Aller au contenu

Photo

Arl Eamon of Redcliff


  • Veuillez vous connecter pour répondre
37 réponses à ce sujet

#1
Lesterkan

Lesterkan
  • Members
  • 27 messages
Is there a way to save both Mother and son?  What if I get the Urn first, would it make a difference?

Thanks in advance.

#2
Estelindis

Estelindis
  • Members
  • 3 710 messages
There is a way. You need to go to the Circle of Magi and ask them for help.

#3
Sabriana

Sabriana
  • Members
  • 4 381 messages
Which of course means that you have to do the whole mage's quest before you can return to Redcliffe with the First Enchanter.

#4
packardbell

packardbell
  • Members
  • 2 388 messages

Sabriana wrote...

Which of course means that you have to do the whole mage's quest before you can return to Redcliffe with the First Enchanter.


Which is obviously better than the alternative.

#5
PedroNaKwasie

PedroNaKwasie
  • Members
  • 55 messages

packardbell wrote...

Which is obviously better than the alternative.


I disagree. Isolde is so annoying it's really difficult not to let her die.

#6
packardbell

packardbell
  • Members
  • 2 388 messages

PedroNaKwasie wrote...

packardbell wrote...

Which is obviously better than the alternative.


I disagree. Isolde is so annoying it's really difficult not to let her die.


Well if you're a champion of all that is good, it's not.

B)B)

#7
LynxAQ

LynxAQ
  • Members
  • 357 messages
Its more satisfying killing her son. That way you get to slap that annoying btch across the room then watching her suffer as you slit her boys throat.

#8
packardbell

packardbell
  • Members
  • 2 388 messages

LynxAQ wrote...

Its more satisfying killing her son. That way you get to slap that annoying btch across the room then watching her suffer as you slit her boys throat.


Oh dear, I think we've got a serial killer in the making here...

#9
LynxAQ

LynxAQ
  • Members
  • 357 messages
"In the making".. I am already there... *generic evil laugh*

#10
Estelindis

Estelindis
  • Members
  • 3 710 messages
Wow. I know she's annoying, but last time I checked being annoying wasn't a death penalty offence... o.O



Anyway, yes: you have to complete the Circle of the Magi questline in order to get the Circle's help for Connor. But you're gonna have to do that quest anyway, so why not? Arl Eamon's a pretty decent guy, and both he and Alistair will be happier without the bloodshed.

#11
packardbell

packardbell
  • Members
  • 2 388 messages

LynxAQ wrote...

"In the making".. I am already there... *generic evil laugh*


My apologies, usually people aren't that open about their activities.

At least you enjoy your work, that's always a good thing I guess.

:wizard:

#12
Lesterkan

Lesterkan
  • Members
  • 27 messages

Estelindis wrote...

Wow. I know she's annoying, but last time I checked being annoying wasn't a death penalty offence... o.O

Anyway, yes: you have to complete the Circle of the Magi questline in order to get the Circle's help for Connor. But you're gonna have to do that quest anyway, so why not? Arl Eamon's a pretty decent guy, and both he and Alistair will be happier without the bloodshed.


Am I missing something here?  I did the Magi quest in my previous game thinking that I can save both of them, but the Templar were there trying to sort out the Circle.  I offered to help and when the Circle is finally under control.  I was told no mages are left.  All I've got was the Templar agrees to help me with the war.

So eventually, i have to return to the castle and only way to save the child is for me to enter into the fade using the mother's blood....  So I have done all the hard work, still someone has to die.... Have I missed anything out?  Why didn't I get the option to ask for the mages help?

#13
packardbell

packardbell
  • Members
  • 2 388 messages
You have to actually side with the mages to get the option.

Modifié par packardbell, 26 décembre 2009 - 02:07 .


#14
Lesterkan

Lesterkan
  • Members
  • 27 messages

packardbell wrote...

You have to actually side with the mages to get the option.


How can side with the mage?  I myelf is a mage.  when I arrive, there is already problem and I agree to help the Templar.  The only Mage I can side with is Wynne, which I did and she joined my party, if that's what you mean...

#15
Estelindis

Estelindis
  • Members
  • 3 710 messages
Yes. In order for the mages to be able to help you...
...there need to be some mages left, able to supply you with the lyrium (and the expertise in using lyrium in this fashion) you need to substitute for the blood.

So you needed to have saved Irving using the Litany of Adralla and then either spoken out against the purge of the mages or just left it to Gregoir to decide (he doesn't purge the Circle if you don't influence him).

You know, at the time when I did this during my City Elf playthrough, I was surprised that there wasn't more in the way of consequences for having left Connor alone for a while.  But, considering that a lot of people can easily miss the "third option" that lets you save both, I guess it wasn't a cop-out after all.

Modifié par Estelindis, 26 décembre 2009 - 02:13 .


#16
Apophis2412

Apophis2412
  • Members
  • 1 000 messages

packardbell wrote...

PedroNaKwasie wrote...

packardbell wrote...

Which is obviously better than the alternative.


I disagree. Isolde is so annoying it's really difficult not to let her die.


Well if you're a champion of all that is good, it's not.

B)B)


You're a Grey Warden in this game, not a knight of Camelot. :?

