How would you have reacted to the ending if EC and Leviathan were in the original game?
#76
Posté 15 septembre 2012 - 03:16
#77
Posté 15 septembre 2012 - 03:17
M25105 wrote...
Alot would've gotten refuse since many reacted by shooting the kid before picking a colour.
lol QFT
#78
Posté 15 septembre 2012 - 04:04
It's like if you have been doing a job fine for 5 years, then out of nowhere some 10 year old comes in that thinks he's smarter than everyone else and tells you that you're going to do it differently just cause he says so. It's just a little insulting.
I mean just thinking about it, I wouldn't have been as pissed if the "catalyst" was a hologram of a reaper with a reaper voice instead of some dumb kid.
#79
Posté 15 septembre 2012 - 04:11
GimmeDaGun wrote...
It's not a new character: it's always been there, only he is discovered and revealed to the player in the end. It was one of the greatest secrets of the whole reaper lore... and "ta-da" you find it.
There are only 3 Leviathans and they do not concern themselves with the problems of the lesser species' problems and their harvest. Their only goal is to remain hidden and survive. They are a species who failed and driven by their arrogance and blinded by their delusions fo being invincible gods of the universe, they created the perfect superweapon which brought their own doom. Now they are only a very faint shadow of their former selves. They wouldn't be able to stand up against the reaper armada, even if they have the power to take a few of them down: they are heavlily outnumbered and they are organics who can get exhausted, not like the reapers. So they are not so great a power to reckon with (even for the galaxy which survived the reapers). They can be killed and they are few in numbers.
I agree with you about the war assett thing. I also want to see the most important ones in action, even if I'm quite pleased by the outcome and ending of the story as it is right now.
The Catalyst is, for all intents and purposes, a new character at the end. Throughout the first 99% of the game the Catalyst is treated as an inanimate object, and referred to as such. Even Vendetta refers to it as such. He doesn't say "the little boy that lives in the Citadel".
There may or may not be more than 3 Leviathans. You only see 3 of them, but that doesn't mean there aren't any more. They also tell you (to your face) that they will help you fight the war. They aren't just sitting back twiddling their thumbs.
#80
Posté 15 septembre 2012 - 04:14
Salarian
Batarian
Terminus
Volus
Elcor
Hanar
Krogan
Geth if you saved Quarians & Geth
Rachni
... I mean really WHAT THE HELL!? Outer space sci-fi blockbuster and you're going to leave out the majority of the galaxy's species in the final battle? You only see Asari and Turian cruisers too, no Turian or Asari dread's or smaller ships like frigates, and the Quarian fleet is identical copies of the Alari from ME 2 and a couple live ships... Where is the haphazard variety in this MASSIVE ALLIANCE you've built throughout the game?
It's really disappointing to me...
#81
Posté 15 septembre 2012 - 04:20
#82
Guest_BringBackNihlus_*
Posté 15 septembre 2012 - 04:22
Guest_BringBackNihlus_*
#83
Posté 15 septembre 2012 - 08:05
#84
Posté 15 septembre 2012 - 08:44
#85
Posté 15 septembre 2012 - 09:27
Eterna5 wrote...
People won't be happy until they can defeat the reapers with magical guns on our ships that cause them to explode in showers of confetti. A wonderful dance party in which Shepard reunites with his/her li is also required.
Hush now.
Here, I have a NIN-CD and paper with really sharp edges you can use while getting these happy images out of your system.
<3
#86
Posté 15 septembre 2012 - 10:39
o Ventus wrote...
GimmeDaGun wrote...
It's not a new character: it's always been there, only he is discovered and revealed to the player in the end. It was one of the greatest secrets of the whole reaper lore... and "ta-da" you find it.
There are only 3 Leviathans and they do not concern themselves with the problems of the lesser species' problems and their harvest. Their only goal is to remain hidden and survive. They are a species who failed and driven by their arrogance and blinded by their delusions fo being invincible gods of the universe, they created the perfect superweapon which brought their own doom. Now they are only a very faint shadow of their former selves. They wouldn't be able to stand up against the reaper armada, even if they have the power to take a few of them down: they are heavlily outnumbered and they are organics who can get exhausted, not like the reapers. So they are not so great a power to reckon with (even for the galaxy which survived the reapers). They can be killed and they are few in numbers.
