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We need a better assault rifle!


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#26
vkt62

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We need more smg weapons and sniper rifle mods. We have very few of them compared to the other weapons. We already have lots of assault rifles

Modifié par vkt62, 14 septembre 2012 - 06:50 .


#27
Credit2team

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Zaidra wrote...

StrawHatMoose wrote...

You havnt even unlocked the PPR yet and you complain it's too heavy?


If' you'd read my post, you would know that I did have it in single player


The MP version has been buffed so its a bit better. Also you don't have the benefit of the huge mag a n7 destroyer does in SP

#28
Uchimura

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Lord_Durin wrote...

Pho Kadat wrote...

I'd like to see a Rare burst-fire AR with a smooth re-fire rate at just a touch of recoil. I'd also accept a longer re-fire rate if the gun had no recoil. For damage, the total of three shots (at Level 1) should fall around the 350-375 range, so each individual shot should equal ~116-125. Starting weight: ~1.5

So, you want the battle rifle from halo?:P

Actually another burst-fire rifle besides the Vindicator would be nice.


Valk and Argus are both burst, but we don't got em yet in MP.

#29
Ashen One

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Zaidra wrote...

Geth rifle: Sucks, no damage at all.


It's a nice secondary weapon for a Geth Infiltrator. I use it as a sidearm to my Javelin occasionally, and it works wonders against Cerberus and Geth.

Although it desperately needs a buff imo. It shouldn't take the GI to make a gun usable.

Zaidra wrote...
Falcon- honestly I just hate it's playstyle


"I don't like the way the weapon handles" isn't a legitimate argument for a weapon being objectively bad. I dislike the Piranha for the most part, but I can't really deny it's one of the best (as in most damaging) weapons in the game. You may not like the Falcon, but it's had to match the kind of utility it brings to the table. And now it's lightweight as well, making it even better.

Zaidra wrote...
Particle rifle: haven't unlocked it yet, but judging from my single player playthrough, it's waaaay too heavy.


lolwut? It has the same weight as a Geth Plasma Shotgun, Saber, or Krysae, yet can deal more damage than almost anything else in the game right now.

I could comment on the others, but I'm lazy.

Modifié par Ashen Earth, 14 septembre 2012 - 06:46 .


#30
Credit2team

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Uchimura wrote...

Lord_Durin wrote...

Pho Kadat wrote...

I'd like to see a Rare burst-fire AR with a smooth re-fire rate at just a touch of recoil. I'd also accept a longer re-fire rate if the gun had no recoil. For damage, the total of three shots (at Level 1) should fall around the 350-375 range, so each individual shot should equal ~116-125. Starting weight: ~1.5

So, you want the battle rifle from halo?:P

Actually another burst-fire rifle besides the Vindicator would be nice.


Valk and Argus are both burst, but we don't got em yet in MP.


the argus is absolute crap, if it comes to MP it better get a HUGE buff

#31
Atucker_a32

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 I don't know about more, they just need to better balance the weapons they currently have so it comes down to each persons preference instead of pure numbers, the new ghost recon seems to have a pretty good concept on the balance between every weapon, I have used every weapon in that game and I cannot seem to decide what is the best weapon just best for a situation, that's what the multiplayer needs

#32
Epsilon330

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The Revenant only does sub-par damage when you're trying to snipe with it. Use it as you would in ME2. Just add Piercing and Stability Mods, and you've got a gun that can put a maelstrom of death down a medium-short path.

#33
Credit2team

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Ashen Earth wrote...

Zaidra wrote...

Geth rifle: Sucks, no damage at all.


It's a nice secondary weapon for a Geth Infiltrator. I use it as a sidearm to my Javelin occasionally, and it works wonders against Cerberus and Geth.

Although it desperately needs a buff imo. It shouldn't take the GI to make a gun usable.


there's no particular reason to take the GPR over the GPSMG in the case you presented, especialy because of the reload time and the fact that the smg is much lighter (especialy with ULM)

#34
StrawHatMoose

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Zaidra wrote...

StrawHatMoose wrote...

You havnt even unlocked the PPR yet and you complain it's too heavy?


