Why does the PC master race get a big advantage?
#26
Posté 14 septembre 2012 - 04:34
Aside from that, my only real problem with consoles is just the mere difficulty to aim with such a small stick but that might be because of ME3 limited aiming sensitivity; tracking enemies on scope is next to impossible.
#27
Posté 14 septembre 2012 - 04:44
I've been debating on getting this myself.
Modifié par Geta-Boshi, 14 septembre 2012 - 04:45 .
#28
Posté 14 septembre 2012 - 04:45
#29
Posté 14 septembre 2012 - 04:48
#30
Guest_Rubios_*
Posté 14 septembre 2012 - 05:03
Guest_Rubios_*
#31
Posté 14 septembre 2012 - 05:14
upinya slayin wrote...
Jay_Hoxtatron wrote...
Enemies on consoles have slower reactions to balance the low sensitivity of your controls.
That is false.
Zhhk did some testing that indicates this.
#32
Posté 14 septembre 2012 - 05:44
BetrayerOfNihil wrote...
That price tag has to try to make itself not look like a complete ****ing waste somehow. For around a thousand dollars, in addition to about a couple hundred every two or so years to keep it from going obsolete, you get all these little tiny pros and the ability to play with really pretty graphics.
Worth every penny unless you're a broke delinquent... consoles and controllers break just as easily, the Xbox 360 with its infamous RROD issues and all. When you've played at 60 fps with full eye candy, 30 fps (which is the console rate) is an "complete ****ing waste" indeed.
I tried playing at 30 fps-ish on a laptop with low graphics settings, what a terrible terrible terrible experience that was.
Consoles are a kiddies platform - real men and women game on PCs!
Note I have a PS3 myself - that's sat mostly for years collecting dust... the only real good use I got out of it was for MGS4 which is an exclusive title. Though that was certainly one game well worth playing. Glad the new MGS looks to be coming out with PC as the initial development platform that they're showing it off on.
I don't game as much as some others do even, pick my titles so I only pick up a few a year, but its always been worthwhile keeping a gaming PC. I don't use it for other daily stuffs - moved to Mac a few years back for that. I keep my builds reasonable though, and with that, it isn't really terribly expensive... my latest upgrade I do consider a bit of an extravagance even with about $600 out of pocket after selling off some old parts.
That's like the cost of 10 games these days... people waste a lot more just buying games that aren't very good that they don't play for very long.
#33
Posté 14 septembre 2012 - 05:46
Jay_Hoxtatron wrote...
upinya slayin wrote...
Jay_Hoxtatron wrote...
Enemies on consoles have slower reactions to balance the low sensitivity of your controls.
That is false.
Zhhk did some testing that indicates this.
Resuls? I'm pretty sure even BW said that its not true.
#34
Posté 14 septembre 2012 - 05:53
upinya slayin wrote...
Jay_Hoxtatron wrote...
upinya slayin wrote...
Jay_Hoxtatron wrote...
Enemies on consoles have slower reactions to balance the low sensitivity of your controls.
That is false.
Zhhk did some testing that indicates this.
Resuls? I'm pretty sure even BW said that its not true.
I have played ME3 on both PC and xbox and there might be a difference in movement, but I never noticed it. The graphics are a little better on my output device. I play both to a 42 inch HD TV.
Maybe its been mentioned already but the big difference I see is that in the PC you can datamine game paramaters so you can understand better how the game works.
#35
Posté 14 septembre 2012 - 05:58
I myself like the feel of a controller to a keyboard and mouse. But that means nothing. Just personal preference.
#36
Posté 14 septembre 2012 - 05:59
And that's before the metric boat ton of custom controls that we can buy.
#37
Posté 14 septembre 2012 - 06:05
neteng101 wrote...
Worth every penny unless you're a broke delinquent... consoles and controllers break just as easily, the Xbox 360 with its infamous RROD issues and all. When you've played at 60 fps with full eye candy, 30 fps (which is the console rate) is an "complete ****ing waste" indeed.
I tried playing at 30 fps-ish on a laptop with low graphics settings, what a terrible terrible terrible experience that was.
I'm pretty sure it's title dependent on the Xbox... Bayonetta, CoD, Devil May Cry, Rage... I'm pretty certain those are 60fps on the xbox... not that I own them to know... I only buy stuff for the xbox that are exclusive titles... everything else I play on the PC... at 120hz
#38
Posté 14 septembre 2012 - 06:29
regack wrote...