I agree with you about the war assett thing. I also want to see the most important ones in action, even if I'm quite pleased by the outcome and ending of the story as it is right now.
The Catalyst is, for all intents and purposes, a new character at the end. Throughout the first 99% of the game the Catalyst is treated as an inanimate object, and referred to as such. Even Vendetta refers to it as such. He doesn't say "the little boy that lives in the Citadel".
There may or may not be more than 3 Leviathans. You only see 3 of them, but that doesn't mean there aren't any more. They also tell you (to your face) that they will help you fight the war. They aren't just sitting back twiddling their thumbs.
It's not a little boy (I don't get why people keep calling it a child when it clearly isn't). It's a super AI which was created by the most advanced galactic civilization millions of years ago in order to maintain their "godlike" status (they wanted to keep advanced civilizations alive and pay them tribute - and resources). It is an object, not a character, an artificial intelligence which surpasses organic minds, but have no real personality, only a highly advanced programming and one simple goal which it follows and it also has the abality to learn and gather as much knowledge and intel as it can get (it is the collective mind of all the reapers, thus all the harvested civilizations, including the race of Leviathan). It is a secret and it wants to remain a secret. Shepard is the first organic who ever faces it and reveals its existence (by talking to Leviathan, Vendetta and meeting it in person on the Citadell, which seems to be its "home" or hardware and base of operation, probably built by the reapers). I can't see why people have a problem with it. And it is not a "deus ex machina". It is only a revelation.
Yes, certainly there may be more members of the ancient reaper species, but they are still at the brink of extinction and are hunted by the reapers whom they had been defeated and almost completely annihilated by at least a billion years before the present cycle. They are still arrogant and selfish and care not about the other races whom they treat as slaves or servants. They do not intend to help you, they do it because you revealed their secret and the reapers found them. That's why you can use their artifacts ("the fragments") against the reapers. That's how they help you: they use the fragments and through them their mind controlling abilitiy against the reaper forces (which is the model for the indoctrination technique the Intelligence and the reapers obtained and perfected by time). But it is most likely that they prefer staying hidden and not joining your armada of ships. They are still sceptical about your chances of victory and they do not intend to sacrafice themselves like the other races and Shepard do. They let Shepard go because they find him curious and see the potential in him: they realise that he is more usefull a tool for them if they do not controll him but let him carry on with his crusade, because he might actually be succesful. So again they use him as a thrall for their own advantage.
#87
Posté 15 septembre 2012 - 10:44
Leviathans don't make simple kill switch.
The Catalyst (in his entirety)
The Crucible (Could be executed MUCH better).
Lack of impact from ME1 and ME2.
ME3 was the time to shine in writing, alas, NOPE.
#88
Posté 15 septembre 2012 - 10:54
Eterna5 wrote...
People won't be happy until they can defeat the reapers with magical guns on our ships that cause them to explode in showers of confetti. A wonderful dance party in which Shepard reunites with his/her li is also required.
People clearly don't like sci-fi and want a traditional Hollywood-ending. I can understand their point. But it would be a very ridiculous, lame and predictable way to end this saga. They want to go out like heroes with blazing glory. They contradict themselves a lot: they want the reapers to be an ancient, invincible godlike force (they find the reapers' story in the game pretty lame - I find it absolutely believable and sci-fi-like), but they still want to defeat them by conventional methods like some prototype, barely tested, reverse-engineered thanix canons and highly outnumbered and technologically underdeveloped (by reaper standards) united fleet. I just can't get how they manage to put these two things together in their minds.
The reapers are still an ancient, almost undefeatable and unstoppable force, but now they have a simple but absolutely believable and interesting backstory and purpose. But I still can't see how one Shepard and an already beaten collective armada would defeat the armada of thousands of reaper capital ships...
They don't even want to make difficult choices with moral consequences, they only want to play the big hero guy. And most of these people play renegade Shepards. ... anyway.
#89
Posté 15 septembre 2012 - 11:01
GimmeDaGun wrote...
Eterna5 wrote...
People won't be happy until they can defeat the reapers with magical guns on our ships that cause them to explode in showers of confetti. A wonderful dance party in which Shepard reunites with his/her li is also required.
