Dharvy wrote...
Weird, I don't do all that looking down, getting the timing right or may roll, etc.
All I do is get a running start and spam press the do-all-button and I'll continue to sprint but pick up the pizza as I run by and continue to run while dragging in at my feet.
Alternatively I can just pick it up naturally and start the sprint animation and then continue to spam the same button, same as you do when you're dead and trying to lengthen the death clock.
Don't need to do all this fancy getting the timing right just press the button as fast as you can while in the sprinting animation.
The only problem is being off host and with faster running characters you tend to lose it do to lag. A host can do it near perfection if they can just coordinate running while pressing the button really fast.
Yeah, I was taught the lookdown as an assist, but as long as your FoV allows you to pickup the pizza quickly, it will work. I found that timing matters on characters that can dodge, but I guess it's more about rhythm, idk.
Pyth the Bull wrote...
Well isn't infinite missile glitching technically the MOST clever use of game mechanics?
Bioware has made a line and it's obviously zig-zagged.
Well, as Dharvy and I kinda touched on, pizza running can be subject to a lot of things, like lag. Also, it's not the easiest thing to do, since even a lot of the elite guys on BSN can't do it. And even if you do it right, it's not exactly game-breaking or necessary... all it does is help give your entire team a small money bonus for the wave, provided you beat the wave.
OTOH, missile glitching makes an otherwise terrible player into a platinum soloing juggernaut.
Modifié par Locutus_of_BORG, 13 novembre 2012 - 05:51 .