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Project Eternity


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#751
Allan Schumacher

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Yrkoon wrote...

WTF is up with that anyway? Since when are bonusses handed out for anything other than SALES? Was that like, some backroom wager that the Bethesda and Obsidian  suits agreed  upon   while ****** drunk at some christmas party?


My best guess is that the buggy nature of prior Obsidian releases influenced something like that.  To be honest I'm not that surprised by it and wouldn't be surprised if other studios had something similar.


I was so annoyed when I heard about that. As far as I'm concerned, the
people behind New Vegas deserve a big fat bonus for a job well done, and
instead they get this? How sad is it to have a bonus system based on
Metacritic score anyway? Metacritic doesn't tell any kind of universal
truth, it is often subject to trends like "duuh, let's all give this
game 0", and New Vegas also isn't quite mainstream enough to really
interest everyone.


Metacritic is hardly perfect, but it takes the media review scores, not the user review scores.  So the odds of there being a "duuh, lets all gives this game 0" is significantly less.

Though my problem with metacritic is that there are some sites that are clearly joke sites that get included in the media review aggregate.  "This game is so bad, it wraps around.  10/10!"

Modifié par Allan Schumacher, 18 septembre 2012 - 07:53 .


#752
Yrkoon

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Bethesda being wary of Obsidian's bugged games. hahaha. That's a hilarious thought.

#753
Allan Schumacher

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Yrkoon wrote...

Bethesda being wary of Obsidian's bugged games. hahaha. That's a hilarious thought.



The irony isn't lost on me.

#754
andraip

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Yrkoon wrote...

Bethesda being wary of Obsidian's bugged games. hahaha. That's a hilarious thought.

Bethesda (needlessly) fears to lose the Buggiest Game Award, of course they're wary... :D

#755
HoonDing

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I think it's more that Bethesda's marketing campaign + NV being sequel to a best-selling game guaranteed the sales would be huge regardless of NV's inherent quality. This is common with big publishers.

They pored a crapton of cash into NV already and didn't want to spend even more out of the kindness of their heart.

Undoubtedly Obsidian had similar deals with the other games they developed, there was only bruhaha with NV because that's the only game of theirs that was a massive slamdunk.

Modifié par HoonDing, 18 septembre 2012 - 08:53 .


#756
Yrkoon

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But the game acquitted the costs. It produced. It generated 300 million dollars. It sold 5 1/2 million copies. Hell, even its strategy guide became an Amazon best seller.

But yeah,  witnessing the raw deals and shafting that Obsidian consistantly takes, going all the way back to KOTOR2....  man,    Azura must have laid one of her divine curses on them.

Modifié par Yrkoon, 18 septembre 2012 - 08:57 .


#757
Leinadi

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It's not a defense against Bethesda or anything but the whole metacritic deal is not an uncommon thing in the gaming industry unfortunately.

But yeah, basing *anything* off of metacritic is so goddamn stupid it makes me want to shoot myself.

So I bet the people over at OEI are pretty excited about kickstarter, just like Brian Fargo and Tim Schafer and so forth. :)

#758
HoonDing

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Bethesda's still probably the best big publisher around, along with THQ and maybe Squeenix.

They paid beforehand and marketed the game well (there's also a difference between night and day how their treat their inner studios, compared to EA and Activision), in some cases developers don't even get their money if the game doesn't sell enough. Read the blog of Swen Vincke (of Larian) for some horror stories.

Modifié par HoonDing, 18 septembre 2012 - 09:16 .


#759
PaulSX

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Yrkoon wrote...

But yeah,  witnessing the raw deals and shafting that Obsidian consistantly takes, going all the way back to KOTOR2....  man,    Cyric must have laid one of his divine curses on them.


FNV and KotOR2 are actually the better AAA releases they made since they kept the original game's formula. NWN2 was the real disaster they made upon release. till now I still can not forgive them for releasing such a product.  IMO Obsidian always wanted to do too much when they clearly did not have enough resources. 

#760
Yrkoon

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IMO the main campaign for NWN2 was leaps and bounds better than the one in NWN. (And MOTB was about the greatest expansion pack I've ever played!)

But the big problem with NWN2 is that it single-handedly destroyed the modding community that the first game had built up so wonderfully. The NWN2 tool-set  was a convoluted mess.    You needed a  Phd to make heads or tails of it.   Consequently, there weren't nearly as many decent mods in the vault and people ended up losing interest in the franchise pretty fast.

Modifié par Yrkoon, 18 septembre 2012 - 09:29 .


#761
Remus Artega

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interesting interview with Tim Cain...pretty much summarizes what has been said by Sawyer but with a few interesting bits here and there, still worth reading...

http://www.eurogamer...14-release-date

#762
Kaiser Arian XVII

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Nonsense! NWN II is the greatest game in the series. Grand Campaign and awesome D&D settings overshadow any lesser shortcomings ;)

#763
Cyberarmy

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Hım it seems like they wont be using DS3 engine.

