Aller au contenu

Photo

Follower-interaction idea


  • Veuillez vous connecter pour répondre
28 réponses à ce sujet

#26
eroeru

eroeru
  • Members
  • 3 269 messages
Well, in whole the idea wouldn't take away any content. It would only limit the content you get from one playthrough more (as it is inevitably limited already - you most probably didn't think about that).

Doesn't sound very good, at first (sic!), but I claim it's mainly because of the lack of proper understanding of effects from the idea's implementation.

Though I myself don't quite grasp what the effects would be...

Modifié par eroeru, 16 septembre 2012 - 10:29 .


#27
Sejborg

Sejborg
  • Members
  • 1 569 messages
I don't like this idea. I want to get to know my companions, and this idea would make that more difficult.
But I do think it would be cool if the game somehow recognises who you talk with first. Maybe it could be commented that the PC always runs of to see X first or something like that. Maybe have companion Y complain that the PC never visits. :lol:

#28
eroeru

eroeru
  • Members
  • 3 269 messages
^Yeah, something along the lines would make the game more diverse I'd say. And that's always a marvellous thing in games.

Modifié par eroeru, 17 septembre 2012 - 10:17 .


#29
Alyka

Alyka
  • Members
  • 1 160 messages

Sylvius the Mad wrote...

Maria Caliban wrote...

1. The Love Button - A direct response to player complaints in DA:O. People would inadvertently start romances (Aw, Alister is giving me a rose, isn't that nice?) or miss romance suggestions (No, Leliana, I don't want to talk about my hair.)

Those complaints, I think, should have been ignored.  DAO's romance dialogue worked extremely well.

Agreed.
I think the heart icon (along with the other three icons) beat you over the head with the blatantly obvious most of the time.In my opinion anyways.

I like the OP's idea of having some hidden dialogue, but it should be kept to a minimum.
Take Alistair for example;
If you didn't talk to him about his childhood BEFORE you went to Redcliffe, he suddenly exclaims (in a nervous tone) that he's a bastard once you arrive there.But, if you DID talk to him about it beforehand, he will elaborate more on his background in a different tone.
Another example is whether or not you initiated sex with him. If you did, he won't say "I love you" afterwards.He just thanks the Warden. But, if HE initiated it, then he professes his love towards the PC.I liked that.

Modifié par Alyka, 17 septembre 2012 - 11:03 .