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DA2 Art Style is one of the most beautiful I have ever seen - why all the hate?


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#26
Wulfram

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The lighting is mostly boring, the face textures lack detail and most peoples faces are doughy.

And the swords are too big, though that's inherited from Origins.

#27
fchopin

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EpicBoot2daFace wrote...

Image IPB
Image IPB
Image IPB

Why all the hate? Becuase the art and graphics are abysmal. OP, I suggest you play more games or visit the eye doctor.



I think the images above speak for themselves.

#28
bEVEsthda

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This thread's title is actually somewhat offensive to me. And I don't really think that is just me. As indeed the the appended question "why all the hate" also recognizes.

People are feeling insulted by the change in art direction. And IMO very rightly so, since it appears that the new art direction is cynically calculated to appeal to kids (and possibly the japanese market, which Bioware won't reach anyway). This is more like a work of a failed, incompetent marketing dude, than an artist's mind.
So that's my answer. That's why all the hate.

The only respectable artist work in DA2 are all the double face palms, and sewer graffiti. Much kudos to that artist's integrity.

Modifié par bEVEsthda, 14 septembre 2012 - 10:50 .


#29
eroeru

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Wow. "Beautiful", eh?

Yes, the sewers were real pretty.

#30
Sylvianus

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This word generic to justify why we needeed to change " totally " the artstyle seems so useless.

How about you simply look if what you see in the damn game please you ? To your tastes ? Why do you need to compare the artstyle to other ? I don't ****ing care about this word generic. meaningless for me. DAO was fine. I want something realistic not cartoonish. I loved what I saw with DAO and I want the same for DA3 whether it is generic or not in the woooorld. Generic or not, DAO artstyle while in the first episode is thousand time better than what was done in DA2 supposed to be the sequel. How about just improvements ? Too difficult ?

This desperate search for uniqueness seems to be a waste of time when there are thousands of games out there. The important thing is that Bioware is satisfied with what it creates, and its fans are satisfied with what they see.

Also I hate DAII's artstyle so much , that I will try to avoid that topic. I feel good, don't want to be butthurt again.

Modifié par Sylvianus, 14 septembre 2012 - 10:49 .


#31
Kaiser Arian XVII

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Sorry, I prefer the vanilla NWN 1.

#32
MichaelStuart

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Its only art.

#33
bEVEsthda

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Sylvianus wrote...

This word generic to justify why we needeed to change " totally " the artstyle seems so useless.

How about you simply look if what you see in the damn game please you ? To your tastes ? Why do you need to compare the artstyle to other ? I don't ****ing care about this word generic. meaningless for me. DAO was fine. I want something realistic not cartoonish. I loved what I saw with DAO and I want the same for DA3 whether it is generic or not in the woooorld. Generic or not, DAO artstyle while in the first episode is thousand time better than what was done in DA2 supposed to be the sequel. How about just improvements ? Too difficult ?

This desperate search for uniqueness seems to be a waste of time when there are thousands of games out there. The important thing is that Bioware is satisfied with what it creates, and its fans are satisfied with what they see.

Also I hate DAII's artstyle so much , that I will try to avoid that topic. I feel good, don't want to be butthurt again.


Yes.

And I also happen to think that it's DA2's art style that is "generic". It's the same imbecil drivel you see everywhere. Superficial, shallow, zero serve-function factor, all about "kewl", "stylish" (no it's not), culture-less surface.

The guidance for DA:O may have been "generic fantasy", but I think one has to see a bit farther than just word-associations. DA:O did an excellent job of owning its style. DA2 is just pathetic and repulsive. It only owns its color schemes.

Edit: One thing I'd like to add to clarify. My main hostilty is directed against designs, acting & animation. The rendition style mainly bothers me because it's changed. If it had been originally DA, I'd probably not be bothered much. Maybe I'd even liked it.

Modifié par bEVEsthda, 14 septembre 2012 - 11:18 .


#34
Arch1eviathan

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I agree OP. I especially loved the loading screens.

Image IPB

#35
bEVEsthda

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Arch1eviathan wrote...

I agree OP. I especially loved the loading screens.


<image removed in quote>



I would agree to that too. This is actually good. Just as the sewer graffiti I mentioned. But this is not DA2's in-game art direction. Nor could it be.

Modifié par bEVEsthda, 14 septembre 2012 - 11:10 .


#36
Direwolf0294

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The world looked like it was made from plastic in my opinion, which caused Kirkwall to look too clean and neat for an apparently slum city. It looked like a lego set.

Also, some of the models were just ridiculous. Flemmeth and the new Qunari looked cool but the Elves and Darkspawn looked really stupid and the giant two handed weapons were too anime for my liking.

And that's not to mention the enemies exploding in clouds of blood, which I personally consider part of the art style of the game as well.

#37
eroeru

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Didn't you find Flemeth ridiculous in her apparent "milf" look?

#38
Noctis Augustus

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fchopin wrote...

EpicBoot2daFace wrote...

Image IPB
Image IPB
Image IPB

Why all the hate? Becuase the art and graphics are abysmal. OP, I suggest you play more games or visit the eye doctor.



I think the images above speak for themselves.



Indeed... DA2 isn't even worthy of comparison to games like TES V: Skyrim and TW2: Assassins of Kings, these two games are far superior.

#39
Dominus

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Some sections(The City Map, Loading Screens) looked very sharp...

The majority of it isn't necessarily "abysmal", but it doesn't really stand out to me. It felt like I'd already been there in previous games. I'll agree that it has a very hard time standing toe-to-toe with Witcher 2 and Skyrim. They're not rally in the same ballpark.

Didn't you find Flemeth ridiculous in her apparent "milf" look?

It was a dramatic change from old hag flemeth, but you could likely make the same argument regarding Final Fantasy XIII's Ultimecia.

