more people like me, being more fairly represented in media in general. Aside from the characters of Bioware, and a few gay superheroes, there's nothing out there for me at all.
Further to that, I personally don't give a **** about "roleplaying experience", but for people who do, I think anyone with half a brain would acknowledge that a person's sexuality has a big impact on their lives, and that losing the ability to express that dimension of their character would be a negative.
It's one of the few things Bioware has to offer that most standard fantasy RPGs do not.
could not agree with you more.. 100% this!!!!
#46
Posté 13 septembre 2012 - 05:44
#47
Posté 13 septembre 2012 - 05:57
EpicBoot2daFace wrote...
youtu.be/hMcVZQI6ybw
It's just... bad.
They need to target an older audience and purge stuff like Twilight from their minds when designing the romance scenarios. There needs to be more candor, and less giggly teenybopper stuff.
Modifié par slimgrin, 13 septembre 2012 - 06:00 .
#48
Posté 13 septembre 2012 - 06:18
That's not really my point. Of course I can 'headcanon' my characters as gay. I can also 'headcanon' that Hawke is a sleeper agent for a horde of alien shapeshifting lizards, who planted his embryo in Leandra's womb, and are now waiting for the prime opportunity to activate him and a billion others, so they can conquer the planet and force their new slaves to mine red lyrium, which they need to power a wormhole-generator so that they can expand their intergalactic empire to the furthest corners of the universe.hussey 92 wrote...
I disagree. Just cause there are no romances doesn't mean your character can't be gay.Plaintiff wrote...
I think that would suck. Bioware is pretty much the only company that acknowledges homosexual gamers and allows them a form of in-game self-representation. As a homosexual, I want to see more people like me, being more fairly represented in media in general. Aside from the characters of Bioware, and a few gay superheroes, there's nothing out there for me at all.
Further to that, I personally don't give a **** about "roleplaying experience", but for people who do, I think anyone with half a brain would acknowledge that a person's sexuality has a big impact on their lives, and that losing the ability to express that dimension of their character would be a negative.
It's one of the few things Bioware has to offer that most standard fantasy RPGs do not.
What I want is actual representation. I want my character to be able to express his sexuality and act on it in a meaningful way, by cultivating relationships with other characters, as opposed to the way Skyrim and Fable do it, which is not meaningful at all.
In non-roleplaying games, and media in general, I would like to see gay characters show up more often and to be well-written, multi-facted characters, who don't just angst about being gay like it's the only aspect of their character. In fact, I would like that for all minority representation in games.
That is why I consider the hypothetical removal of romances to be a backwards step. If anything, more RPG developers should be following Bioware's lead.
Modifié par Plaintiff, 13 septembre 2012 - 06:21 .
#49
Posté 13 septembre 2012 - 08:26
Whoa, I shocked myself.
BTW, I didnt like the way interactions were handled in DA2 (and half of the ME3 ones). It was done poorly imo. Apart from being called for 'mature gamers' I cant help myslef to think that BW is leaning more and more towards striplings in developing games...
When I was a child, I talked like a child, I thought like a child, I reasoned like a child. When I became a man, I put childish ways behind me.
Not to mention there wasnt a good villain in BW game since, I dont know, Saren maybe?
#50
Posté 13 septembre 2012 - 08:32
I think this is great. Romance is a huge thing in people's lives, and getting the opportunity to have our characters live through subplots such as these really strengthen their existence in the virtual world. Having other characters react makes it all feel even more organic.
It's a low cost, game length spanning subplot which serves to add characterisation to your own character and several major players in the character's world. Definitely zots well spent.
EDIT:
Well, that's your interpretation.hangmans tree wrote...
Do you know how this sounds? Most of you buy BW games because of romances. And thats it.
I was originally adding a little clause at the end of my post saying it's telling of how people who generally do not enjoy romance content perceive those who do, when I felt the need to put something like "not that this feature should take up anywhere near the majority of the resources or anything." I didn't write that however since I figured the post was fine on its own without a silly disclaimer. Seeing your post after I originally hit Submit, perhaps one was needed.
Modifié par KiddDaBeauty, 13 septembre 2012 - 08:40 .





Retour en haut