And there will guns. Well as an Arcanum Industrial Dwarf i wont mind :)

and that sentence saddened me ;

Take Cain's game The Temple of Elemental Evil: "Many of the quests and characters in the town of Nulb were removed at the publisher's request," Cain recalled, "and others were significantly changed, despite being based on the original D&D module. That kind of censorship won't happen here."

#764
TheRealJayDee

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Oh, damnit...! I just bought Baldur's Gates 1+2, Planescape: Torment and Arcanum on gog.com. Guess that settles what I'll be doing on my residual leave this year...

#765
Chromie

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Allan Schumacher wrote...
Metacritic is hardly perfect, but it takes the media review scores, not the user review scores.  So the odds of there being a "duuh, lets all gives this game 0" is significantly less.

Though my problem with metacritic is that there are some sites that are clearly joke sites that get included in the media review aggregate.  "This game is so bad, it wraps around.  10/10!"


What really is terrible is they lost their bonus by just ONE point. Looking at a lot of the reviews you clearly see that they all well hate how buggy it was but then again the QA was handled by Bethesda. Bethesda indirectly led to them getting a lower metacritic score.

#766
twincast

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Gatt9 wrote...

Phoenix_Fyre wrote...

My god... if my PC can play that I want that!

Will this be available in stores?


It's possible,  but I would guess it's probably unlikely.  There are very few Publishers that they could use to put it in stores without getting enourmous backlash.  Activision would irritate alot of people,  EA or Ubisoft would enrage alot of people.

Plus,  I think the Kickstarter community as a whole isn't terribly fond of EA.  The only Kickstarter I'm aware of that accepted EA's "Free for 90 days" offer is Wasteland 2.

Pfft, I'm not particularly fond of the Ubilauncher's points system, but it was only a terrible abomination for the first couple of games they used it for. And either way their smaller, indie-ish releases are DRM-free, so Ubisoft would be the best fit out of the bunch, IMHO.

#767
Cultist

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$1,577,611
I guess mac users will get their share of classic RPG

#768
termokanden

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Allan Schumacher wrote...

Metacritic is hardly perfect, but it takes the media review scores, not the user review scores.  So the odds of there being a "duuh, lets all gives this game 0" is significantly less.


I do get lost in my ranting sometimes. Metacritic does supply user averages and many people use them to measure a game's worth, but at least it wasn't the case here.

I still stand by my previous statement that it's a horrible basis for deciding whether someone should get a bonus or not.

Though my problem with metacritic is that there are some sites that are clearly joke sites that get included in the media review aggregate.  "This game is so bad, it wraps around.  10/10!"


Well it isn't just that. Reviews are fairly random in what they choose to attack and what goes unnoticed. I also don't think a game like New Vegas has wide enough appeal to get the really high scores.

For me, it was an epic experience. For some of the people I know, the game just takes too long to get into and isn't worth the bother.

Modifié par termokanden, 18 septembre 2012 - 05:23 .


#769
chunkyman

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Cultist wrote...

$1,577,611
I guess mac users will get their share of classic RPG


Indeed.

#770
Brockololly

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Project Eternity will have guns!

From Sawyer:

We will be doing an update on the technology of P:E, but in brief, the firearms of this world are relatively recent inventions and equivalent to the single-shot wheellock weapons found in 16th century Europe. Their use is uncommon and for specific purposes.



#771
legion999

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Skelter192 wrote...

Allan Schumacher wrote...
Metacritic is hardly perfect, but it takes the media review scores, not the user review scores.  So the odds of there being a "duuh, lets all gives this game 0" is significantly less.

Though my problem with metacritic is that there are some sites that are clearly joke sites that get included in the media review aggregate.  "This game is so bad, it wraps around.  10/10!"


What really is terrible is they lost their bonus by just ONE point. Looking at a lot of the reviews you clearly see that they all well hate how buggy it was but then again the QA was handled by Bethesda. Bethesda indirectly led to them getting a lower metacritic score.


That really annoys me. Fallout 3 is literally unplayable for me on the PC while New Vegas runs fine. Unbelivable.

#772
Xeyska

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Second stretch goal completed.

#773
Allan Schumacher

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legion999 wrote...

That really annoys me. Fallout 3 is literally unplayable for me on the PC while New Vegas runs fine. Unbelivable.


Eh, I rarely get hit with bad bugs in almost any game I play.  Hard to take my own perspectives and apply it wholesale to the project.

#774
LTD

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Allan Schumacher wrote...


Hmm, I don't know about the isometric-only camera. Why not just make it like NWN2 where you could choose?



You are actually asking for a camera that behaves in similar fashion to NWN2's?:o Tis uncommon to meet someone so deep in mashocism.

Modifié par LTD, 18 septembre 2012 - 11:12 .


#775
Jozape

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I kind of liked NWN2's camera too. The chandeliers should have been transparent in certain views, but it was alright once you got used to it. It offered a lot more freedom than NWN's or DA's camera.