LostMem0ry wrote...
Reloads are defined by an add-ammo time I believe. If the devs WANTED to they could match the time exactly to the reload so that it matches the animation. Even Call of Duty has reload cancelling, and they don't count it as cheating. It's a valid part of any game that has it and it's completely balanced, get to cocky with your timings and you'll do it too early and have to reload again, which in the midst of battle, can get you killed.
BioWare could've gone the route Bungie did in Halo, they nearly removed the cancel by making it so that the animation started long before the actual rload was registered. ever notice how the ammo in ME3 appears at the beginning of the animation? play Halo, the ammo doesn't appear till the end of it.
They CHOSE to have RC in the game. it is NOT a cheat.





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