If' you'd read my post, you would know that I did have it in single player


I did. But it's got some changed mechanics in SP. like the charge up happens after a certain amount of time, not after 50 ammo consumed. It's clip size increases as your level increases. Just a little heavier than a Harrier. Don't knock it till you tried it.

#35
Happy Shepard

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Could the Argus and Adas ARs be useful on Multiplayer? Maybe they would solve some of your problems. Unfortunately, i haven't bought Firefight Pack and i could only use the Argus for a couple of enemies with my Shepard Adept. It was quite fun, but i can't tell how powerful it really is. (especially in comparison with harrier and other ARs)

#36
Untonic

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I understand your one of those weapons-almost-only guys but lemme break it to you, don't expect a RPG-Shooter to be as easy as stupid "360 no scopes" on COD.

While ARs, most, apparently suck, I find that the Vindicator is quite viable, so is the GPR, Mattock, Harrier and Falcon are good.

Don't know what to say, this was to begin with a power-oriented game series.

Modifié par Untonic, 14 septembre 2012 - 06:53 .


#37
BjornDaDwarf

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Zaidra wrote...

All of the above besides the turian soldier and the destroyer, which have significant powers and damage bonuses. 


I stand by my original anecdote then.  Mass Effect does not have an AR problem.  You have a perception problem.  

Not that I wouldn't like to see another AR or two added.  But that's because I happen to already enjoy a number of the ARs available, and look forward to even more variety.

#38
Zaidra

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vkt62 wrote...

We need more smg weapons and sniper rifle mods. We have very few of them compared to the other weapons.

Those too

#39
Zaidra

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Ashen Earth wrote...



Zaidra wrote...
Falcon- honestly I just hate it's playstyle


"I don't like the way the weapon handles" isn't a legitimate argument for a weapon being objectively bad. I dislike the Piranha for the most part, but I can't really deny it's one of the best (as in most damaging) weapons in the game. You may not like the Falcon, but it's had to match the kind of utility it brings to the table. And now it's lightweight as well, making it even better.

Zaidra wrote...
Particle rifle: haven't unlocked it yet, but judging from my single player playthrough, it's waaaay too heavy.


lolwut? It has the same weight as a Geth Plasma Shotgun, Saber, or Krysae, yet can deal more damage than almost anything else in the game right now.

I could comment on the others, but I'm lazy.



Falcon: Honestly it's practically a grenade launcher, not an assault rifle.... true it is well balanced, but it still doesn't feel like an AR.

PPR: and how long do you think it'll be before they nerf it?

#40
Zaidra

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Untonic wrote...

I understand your one of those weapons-almost-only guys


wait, please clearify on that...

#41
CptWiigum

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One of my absolute favorite guns is the Saber, and I assure you it is very viable vs primes and atlases.
I use it on many classes like quarian male infil and turian sentinel. Love it.

#42
Zaidra

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StrawHatMoose wrote...

Zaidra wrote...

StrawHatMoose wrote...

You havnt even unlocked the PPR yet and you complain it's too heavy?


If' you'd read my post, you would know that I did have it in single player


I did. But it's got some changed mechanics in SP. like the charge up happens after a certain amount of time, not after 50 ammo consumed. It's clip size increases as your level increases. Just a little heavier than a Harrier. Don't knock it till you tried it.


Okay well the differences between the sp and mp version of the ppr is new info to me, so... yeah. Okay i'll try it when I finally freaking unlock it, but seeing as I don't see that happening any time soon (seriously, i don't even have the vorcha sentinel yet), still not good enough... for me at least....

#43
Zaidra

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CptWiigum wrote...

One of my absolute favorite guns is the Saber, and I assure you it is very viable vs primes and atlases.
I use it on many classes like quarian male infil and turian sentinel. Love it.


I've used it on both. Atlases it's fine against (notice that I left them out) but against primes, no, it sucks. 

Modifié par Zaidra, 14 septembre 2012 - 06:59 .


#44
St3v3H

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The Harrier and is perfectly fine on Platinum since you're not camping the whole match you can run to ammo boxes too. The PPR works good too.

