slimgrin wrote...
I guess I won't be donating since it's Steam exclusive. Developers need to stop doing this.
It is not steam exclusive. for $65 you get a boxed copy
slimgrin wrote...
I guess I won't be donating since it's Steam exclusive. Developers need to stop doing this.
Cutlass Jack wrote...
Yep there will be a boxed version. Says it right on the Kickstarter page. The Steam version is just the digital download edition.
Already past the Halfway point on donations and we're not even 12 hours into the month alotted. Very nifty.
Modifié par Dragoonlordz, 15 septembre 2012 - 12:37 .
Modifié par Jozape, 15 septembre 2012 - 12:53 .
Modifié par eroeru, 15 septembre 2012 - 01:03 .
Leinadi wrote...
They're not working at the moment.
Modifié par Jozape, 15 septembre 2012 - 01:16 .
Modifié par Ghost Lightning, 15 septembre 2012 - 01:19 .
They kind of go into it in this interview.Ghost Lightning wrote...
Not sure why Obsidian needs money from fans to produce a game, but this sounds pretty good.
EDIT: Of course I don't mean that in the stupid way. I just mean I don't get why the publiishers are opposed to opening their check books to a veteran dev like Obsiddian.
HiroVoid wrote...
They kind of go into it in this interview.Ghost Lightning wrote...
Not sure why Obsidian needs money from fans to produce a game, but this sounds pretty good.
EDIT: Of course I don't mean that in the stupid way. I just mean I don't get why the publiishers are opposed to opening their check books to a veteran dev like Obsiddian.
http://www.gamebansh...-interview.html
Basically, it just talks about how publishers are mostly into spending millions to make more millions. Not spending a bit to make a decent or good profit.
Ghost Lightning wrote...
Not sure why Obsidian needs money from fans to produce a game, but this sounds pretty good.
EDIT: Of course I don't mean that in the stupid way. I just mean I don't get why the publiishers are opposed to opening their check books to a veteran dev like Obsiddian.
Modifié par Suprez30, 15 septembre 2012 - 01:37 .
Suprez30 wrote...
A game where the developper have full control over their work ? OMG OMG OMG OMG.
''hand start shaking''
Where do I sign up ?
Well to be honest it`s called independant game... It`s exist... But obsidian doing it?? Just awesome.
BioWare would need this.
Modifié par Fast Jimmy, 15 septembre 2012 - 01:56 .
Fast Jimmy wrote...
A game like this, funded through Kickstarter and released by a developer through Steam or another digital download client immediately cuts out the console crowd. That's why a publisher won't make it.
So, you essentially cut your market in a third (at best, given the PC market is the smaller of the three major options). And it seems like the lower development costs may result in a lesser experience graphically, which scares off many gamers, even on this forum.
So a less polished product, available to a smaller market, using mechanics that have previously never sold more than two million copies upon release. Not to mention, the primary reason so many people are excited about the product are the huge development veteran names involved. This is a project of passion for them, but if a publisher was able to gather all of this talent under one house, they would want to spread it out over multiple, bigger projects rather than focus it all into a smaller, less marketable one.
So... there are dozens of reasons why this game wasn't being made. It doesn't make sense on paper. But, with a mechanism like Kickstarter, it can put the funding in the hands of the fans, not the publishers. Because the same people who would complain about shelling out $10 for Day One DLC to EA/Bioware are pushing $100+ dollars into a game that only has a YouTube video and a few paragraphs on a funding website.
THAT'S the beauty of the Internet and why we are going to see more amazing events and games like this happening. Because its going to not be math and number crunching deciding what games get made for the fans, but the FANS determining what games get made for the fans.
The game patch is an embroidered high quality non-iron on patch. Game
patches are a tradition at Obsidian, and we want to share that tradition
with you!
Ghost Lightning wrote...
HiroVoid wrote...
They kind of go into it in this interview.Ghost Lightning wrote...
Not sure why Obsidian needs money from fans to produce a game, but this sounds pretty good.
EDIT: Of course I don't mean that in the stupid way. I just mean I don't get why the publiishers are opposed to opening their check books to a veteran dev like Obsiddian.
http://www.gamebansh...-interview.html
Basically, it just talks about how publishers are mostly into spending millions to make more millions. Not spending a bit to make a decent or good profit.
Well that certainly doesn't sound far from the truth at all. What with their ridiculous deadlines and such.
Modifié par Gatt9, 15 septembre 2012 - 02:15 .
They showed the world map. Just the sight of it + the word "explore" caused me to reflexively take out my wallet and surrender my credit card number.eroeru wrote...
It's looking good. A shame there's no concept art to show as of yet, but I bet that will be remedied soon enough!
Modifié par Yrkoon, 15 septembre 2012 - 02:34 .