People clearly don't like sci-fi and want a traditional Hollywood-ending. I can understand their point. But it would be a very ridiculous, lame and predictable way to end this saga. They want to go out like heroes with blazing glory. They contradict themselves a lot: they want the reapers to be an ancient, invincible godlike force (they find the reapers' story in the game pretty lame - I find it absolutely believable and sci-fi-like), but they still want to defeat them by conventional methods like some prototype, barely tested, reverse-engineered thanix canons and highly outnumbered and technologically underdeveloped (by reaper standards) united fleet. I just can't get how they manage to put these two things together in their minds.
The reapers are still an ancient, almost undefeatable and unstoppable force, but now they have a simple but absolutely believable and interesting backstory and purpose. But I still can't see how one Shepard and an already beaten collective armada would defeat the armada of thousands of reaper capital ships...
They don't even want to make difficult choices with moral consequences, they only want to play the big hero guy. And most of these people play renegade Shepards. ... anyway.
So... beating an enemy using a weapon proven to be effective against tech on a Reaper-like level (Collector Cruiser) makes no sense, but using a device that is NEVER tester nor ever built before is totally cool?
F***'ing please.
#90
Posté 15 septembre 2012 - 11:20
#91
Posté 16 septembre 2012 - 12:11
Ticonderoga117 wrote...
GimmeDaGun wrote...
Eterna5 wrote...
People won't be happy until they can defeat the reapers with magical guns on our ships that cause them to explode in showers of confetti. A wonderful dance party in which Shepard reunites with his/her li is also required.
People clearly don't like sci-fi and want a traditional Hollywood-ending. I can understand their point. But it would be a very ridiculous, lame and predictable way to end this saga. They want to go out like heroes with blazing glory. They contradict themselves a lot: they want the reapers to be an ancient, invincible godlike force (they find the reapers' story in the game pretty lame - I find it absolutely believable and sci-fi-like), but they still want to defeat them by conventional methods like some prototype, barely tested, reverse-engineered thanix canons and highly outnumbered and technologically underdeveloped (by reaper standards) united fleet. I just can't get how they manage to put these two things together in their minds.
The reapers are still an ancient, almost undefeatable and unstoppable force, but now they have a simple but absolutely believable and interesting backstory and purpose. But I still can't see how one Shepard and an already beaten collective armada would defeat the armada of thousands of reaper capital ships...
They don't even want to make difficult choices with moral consequences, they only want to play the big hero guy. And most of these people play renegade Shepards. ... anyway.
So... beating an enemy using a weapon proven to be effective against tech on a Reaper-like level (Collector Cruiser) makes no sense, but using a device that is NEVER tester nor ever built before is totally cool?
F***'ing please.
The Collector ship is not a reaper. It is based on Prothean tech. Just take a look at its interior. It screams prothean all over it. So it may be at the disposal of Harbinger who is the overmind behind the Collectors, but it's not reaper tech, only prothean tech repurposed for the needs of the reapers. It is a lot weaker than any reaper capital ship.
And yes, they do use thanix canons in the last battle and they manage to destroy quite a few reapers with them, but the reapers are still a lot stronger in number and technology than the united armada. And destroying one reaper takes a lot more than just one shot with a thanix canon (which is actually an attempt to copy the reapers' main guns, but not as powerful).
The Crucible is a last resort. They build it out of desperation and with the hope that it would work and stop the reapers. But throughout the whole game it remains enigmatic and you can feel the sense of scepticism in the ones who build it and plan to use it. It is a long shot and leap of faith... but the galaxy has no better idea and means at their disposal at the moment. So they go with this plan and give all their resources they can spare to build it and deliver it in order to triger it. The outcome is unknown to them until the very moment when the Citadell fires the energy the Crucible releases. Sci-fi... you know. There's nothing emo, or hipster or artsy about it.
Just a slight footnote: I have the impression that most ME fans don't read literature at all. This story works pretty fine and is overall logical even with its few blind spots and flaws that need some level of explanation. Yeah it's not your every day action story, but it is quite a decent sci-fi opera. And I just don't get why everything has to be explained with microscopic detail. The pieces are mostly there: just put every puzzle to its place and you'll get the picture. People tend to loose themselves in the detailes, so they don't see the big picture. (eg. this whole obsession with the thanix canons...).
... se yeah... please...
