Modifié par vkt62, 14 septembre 2012 - 06:50 .
We need a better assault rifle!
#26
Posté 14 septembre 2012 - 06:42
#27
Posté 14 septembre 2012 - 06:43
Zaidra wrote...
StrawHatMoose wrote...
You havnt even unlocked the PPR yet and you complain it's too heavy?
If' you'd read my post, you would know that I did have it in single player
The MP version has been buffed so its a bit better. Also you don't have the benefit of the huge mag a n7 destroyer does in SP
#28
Posté 14 septembre 2012 - 06:43
Lord_Durin wrote...
So, you want the battle rifle from halo?Pho Kadat wrote...
I'd like to see a Rare burst-fire AR with a smooth re-fire rate at just a touch of recoil. I'd also accept a longer re-fire rate if the gun had no recoil. For damage, the total of three shots (at Level 1) should fall around the 350-375 range, so each individual shot should equal ~116-125. Starting weight: ~1.5
Actually another burst-fire rifle besides the Vindicator would be nice.
Valk and Argus are both burst, but we don't got em yet in MP.
#29
Posté 14 septembre 2012 - 06:45
Zaidra wrote...
Geth rifle: Sucks, no damage at all.
It's a nice secondary weapon for a Geth Infiltrator. I use it as a sidearm to my Javelin occasionally, and it works wonders against Cerberus and Geth.
Although it desperately needs a buff imo. It shouldn't take the GI to make a gun usable.
Zaidra wrote...
Falcon- honestly I just hate it's playstyle
"I don't like the way the weapon handles" isn't a legitimate argument for a weapon being objectively bad. I dislike the Piranha for the most part, but I can't really deny it's one of the best (as in most damaging) weapons in the game. You may not like the Falcon, but it's had to match the kind of utility it brings to the table. And now it's lightweight as well, making it even better.
Zaidra wrote...
Particle rifle: haven't unlocked it yet, but judging from my single player playthrough, it's waaaay too heavy.
lolwut? It has the same weight as a Geth Plasma Shotgun, Saber, or Krysae, yet can deal more damage than almost anything else in the game right now.
I could comment on the others, but I'm lazy.
Modifié par Ashen Earth, 14 septembre 2012 - 06:46 .
#30
Posté 14 septembre 2012 - 06:46
Uchimura wrote...
Lord_Durin wrote...
So, you want the battle rifle from halo?Pho Kadat wrote...
I'd like to see a Rare burst-fire AR with a smooth re-fire rate at just a touch of recoil. I'd also accept a longer re-fire rate if the gun had no recoil. For damage, the total of three shots (at Level 1) should fall around the 350-375 range, so each individual shot should equal ~116-125. Starting weight: ~1.5
Actually another burst-fire rifle besides the Vindicator would be nice.
Valk and Argus are both burst, but we don't got em yet in MP.
the argus is absolute crap, if it comes to MP it better get a HUGE buff
#31
Posté 14 septembre 2012 - 06:47
#32
Posté 14 septembre 2012 - 06:47
#33
Posté 14 septembre 2012 - 06:49
Ashen Earth wrote...
Zaidra wrote...
Geth rifle: Sucks, no damage at all.
It's a nice secondary weapon for a Geth Infiltrator. I use it as a sidearm to my Javelin occasionally, and it works wonders against Cerberus and Geth.
Although it desperately needs a buff imo. It shouldn't take the GI to make a gun usable.
there's no particular reason to take the GPR over the GPSMG in the case you presented, especialy because of the reload time and the fact that the smg is much lighter (especialy with ULM)
#34
Posté 14 septembre 2012 - 06:49
Zaidra wrote...
StrawHatMoose wrote...
You havnt even unlocked the PPR yet and you complain it's too heavy?
If' you'd read my post, you would know that I did have it in single player
I did. But it's got some changed mechanics in SP. like the charge up happens after a certain amount of time, not after 50 ammo consumed. It's clip size increases as your level increases. Just a little heavier than a Harrier. Don't knock it till you tried it.
#35
Posté 14 septembre 2012 - 06:50
#36
Posté 14 septembre 2012 - 06:51
While ARs, most, apparently suck, I find that the Vindicator is quite viable, so is the GPR, Mattock, Harrier and Falcon are good.
Don't know what to say, this was to begin with a power-oriented game series.
Modifié par Untonic, 14 septembre 2012 - 06:53 .
#37
Posté 14 septembre 2012 - 06:51
Zaidra wrote...
All of the above besides the turian soldier and the destroyer, which have significant powers and damage bonuses.
I stand by my original anecdote then. Mass Effect does not have an AR problem. You have a perception problem.
Not that I wouldn't like to see another AR or two added. But that's because I happen to already enjoy a number of the ARs available, and look forward to even more variety.
#38
Posté 14 septembre 2012 - 06:51
Those toovkt62 wrote...
We need more smg weapons and sniper rifle mods. We have very few of them compared to the other weapons.
#39
Posté 14 septembre 2012 - 06:54
Ashen Earth wrote...
Zaidra wrote...
Falcon- honestly I just hate it's playstyle
"I don't like the way the weapon handles" isn't a legitimate argument for a weapon being objectively bad. I dislike the Piranha for the most part, but I can't really deny it's one of the best (as in most damaging) weapons in the game. You may not like the Falcon, but it's had to match the kind of utility it brings to the table. And now it's lightweight as well, making it even better.Zaidra wrote...
Particle rifle: haven't unlocked it yet, but judging from my single player playthrough, it's waaaay too heavy.
lolwut? It has the same weight as a Geth Plasma Shotgun, Saber, or Krysae, yet can deal more damage than almost anything else in the game right now.
