Costin_Razvan wrote...
A game is not a book. A book relies on having you imagine every scene and so and it can do this because it gives you an enoromous space for you do it: It is after all text on white pages. A game does not work like this.
A comic book then?
What do you mean by "game" then? Ever play Zork or anything by Infocom? Those were some great games. Oh, and they were all text. Ever play a MUD?
Ever play a table top RPG?
OH, you mean VIDEO game and you are focused on that word VIDEO, perhaps?
Yeah, you know, I just wrote a lengthy-ish post a bit back about this very thing. I'll say it again in brief -
Gutter. Off camera. What you don't see but imagine is often better than what can be shown.
In another way - the scariest monsters are the ones never shown on screen.
Costin_Razvan wrote...
Alpha Protocol stands as one of the best gaming experiences because of it's story but it's story wouldn't be as strong without the cinematics, voice acting and graphics. It's not just shinny ****, it's adding immersion to the story through these things.
I love Alpha Protocol hard. I would love it just as much with no voice acting and probably would love it more with turn-based, stat-based combat.
The cinematics and voice acting and graphics added little to that game for me. If you took away the voice acting and the cinematics, you could have had a different gender'd character whom you could have designed what they looked like. If you took away the voice acting and relied on text only, you could NAME your own character and have people respond to your character's name.
That means more to me. Might mean less to you.
Costin_Razvan wrote...
Brock: Is there any other game with such a sense of reactivity in regards to small decisions, acomplishment and an awesome protagonist like Mike Thorton?
I'm not Brock, but I'll point to Vampire:The Masquerade - Bloodlines. I'll direct you to Westwood's Blade Runner. I'll gesture at Fallout, and end with a huge neon arrow sign flashing towards Wasteland.
Modifié par MerinTB, 15 septembre 2012 - 05:33 .