#17
Lesterkan

Lesterkan
  • Members
  • 27 messages

Estelindis wrote...

Yes. In order for the mages to be able to help you...
...there need to be some mages left, able to supply you with the lyrium (and the expertise in using lyrium in this fashion) you need to substitute for the blood.

So you needed to have saved Irving using the Litany of Adralla and then either spoken out against the purge of the mages or just left it to Gregoir to decide (he doesn't purge the Circle if you don't influence him).

You know, at the time when I did this during my City Elf playthrough, I was surprised that there wasn't more in the way of consequences for having left Connor alone for a while.  But, considering that a lot of people can easily miss the "third option" that lets you save both, I guess it wasn't a cop-out after all.


Thanks for the replies, when I arrive, i recall I could only talk to Gregori, the Templar.  I don't think there is any mages.  they are all inside the tower which is locked.  I could only enter after agreeing to help the Templars...  When I eventually went up to the top, I had to kill everyone, Irving couldn't hold on any longer and turned into demon.  So everyone dies and no mages left.

#18
packardbell

packardbell
  • Members
  • 2 388 messages

Apophis2412 wrote...

packardbell wrote...

PedroNaKwasie wrote...

packardbell wrote...

Which is obviously better than the alternative.


I disagree. Isolde is so annoying it's really difficult not to let her die.


Well if you're a champion of all that is good, it's not.

B)B)


You're a Grey Warden in this game, not a knight of Camelot. :?


Well if you're playing a morally-good Warden, it's about the same really.

#19
Ambeth

Ambeth
  • Members
  • 341 messages

Lesterkan wrote...

How can side with the mage?  I myelf is a mage.  when I arrive, there is already problem and I agree to help the Templar.  The only Mage I can side with is Wynne, which I did and she joined my party, if that's what you mean...


You pretty much have to side with the mages every time it looks like there's an option.  I think the most critical times are when you first speak with Gregior and then  when you are fighting Uldred you MUST use the Litany of Adralla to stop his special cast (Wynne should give you a vocal clue, but the big white rings around the chosen mages is a pretty good visual clue, too.) at least once.  Or, every time, if you don't want to face another abomination in the fight.

I am not sure how important the last conversation with Gregior is (that dear, conflicted, bigotted Cullen instigates) but I always affirm that the tower is safe now.  Just in case.

#20
Estelindis

Estelindis
  • Members
  • 3 710 messages

Lesterkan wrote...
Thanks for the replies, when I arrive, i recall I could only talk to Gregori, the Templar.  I don't think there is any mages.  they are all inside the tower which is locked.  I could only enter after agreeing to help the Templars...  When I eventually went up to the top, I had to kill everyone, Irving couldn't hold on any longer and turned into demon.  So everyone dies and no mages left.

Didn't you get the Litany of Adralla from Niall's corpse after your time in the Fade?  Did you not have Wynne with you?  (I don't know if you actually need her, but she does badger you - I mean, *remind* you - about using the Litany during the fight.)

Ambeth wrote...
I am not sure how important the last
conversation with Gregior is (that dear, conflicted, bigotted Cullen
instigates) but I always affirm that the tower is safe now.  Just in
case.

I always tell Cullen that I'll wait and see what the situation is in the Harrowing Chamber before deciding what to do...  Then I save Irving.  (I save all the other mages too, but apparently the game doesn't expect me to do this, because it auto-kills them between the end of the combat and talking to Irving.  Bah.)  Then, when talking to Gregoir - the conversation to which you refer above, yes? - even if I don't make any recommendation, and simply leave it up to Gregoir, the Circle is saved.

Modifié par Estelindis, 26 décembre 2009 - 02:26 .


#21
Lesterkan

Lesterkan
  • Members
  • 27 messages
Thanks Ameth, I think I was rushing things when I first play the game. Let me explore all the options with Gregior. At least i know I haven't missed any characters or quest... Thanks

#22
JosieJ

JosieJ
  • Members
  • 852 messages
Lesterkan, it doesn't really matter all that much what you say to Greagoir at the beginning--whether you agree to purge the Circle or insist it can be saved. What matters is 1) what you tell Cullen, the Templar with serious PTSD issues just before you meet up with Uldred (as long as you want to keep Wynne, that is) and 2) that you use the Litany to save Irving. Wynne won't fight you as long as you say you'll at least try to save the mages, and as long as Irving makes it through, the mages are considered saved.



In fact, I'm not sure if I've had a bug with my game, but every time I've used the Litany, I've saved about 3 or 4 of the other mages in addition to Irving, but they end up dying (spontaneously?) after I kill Uldred. Still, as long as Irving came through, the Circle was considered saved.

#23
Estelindis

Estelindis
  • Members
  • 3 710 messages

JosieJ wrote...
I'm not sure if I've had a bug with my game, but every time I've used the Litany, I've saved about 3 or 4 of the other mages in addition to Irving, but they end up dying (spontaneously?) after I kill Uldred.

You too?  So I'm not the only one to try this in vain...

#24
Lesterkan

Lesterkan
  • Members
  • 27 messages
I am clearer now, thanks for the hints ;)

#25
Estelindis

Estelindis
  • Members
  • 3 710 messages
You're welcome! Glad to help. :-)