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Project Eternity


1774 réponses à ce sujet

#1751
Guest_simfamUP_*

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Looks freaking gorgeous. Ahh I can't wait to get stuck in. The beauty of RPGs is the variety they can come in, so you never get bored with the genre :-)

#1752
Cutlass Jack

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I was pretty excited when I saw it last night. Especially for the characters, who weren't the focus of it. Rapier/Dagger florentine fighters? Yes please. Scimitars too.

Money well invested so far.

#1753
Jozape

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blaidfiste wrote...

 Latest update lookin good!


It reminds me of the images people were spreading around as fake Wasteland 2 screencaptures. Very nice.

#1754
LTD

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For couple of months now I've been wanting to walk across that river, prepare Xzar's spells by resting in that camp and then heading inside.:( None of it happens no matter how much I click the screen!! Game is getting annoying:l

Modifié par LTD, 10 avril 2013 - 02:49 .


#1755
Beerfish

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LTD wrote...

For couple of months now I've been wanting to walk across that river, prepare Xzar's spells by resting in that camp and then heading inside.:( None of it happens no matter how much I click the screen!! Game is getting annoying:l



'Gather your party before venturing forth.'

#1756
blaidfiste

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LTD wrote...

For couple of months now I've been wanting to walk across that river, prepare Xzar's spells by resting in that camp and then heading inside.:( None of it happens no matter how much I click the screen!! Game is getting annoying:l



Something troubling you?

#1757
Jozape

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Beerfish wrote...

LTD wrote...

For couple of months now I've been wanting to walk across that river, prepare Xzar's spells by resting in that camp and then heading inside.:( None of it happens no matter how much I click the screen!! Game is getting annoying:l



'Gather your party before venturing forth.'


I do not think LTD's sound is working.

#1758
Enigmatick

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Whoa, people have gifs of this already! This seriously looks great I honestly wished I pledged more than $35

#1759
wsandista

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Enigmatick wrote...

Whoa, people have gifs of this already! This seriously looks great I honestly wished I pledged more than $35


You should have!!!!!!

*only gave $140*

#1760
Brockololly

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Posted Image

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THIS GAME LOOKS AMAZING!!!!
Seriously, I think I've been waiting for this game since I finished Throne of Bhaal. Kickstarter is awesome and keeping me interested in gaming- Shadowrun, Dead State, Project Eternity, Wasteland 2, Star Citizen, Torment- and finished games that have already released like FTL or Chivalry. God bless Kickstarter and these smaller developers.

Modifié par Brockololly, 11 avril 2013 - 07:55 .


#1761
MerinTB

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Wasteland 2, Shadowrun Returns, Dead State all have shown some nice gameplay / combat demos. Very nice all around.

PE and Torment have shown what their 2D backgrounds with 3D characters will look like. All looks VERY pretty, but waiting to see more of what the above games have shown before I start freaking out. :)

#1762
Seagloom

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It looks very polished and superbly detailed. I'm more interested in animation, however. ToEE had great animation for its day. Here's hoping PE surpasses it by a vast margin. If not, I won't be impressed by its visuals in the end. Not that it matters a great deal, I suppose. Retro graphics aren't why I threw money at Obsidian's Kickstarter.

#1763
Urgon

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A few updates on the Chanter class
He talked a bit about them in the SA forums a while ago:


Chanters don't play music (or sing). That might not seem like a big deal, but everyone assumes otherwise. My hope was that calling them chanters would help distance them from bards, even if they occupy a somewhat similar mechanical role. Additionally, bards have a stigma of being stinky characters, mechanically. We do not want chanters to carry that stigma.

While ciphers are conceptually similar to psionicists, psionicists have had wildly different mechanics in D&D over the years, so there's not necessarily any common ground between them there. "Psionicist" is a really sci-fi sounding name, especially in D&D. Cipher is more a enigmatic name. In our lore, the first identified ciphers were a mystery to animancers because they couldn't figure out how they worked. The fact that these ciphers were also orlans, who are notoriously difficult to read, added to their mystique.

Basically a chanter:

http://www.youtube.c...3cES7MMd8#t=30s
He also had this to say about the topic on the Obsidian forums:



[i]We're about to implement the chanter, so details may change, but the basics are that chanters start the game with a list of basicphrases. Phrases are not individual words or ideas like "protect" or "fire", but full phrases likeAefyllath Ues mith FyrorThick Grew Their Tongues, Stumbling o'er Words. Phrases encompass a complete idea that is passively expressed as a magical effect in the area surrounding the chanter.


Chanters do not use phrases on their own, only in the context of a player-assembled chant. A chant is a sequence of phrases. It can included repeated phrases, but phrases all have a linger duration that is applied after the phrase has completed, so linking the same phrase back-to-back undercuts the potential power of overlapping the durations of different phrases.

Additionally, after a chanter has spoken a number of phrases, he or she can use a targeted roar. This is a special type of phrase, but it is shouted in a cone (always) in front of the chanter and can produce beneficial or harmful effects (sometimes both). E.g. the roar And Hel-Hyraf Crashed upon the Shield temporarily reduces the DT of all enemies caught in the cone. Roaring interrupts the chant, but the chanter will resume it a few seconds later.

Chanters always have one chant selected (they are modal and exclusive to each other). They will always start chanting as soon as combat begins and always stop chanting as soon as combat ends.

Modifié par Urgon, 24 mai 2013 - 11:29 .


#1764
ANGRYWOLF1

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Fantastic looking scenery on youtube. Water flowing and bright clean colors.

#1765
Roflbox

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 Highres shots! Open in new tab obviously..

Even more here.



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Modifié par Roflbox, 26 juin 2013 - 08:16 .


#1766
Urgon

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http://www.rpgcodex....ent.php?id=9059

#1767
blaidfiste

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 Screenshot from today's update

Posted Image

#1768
Urgon

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Love it...

#1769
Guest_simfamUP_*

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Certainly getting a Temple of Elemental Evil vibe from the visuals... which is always a good thing :-)

#1770
wsandista

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Posted Image

#1771
LTD

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My God..it..it is beautiful*sob*
I keep trying to click my dudes when watching that screenie. Seriously that door NEEDS to be opened and the evil guys NEED to be smitten!!

http://media.obsidia...-skaen-1660.jpg
here's high reso of the same pic.

I

#1772
TheRealJayDee

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So, we got ourselves a nice little update today, teasing even bigger updates... and maybe giving us the final name for Project Eternity?! 

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If you look closely at the pictures used in the update you will notice they now use the name Pillars of Eternity when refering to the game. Final titel or new placeholder?

:wizard:

Modifié par TheRealJayDee, 30 octobre 2013 - 01:56 .


#1773
In Exile

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It sounds like Pillars of Eternity will be the title of the game.

#1774
Kaiser Arian XVII

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Good name, good name.

#1775
Angrywolves

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bump.
This one.
I would like another video.