Modifié par GimmeDaGun, 16 septembre 2012 - 12:21 .
#92
Posté 16 septembre 2012 - 12:40
GimmeDaGun wrote...
The Collector ship is not a reaper. It is based on Prothean tech. Just take a look at its interior. It screams prothean all over it.
Actually it screams like it was built by bugs, and since that ship can chill in atmosphere like the Reapers (It is rather LARGE) and uses a similiar looking main weapon, it seems to be using Reaper derived tech.
but it's not reaper tech, only prothean tech repurposed for the needs of the reapers. It is a lot weaker than any reaper capital ship.
Speculations. However, it seems more Reaper based than Prothean.
And yes, they do use thanix canons in the last battle and they manage to destroy quite a few reapers with them, but the reapers are still a lot stronger in number and technology than the united armada. And destroying one reaper takes a lot more than just one shot with a thanix canon (which is actually an attempt to copy the reapers' main guns, but not as powerful).
The Reaper numbers are iffy, and thier tech is not that much further ahead of us. Their biggest advantage in combat is thier shields. That's it.
The Crucible is a last resort. They build it out of desperation and with the hope that it would work and stop the reapers.
So how is this a better idea than a known weapon? Your whole arguement is against magic anti-Reaper tech, and we're provided anti-Reaper tech. Make up your mind. Either we use known tech and expand upon it, or we go down the rabbit hole with the magic and things break, yeah?
But throughout the whole game it remains enigmatic and you can feel the sense of scepticism in the ones who build it and plan to use it.
Not once did I get any skceptism beyond the beginning with the Council. After that, everyone suddenly forgets we are building something that no one knows what it does exactly nor how it's supposed to let us win. We just put the blinders on and build it and "hope for the best". Hoping is fine and dandy, but you need to prepare for the worst, come up with other tech to combat the Reapers. New weapons (particle beams and lasers amped up) and new ships (Small, fast, hard to hit, and wield the weapons above) to fight the Reapers.
It is a long shot and leap of faith...
Which are fine... if you have other plans.
but the galaxy has no better idea and means at their disposal at the moment.
Yes they do.
So they go with this plan and give all their resources they can spare to build it and deliver it in order to triger it. The outcome is unknown to them until the very moment when the Citadell fires the energy the Crucible releases.
Yes, let's use a weapon we have no idea what it does. You know how stupid that sounds?
Sci-fi... you know. There's nothing emo, or hipster or artsy about it.
Until ME3. (You will FEEL for this kid. We are all screwed anyway. It's art! You can't complain about art!)
Just a slight footnote: I have the impression that most ME fans don't read literature at all. This story works pretty fine and is overall logical even with its few blind spots and flaws that need some level of explanation. Yeah it's not your every day action story, but it is quite a decent sci-fi opera. And I just don't get why everything has to be explained with microscopic detail. The pieces are mostly there: just put every puzzle to its place and you'll get the picture. People tend to loose themselves in the detailes, so they don't see the big picture. (eg. this whole obsession with the thanix canons...).
... se yeah... please...
I have read much better literature about humans coming up against an unstoppable alien species and hitting them right in the daddy bags while getting extremely beaten up at the same time. I have always read similiar stories that are down right stupid. (Case in point: One of David Weber's new books involved alien attacking Earth during the modern day. Heavy losses, but the remaining humans also inflict heavy losses. In the last chapter or so, suddenly VAMPIRES show up and "Lol, no more aliens." That's ME3. Fighting Reapers until suddenly CATALYST, and his stupid ways to fix the "cycle" that is shown to be "discovered" by his idiotic creators thanks to Leviathan.)
#93
Posté 17 septembre 2012 - 01:44
#94
Posté 17 septembre 2012 - 02:19
#95
Posté 17 septembre 2012 - 02:40
IsaacShep wrote...
Ubisoft may make the same mistake in 2 months with AC3 if they don't finally finish Desmond story and answers the important questions at the end.
I trust Ubisoft to do a little better. Hopefully the end of AC3 closes off Desmond's story proper. Though I will admit I am a little worried about how much exposure we'll get between Connor and Desmond. AC1 and AC:B did it just right IMO.
#96
Posté 17 septembre 2012 - 02:42





Retour en haut