Modifié par DominusVita, 14 septembre 2012 - 11:39 .


#40
bEVEsthda

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DominusVita wrote...


Didn't you find Flemeth ridiculous in her apparent "milf" look?

It was a dramatic change from old hag flemeth, but you could likely make the same argument regarding Final Fantasy XIII's Ultimecia.


- But we absolutely would!
And then, on the top of that, DA2-Flemeth is quadruple damnable because they obviously just copied this! (As they did with almost all the new, disjointed, "unique" Image IPB designs).

#41
Clover Rider

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eroeru wrote...

Didn't you find Flemeth ridiculous in her apparent "milf" look?

Not so much a "milf" look, more like a "badass" look.

As for what I think of it? I don't really care that much. It didn't add much to the character, but at the same time it didn't take anything away from the character.

#42
eroeru

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Maybe. But the overall underlying feeling of BW's intent behind the change really bothered me. I had most raised eyebrows when I first saw the "revamped" Flemeth.

The idea of totally "revamping" in general seems like a horrible idea. You made a game people loved. Now you want to go to "somewhere completely different" with it... Why in nine hells' name would a developer do that?

#43
Plaintiff

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bEVEsthda wrote...

This thread's title is actually somewhat offensive to me. And I don't really think that is just me. As indeed the the appended question "why all the hate" also recognizes.

People are feeling insulted by the change in art direction. And IMO very rightly so, since it appears that the new art direction is cynically calculated to appeal to kids (and possibly the japanese market, which Bioware won't reach anyway). This is more like a work of a failed, incompetent marketing dude, than an artist's mind.
So that's my answer. That's why all the hate.

The only respectable artist work in DA2 are all the double face palms, and sewer graffiti. Much kudos to that artist's integrity.

You're insulted? You just made massively sweeping assumptions and generalizations about the art style and the people that may like it.

"They're children! Or probably Asian, because everyone knows Asians only like crap! But most likely children!"

Modifié par Plaintiff, 14 septembre 2012 - 12:01 .


#44
Dominus

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To Eroeru:

Well, I think that depends greatly on the direction the story was planned to go. If by the end of the Dragon Age series, the whole Maleficent look was done just for the "Rule of Cool", I'd wholeheartedy agree with you. It reminds me a bit of the quandry with Ashley's ME3 revamp. Some of the changes were plausible, but others felt completely out of character and out of place. I think that may be the same issue we're talking about here.

Modifié par DominusVita, 14 septembre 2012 - 12:04 .


#45
Fallstar

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DA2 felt too clean to me. The art style, the lighting, the interfaces, the lot of it. I didn't feel like I was playing a fantasy rpg. Which I wasn't really, but that's beside the point.

eroeru wrote...

Maybe. But the overall underlying feeling of BW's intent behind the change really bothered me. I had most raised eyebrows when I first saw the "revamped" Flemeth.

The idea of totally "revamping" in general seems like a horrible idea. You made a game people loved. Now you want to go to "somewhere completely different" with it... Why in nine hells' name would a developer do that?

Also this.

Modifié par DuskWarden, 14 septembre 2012 - 12:03 .


#46
Lotion Soronarr

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DominusVita wrote...

Didn't you find Flemeth ridiculous in her apparent "milf" look?

It was a dramatic change from old hag flemeth, but you could likely make the same argument regarding Final Fantasy XIII's Ultimecia.


FF has some of the silliest, stupidest adn most WTF Designs ever.

Saying that something is like something from FF is derogatory,, not praise.

#47
bEVEsthda

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Some Geth wrote...

eroeru wrote...

Didn't you find Flemeth ridiculous in her apparent "milf" look?

Not so much a "milf" look, more like a "badass" look.

As for what I think of it? I don't really care that much. It didn't add much to the character, but at the same time it didn't take anything away from the character.


It's great that you don't care so much. That fact gives me courage to say this: Flemeth's new style is a divider. because while some would find a word like "badass" to describe her, other's reactions may be "surface for the superficial", and inspire more contempt than awe.

The old hag Flemeth, now that's scary, IMO.

#48
Cyne

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I much prefer DA:O's art style overall, but the "sunshine" in places like the hanged man looks incredible, very realistic.

Modifié par Cyne, 14 septembre 2012 - 12:07 .


#49
Clover Rider

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eroeru wrote...

Maybe. But the overall underlying feeling of BW's intent behind the change really bothered me. I had most raised eyebrows when I first saw the "revamped" Flemeth.

The idea of totally "revamping" in general seems like a horrible idea. You made a game people loved. Now you want to go to "somewhere completely different" with it... Why in nine hells' name would a developer do that?

Didn't the Qunari get a redesign because Bioware wanted to make them look like the DA2 design to begin with?

Sometimes I think the whole art style change was because they just simply wanted something more original.

#50
SpunkyMonkey

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Moan about selective screenshots all you want, I've completed DA:2 and put around 50 hours into Skyrim (both painfully dull experiences from a gameplay POV which I forced myself to do because plenty were saying how good they were) and DA:2 IMO is far poorer visualy than Skyrim and a lot of other modern RPGs.

It's only my opinion, but instead of just saying "those screenshots are bias", why not post some counter-shots to really show off the in-game "beauty" of DA:2?

eroeru wrote...

Didn't you find Flemeth ridiculous in her apparent "milf" look?


I actually thought this was one of the few things they got right - Flemth's appearance was the high point of the game for me and I could believe in that outlandish style and overall look because she was a unique character with tons of power at her disposal. She doesn't have to fit in ato any bracket.

Having a younger Flemeth seduce and slaughter a character Morinth stylee would be a cool addition to DA:3

Modifié par SpunkyMonkey, 14 septembre 2012 - 12:17 .