Jozape wrote...
Imperial Sentinel Arian wrote...
The least we can expect if 3D:
That's actually what they mean by 2D. Temple of Elemental Evil uses the same, or a very similar rendering method to the Infinity Engine and adds real-time 3D characters on top of that. That's what Obsidian intends to do in Project Eternity, according to GameBanshee.
The explosion is 3D ... like games like Empire Earth 1.
And the characters movement are too swift to be 2D. It just doesn't have zooming ability. The characters are 3D as you said.
Edit: Well, I just looked at my game. The environment and buildings should be 2d ... It's a mixed 2D/3D game.
Modifié par Imperial Sentinel Arian, 16 septembre 2012 - 06:36 .





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