kazumasoju wrote...
metaempiricist wrote...
kazumasoju wrote...
Lastnight, I was playing with my favorite character, Asari Adept. I was using only the acolyte on her and I thought it would be nice if the Acolyte were able to be charged while in cover.
As opposed to having to stand up and charge the weapon ( While exposing ourselves to enemy fire ). Its a light weapon and takes down sheilds/barriers quikly ( catered for casters ) ~ So it seems that characters using this would have very low defenses.
I do realize that all weapons in the game that need to be charged, place you out of cover when doing so ~ though I feel this one can be an exception ( would probably have to be changed in a patch )
How do you guys use the Acolyte? 
try getting close to a corner and poking the gun through the corner while still being protected by the corner and you can shoot through the wall without being shot. This is easy to master and has saved me the trouble of being exposed while using my acolyte.
Im still practicing with the angles and what not ( Im sooooo much better with grenades and bouncing them off walls ), But you can get it through walls? The only place I've been able to do this is on the ridge on Firebase Condor, are there other places?
He's probably referring to right hand advantage (common tactic in 3rd person shooters).
Since your character holds his/her gun on the right side of his/her body, if you are standing behind a wall on the left side of your screen, and the enemy is on the other side of that wall to your right, it is possible to shoot that enemy yet the enemy cannot shoot you back (enemy bullets will hit the wall instead of you) if you are close enough to the wall. In PvP games like Gears of War, it allows you to see an enemy player on the other side of the wall, where that player cannot see you making it easy to ambush said player.
In spectator mode, it looks like you are shooting through the wall, but you're really not. You'll see the better players doing this with the Typhoon and the Particle Rifle.
Modifié par Ashen Earth, 14 septembre 2012 - 09:37 .