#45
StrawHatMoose

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Also, they buffed the PPR a few weeks ago because it was apparently bad. I hadn't unlocked it then but some posts said or was quite bad. They buffed it heavily, so u doubt there will be a nerf. I only see the PPR rarely.

#46
Ashen One

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thewalrusx wrote...

Ashen Earth wrote...

Zaidra wrote...

Geth rifle: Sucks, no damage at all.


It's a nice secondary weapon for a Geth Infiltrator. I use it as a sidearm to my Javelin occasionally, and it works wonders against Cerberus and Geth.

Although it desperately needs a buff imo. It shouldn't take the GI to make a gun usable.


there's no particular reason to take the GPR over the GPSMG in the case you presented, especialy because of the reload time and the fact that the smg is much lighter (especialy with ULM)


Yes there is.

Sniper/Assault rifle weight reduction in rank 6 of advanced hardware.

The Geth Pulse Rifle also staggers enemies, unlike the GPSMG. After a proxy mine debuff, whatever I'm shooting at with the GPR will be dead before I would have even reached the maximum RoF with the GPSMG. With Warp or Disruptor Ammo, the GPR shreds Phantom barriers (I fire a proxy mine to force that palm barrier ability they use, and then completely strip their barriers before they can even shoot again, which usually forces them to cloak and run away), yet trying that tactic with the GPSMG would lead to my own death, because of the warmup time.

The GPR is more rewarding for the risk involved with exposing yourself to enemy fire, unless said enemy has armor and the GPSMG has the high velocity barrel. But since I'm also using a Javelin, why would I even need that?

#47
Cyonan

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Zaidra wrote...

Okay well the differences between the sp and mp version of the ppr is new info to me, so... yeah. Okay i'll try it when I finally freaking unlock it, but seeing as I don't see that happening any time soon (seriously, i don't even have the vorcha sentinel yet), still not good enough... for me at least....


They buffed the damage. The weight remains unchanged(2.0 - 1.4 from I to X).

From what you've said you want, which is an AR slightly heavier than the Mattock with slightly better damage output, that's the Harrier. Making another gun like that is just redundant.

The Harrier's ammo issues is what keeps the insane damage + accuracy in check. Without that drawback it would end up being nerfed most likely.

#48
Ashen One

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Zaidra wrote...

PPR: and how long do you think it'll be before they nerf it?


Considering the risk involved with using it on the higher difficulty levels where it's not to hard to be killed before the gun even warms up, I really hope they don't nerf it.

Although to be fair, I had a few game breakingly overpowered setups I used with my Particle Rifle V before the first buff.

#49
Zaidra

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Cyonan wrote...

Zaidra wrote...

Okay well the differences between the sp and mp version of the ppr is new info to me, so... yeah. Okay i'll try it when I finally freaking unlock it, but seeing as I don't see that happening any time soon (seriously, i don't even have the vorcha sentinel yet), still not good enough... for me at least....


They buffed the damage. The weight remains unchanged(2.0 - 1.4 from I to X).

From what you've said you want, which is an AR slightly heavier than the Mattock with slightly better damage output, that's the Harrier. Making another gun like that is just redundant.

The Harrier's ammo issues is what keeps the insane damage + accuracy in check. Without that drawback it would end up being nerfed most likely.


Okay, but the lack of ammo is a huge issue for the class (soldiers) that need a gun like that the most, so.... yeah. 


and honestly I don't even freaking care if it's heavier than the typhoon, but they need a good assault rifle with decent damage that doesn't leave you sitting out of cover for fifteen seconds to shoot it and actually do significant damage with it. (examples: Striker, Typhoon, PPR, Revenant)

Modifié par Zaidra, 14 septembre 2012 - 07:14 .


#50
darkpassenger2342

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This is where people tell you the saber is one of the most underrated weapons, OP. ( perhaps the most underrated period)
high damage, staggers, amazing precision, high ammo count, large clip, good for close range hipfire so you dont need two guns, it is great from long, medium, and short range. also its unique rate of fire allows for massive power spam between shots.

Modifié par darkpassenger2342, 14 septembre 2012 - 07:16 .