Shevy_001 wrote...
It's too cartoonish and boring. I'm a fan of realistic style like Origins or Skyrim looks. The armors in Origins looked like they could be crafted with medievil blacksmithing skills. Some of the armors in DA II look like they were cut with a modern H²0 cutter. That breaks parts of the immersion for me.
the armors in Origins were bland, boring and out of proportion, not to mention usless in RL the way they look, for example,
the plate armor:
-the boots and the star thinggy at the knees? who would fight with something like that strapped to his knees, it limits your movements in any field of combat;
-the elbow protection, it was like a big football placed on your elbow, try swinging a blade with that thing on you
-the pauldrones? come on, you could barely move your head between the two, I won't mention about the limitation on your mobility when swinging a claymore for example;
-and the metal kilt? come on, there were examples in history but they were mostly made out of chainmail not chunks of metal
-the proportions were all messed up, the arms appeared way longer and skinnier than they should be, the torso was longer than normal, no human looks like that, plate armor or no (having studied proportions for half of my life things like these leave a sour taste)
the leather armor:
-a bunch of leather thrown on you in all directions tied together by a lot of pointless leather straps, mobility? don't think so
-different armor parts where there was no need fo them
chain mail and heavy chainmail:
-only reedeming quality to all the armors, at least those were partly right
weapons:
-chunks of long pointy metal things, wouldn't use those even if you payed me, nothing with style or functionality in them
-Orlesian sword model, the only one that didn't make me cringe...although I very much doubt it would have lasted 3 bashes on a strong shield
the rest of the art:
-sure there were parts which looked ok, not above..but the rest? the Deep roads - bland generic tunnels, Brecilian Forest - trees looking like an old used broom, Denerim - only the market place looked at least decent, but that's it, it only had a market place coverd by a tent in the middle
I love Origins, but I love it for the story, characters, evolution, RPG elements not for the quality of the aesthetics.
DA2 didn't do it perfectly, not compared to the Witcher and even your beloved Skyrim (which btw only looks good but that's about it, no interesting story or whatever) but it did it better compared to Origins. Origin apears brutish in gameplay and art.
DA2 was years ahead of Origins in aesthetics and gameplay, sadly it lacks spice when it comes to the story and the way it was treated, such a shame it was rushed, it had a lot of potential.
Anyway, only my humble and PERSONAL opinion, feel free to disagree.
Modifié par Thorwind, 14 septembre 2012 - 12:22 .