What if we could choose which style (DA:O or DA2) we prefer to play.
(I) Dialog wheel or phrases (PC will still voice them)
*Possible problem:
- 2 times more script checking
- Bugs if you allow player to switch between those options after starting a playthrough
- Might cripple game pacing since you have to read and then also listen to PC (DA:O choice). Option to skip PC's VA I consider blasphemous, considering how much time, money and talent was poured into it.
(II) Companion's equipment. (PC's choice or auto lvl-up)
I know many people didn't like the way armor set was bound to companions in DA2. But there is a good side to that. You didn't have to check extra 4 slots (armor, gloves, boots and hood) after every mission to see if you acquired better pieces. Now that I think about it a used a lot of time just checking 2 rings, belt, amulet and weapon. Some people enjoy doing that (myself included) but new/casual gamers might find it boring/pacing damaging SPECIALLY if they are console users (it some kind of clicking hell).
So BEFORE starting playthrough we can choose between PC's choice or auto-level Armor set (DA2). Developers already said that by giving companion an armor his/her look will only alter a bit, not change dramatically. So if you give "auto-level" a possibility to customize companion's look with an option in equipment screen. Just the same visual improvement that "PC's armor choice" will have. To get them you'll have to buy upgrades(DA2)/ reach xx level/ finish personal quest and so on.
*Possible problems
- Armor/stat Balancing. (If at the end of the day "PC's" will be stronger that "Auto" then you could add a +...% small bonuses to customized pieces or just extra rune slot)
- Economy/Loot Balancing
- Customization rage. ("auto-level" are getting their own customization setting but "PC's choice" are bound to equipped armor look. Look changing NPC can fix that)
Modifié par Dagr88, 13 septembre 2012 - 01:46 .





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