Chris Avellone, in the linked article, does much the same thing Allan has been doing here: Putting the number and passion of Kickstarter contributors in perspective:
It's not a controversial position. It's also a different business model that can play by different rules, which is precisely why Kickstarter is a great way to get games like PE off the ground. Suggesting otherwise is, well, ideology getting in the way of analysis.I don’t know. We’re at over 40,000 backers right now, and Schafer got 80,000+ backers for the Double Fine adventure. While those might not be numbers that would make a bizdev guy get out of bed in the morning, let alone scratch their nose, the fact that these backers are willing to pledge anywhere from 5x to 200x the amount they would pay for a standard title… well, I think that says something about the passion of the fans. If the fanbase is shrinking, the amount they’re willing to give to play such a title far exceeds what publishers may be used to seeing, and that says a lot.
Modifié par Upsettingshorts, 22 septembre 2012 - 09:02 .





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