I could comment on the others, but I'm lazy.
Falcon: Honestly it's practically a grenade launcher, not an assault rifle.... true it is well balanced, but it still doesn't feel like an AR.
PPR: and how long do you think it'll be before they nerf it?
#40
Posté 14 septembre 2012 - 06:56
Untonic wrote...
I understand your one of those weapons-almost-only guys
wait, please clearify on that...
#41
Posté 14 septembre 2012 - 06:57
I use it on many classes like quarian male infil and turian sentinel. Love it.
#42
Posté 14 septembre 2012 - 06:58
StrawHatMoose wrote...
Zaidra wrote...
StrawHatMoose wrote...
You havnt even unlocked the PPR yet and you complain it's too heavy?
If' you'd read my post, you would know that I did have it in single player
I did. But it's got some changed mechanics in SP. like the charge up happens after a certain amount of time, not after 50 ammo consumed. It's clip size increases as your level increases. Just a little heavier than a Harrier. Don't knock it till you tried it.
Okay well the differences between the sp and mp version of the ppr is new info to me, so... yeah. Okay i'll try it when I finally freaking unlock it, but seeing as I don't see that happening any time soon (seriously, i don't even have the vorcha sentinel yet), still not good enough... for me at least....
#43
Posté 14 septembre 2012 - 06:59
CptWiigum wrote...
One of my absolute favorite guns is the Saber, and I assure you it is very viable vs primes and atlases.
I use it on many classes like quarian male infil and turian sentinel. Love it.
I've used it on both. Atlases it's fine against (notice that I left them out) but against primes, no, it sucks.
Modifié par Zaidra, 14 septembre 2012 - 06:59 .
#44
Posté 14 septembre 2012 - 07:00
#45
Posté 14 septembre 2012 - 07:03
#46
Posté 14 septembre 2012 - 07:05
thewalrusx wrote...
Ashen Earth wrote...
Zaidra wrote...
Geth rifle: Sucks, no damage at all.
It's a nice secondary weapon for a Geth Infiltrator. I use it as a sidearm to my Javelin occasionally, and it works wonders against Cerberus and Geth.
Although it desperately needs a buff imo. It shouldn't take the GI to make a gun usable.
there's no particular reason to take the GPR over the GPSMG in the case you presented, especialy because of the reload time and the fact that the smg is much lighter (especialy with ULM)
Yes there is.
Sniper/Assault rifle weight reduction in rank 6 of advanced hardware.
The Geth Pulse Rifle also staggers enemies, unlike the GPSMG. After a proxy mine debuff, whatever I'm shooting at with the GPR will be dead before I would have even reached the maximum RoF with the GPSMG. With Warp or Disruptor Ammo, the GPR shreds Phantom barriers (I fire a proxy mine to force that palm barrier ability they use, and then completely strip their barriers before they can even shoot again, which usually forces them to cloak and run away), yet trying that tactic with the GPSMG would lead to my own death, because of the warmup time.
The GPR is more rewarding for the risk involved with exposing yourself to enemy fire, unless said enemy has armor and the GPSMG has the high velocity barrel. But since I'm also using a Javelin, why would I even need that?
#47
Posté 14 septembre 2012 - 07:06
Zaidra wrote...
Okay well the differences between the sp and mp version of the ppr is new info to me, so... yeah. Okay i'll try it when I finally freaking unlock it, but seeing as I don't see that happening any time soon (seriously, i don't even have the vorcha sentinel yet), still not good enough... for me at least....
They buffed the damage. The weight remains unchanged(2.0 - 1.4 from I to X).
From what you've said you want, which is an AR slightly heavier than the Mattock with slightly better damage output, that's the Harrier. Making another gun like that is just redundant.
The Harrier's ammo issues is what keeps the insane damage + accuracy in check. Without that drawback it would end up being nerfed most likely.
#48
Posté 14 septembre 2012 - 07:09
Zaidra wrote...
PPR: and how long do you think it'll be before they nerf it?
Considering the risk involved with using it on the higher difficulty levels where it's not to hard to be killed before the gun even warms up, I really hope they don't nerf it.
Although to be fair, I had a few game breakingly overpowered setups I used with my Particle Rifle V before the first buff.
#49
Posté 14 septembre 2012 - 07:12
Cyonan wrote...
Zaidra wrote...
Okay well the differences between the sp and mp version of the ppr is new info to me, so... yeah. Okay i'll try it when I finally freaking unlock it, but seeing as I don't see that happening any time soon (seriously, i don't even have the vorcha sentinel yet), still not good enough... for me at least....
They buffed the damage. The weight remains unchanged(2.0 - 1.4 from I to X).
From what you've said you want, which is an AR slightly heavier than the Mattock with slightly better damage output, that's the Harrier. Making another gun like that is just redundant.
The Harrier's ammo issues is what keeps the insane damage + accuracy in check. Without that drawback it would end up being nerfed most likely.
Okay, but the lack of ammo is a huge issue for the class (soldiers) that need a gun like that the most, so.... yeah.
and honestly I don't even freaking care if it's heavier than the typhoon, but they need a good assault rifle with decent damage that doesn't leave you sitting out of cover for fifteen seconds to shoot it and actually do significant damage with it. (examples: Striker, Typhoon, PPR, Revenant)
Modifié par Zaidra, 14 septembre 2012 - 07:14 .
#50
Posté 14 septembre 2012 - 07:13
high damage, staggers, amazing precision, high ammo count, large clip, good for close range hipfire so you dont need two guns, it is great from long, medium, and short range. also its unique rate of fire allows for massive power spam between shots.
Modifié par darkpassenger2342, 14 septembre 2012 - 07:16 .





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