I'm pretty sure it's title dependent on the Xbox... Bayonetta, CoD, Devil May Cry, Rage... I'm pretty certain those are 60fps on the xbox...
Yeah - was talking about ME3... 30 fps vs. 60 fps is like NIGHT and DAY!
But one can have a crap PC that'd be no better or worse than a console running 30 fps.
#39
Posté 14 septembre 2012 - 06:55
ME3 is the first I bought in the series, and for the first 3 weeks of playing, I had no idea you could actually change directions while running...I thought it was only in a straight line! With my right thumb pushing forward on the right analog stick *AND* holding the X button (PS3), I was always running in a straight line. Don't remember when I had the "ah, ha!" moment and figured out how to steer, but now I use my left thumb to operate the right analog while my right thumb is on X. As you can probably imagine, I can't dodge very quickly because of the need to keep moving my thumbs to different areas of the controller.
I don't understand why developers have gradually moved away from offering full customization on consoles. I believe UT3 on PS3 offered full customization, and that was on the market almost 5 years ago. I am so terrible with a mouse, and a controller feels much more comfortable to me, which is one reason I prefer games on the PS3.
I actually ordered something called "XCM Swapper" 2 weeks ago, but haven't received it yet. It's supposed to let you remap the buttons on PS3, but it requires you to plug the controller into this device, which then plugs into the console. When I get it, I'm promptly swapping X<->R3 and O<->L3. Hope it works! (fingers crossed)
#40
Posté 14 septembre 2012 - 07:05
There are some myths PC users spread that claim console players get hidden benefits, but the only one is the aim auto-assist, which is more of a hindrance than a help.
#41
Posté 14 septembre 2012 - 07:09
upinya slayin wrote...
Jay_Hoxtatron wrote...
upinya slayin wrote...
Jay_Hoxtatron wrote...
Enemies on consoles have slower reactions to balance the low sensitivity of your controls.
That is false.
Zhhk did some testing that indicates this.
Resuls? I'm pretty sure even BW said that its not true.
Christina Norman wrote
Balancing for pc vs console is incredibly difficult, we do our best
(enemies are tougher on pc than on xbox) but pc will always offer more
precise controls, and better sequencing of attacks.
From this thread
Have fun
#42
Posté 14 septembre 2012 - 07:09
Lord_Sirian wrote...
Because we're the master race.
I would've thought that was obvious.
But seriously, there is a reason PCs are better than consoles...
And like others have said, the game is easier for consoles.
#43
Posté 14 septembre 2012 - 07:33
why am i still playing on consoles..
#44
Posté 14 septembre 2012 - 07:35
I make jokes about "PC master race" and blablablablablablabla, but of course I know that the game is the same on 3 plattaforms, I don't care which is better of worse, because everyone have fun, and also, there are good, very good players in all plataforms.
Prove of that is the fact that Xbox has the record of the fastest platinum speedrun ( not for too much BWAHAHAHAHAHAHAHA ) and we ( PC ) have 10 fastest solos and the fastest gold run, so, i don't know why is the necesity of compare 3 DIFFERENT plattaforms when the game is the same.
#45
Posté 14 septembre 2012 - 07:37
#46
Posté 14 septembre 2012 - 07:39
A good PC gaming desktop back then would have cost around £800+ - unfortunately for the PC players they will constantly have to upgrade their machine to keep up with games coming out.
#47
Posté 14 septembre 2012 - 07:41
thegamefreek78648 wrote...
Rebindable keys to a layout that's comfortable to our left hand and [this is a big one] a mouse.
And that's before the metric boat ton of custom controls that we can buy.
You might want to stick to one analogy or the other (metric tonne or boat load).
#48
Posté 14 septembre 2012 - 07:45
Sprinting around the map whilst facing in the same general direction is really rather annoying.
#49
Posté 14 septembre 2012 - 07:51
#50
Posté 14 septembre 2012 - 07:57
An English Gamer wrote...
I don't see why they took away camera controls whilst sprinting for consoles. If need be me and many others can press one of the buttons and operate the camera at the same time.
Sprinting around the map whilst facing in the same general direction is really rather annoying.
I'm used to it, I was kinda upset when i tried it out and found out its not available (i figure because they made it for use with a standard controller and using the A button and right thumbstick and left thumbstick at the same time would be impossible unless you have 3 thumbs lol





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