Derek Hollan wrote...
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Developers are people too.
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Man, this thread took a turn for the serious, but that's not necessarily a bad thing.
There's a great discussion to be had about the role of communication between non-PR staff at game companies, and the fans/players of their games. It's a huge discussion though, and I'm hard pressed to start anywhere without this devolving into a crazy essay.
So instead, I'll just relate how incredibly awesome it is that we have the routine opportunity to interact with people who are involved in making the games we love. When I was a kid, game designers were predominantly just mysterious people, far away, without names, faces or personalities. There was a great void, and from it, games emerged. Now I can easily swap puns with them on a forum, or drop a tweet to them, or get some cool insight through their writings online. Sometimes this is just fun, other times it enriches my experience with their games. These are all good things.
The kind of negative behavior Derek's talking about (not criticism, but the juvenile attacks, trolling and vitriol), make maintaining these kinds of interactions that much more difficult.
And lastly, truly atrocious behavoir doesn't just drive devs off forums, it can also drive away more moderate voices who are tired of being drowned out by the minority of rabid biotic howler doom monkeys.
Modifié par BjornDaDwarf, 13 septembre 2012 - 09:30 .